Player Matchup

Sol
Sol
Ewokis213
Sol
Level 100
God Stats
6W - 10L
1,051 SR
Queue Stats
760W - 902L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Icebound7869
Ao Kuang
Level 68
God Stats
10W - 21L
1,361 SR
Queue Stats
332W - 455L
1,442 Elo+
Party 1
Thanatos
Thanatos
Sausake
Thanatos
Level 69
God Stats
19W - 25L
1,410 SR
Queue Stats
238W - 350L
1,424 Elo+
Party 1
Izanami
Izanami
Train01
Izanami
Level 37
God Stats
11W - 10L
1,577 SR
Queue Stats
120W - 202L
1,414 Elo+
Party 1
Atlas
Atlas
bigpapa3
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,396 Elo+
Solo
Team Averages
Level 64
1,380 SR
1,435 Elo+

VS

Team Averages
Level 92
1,524 SR
1,568 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Achiller
Anubis
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 43L
1,569 Elo+
Solo
Bastet
Bastet
Im JFree
Bastet
Level 49
God Stats
3W - 0L
1,854 SR
Queue Stats
25W - 10L
1,805 Elo+
Party 2
Shiva
Shiva
NoDealBrothaMan
Shiva
Level 128
God Stats
3W - 5L
1,187 SR
Queue Stats
70W - 67L
1,480 Elo+
Solo
Ymir
Ymir
Southparkmex883
Ymir
Level 113
God Stats
8W - 7L
1,578 SR
Queue Stats
153W - 160L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,853
450
5,238
9,123
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Icebound7869
Ao Kuang
11
3 / 6 / 4
7,056
543
9,267
16,470
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Sausake
Thanatos
11
2 / 2 / 2
6,403
493
4,794
11,186
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Train01
Izanami
10
1 / 2 / 0
5,903
454
5,676
6,936
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
bigpapa3
Atlas
10
2 / 1 / 1
6,112
470
4,962
10,553
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 2
6,312
486
4,649
6,952
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Achiller
Anubis
12
3 / 1 / 2
7,119
548
8,201
8,555
4,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Im JFree
Bastet
12
6 / 3 / 2
7,302
562
11,287
12,663
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 6
6,864
528
5,740
9,004
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 4
6,713
516
2,777
8,526
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
13
13
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Anubis
Achiller
Anubis
3
1
2
4
L
0
2
2
0.5
L
Ao Kuang
Icebound7869
Ao Kuang
3
6
4
0.83
W
Bastet
Im JFree
Bastet
6
3
2
2.33
W
1
3
6
1.33
L
Thanatos
Sausake
Thanatos
2
2
2
1.5
W
1
1
4
3
L
Izanami
Train01
Izanami
1
2
0
0.5
L
Atlas
bigpapa3
Atlas
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
32,654
54,268
Taken
45,700
24,487
Mitigated
21,131
23,194
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,649
2,851
0
1,900
6,952
2,246
1,165
2,095
4,857
0
43,124
W
Anubis
Achiller
Anubis
8,201
455
0
4,821
8,555
4,438
0
5,526
3,029
56,679
0
L
5,238
1,275
85
2,942
9,123
2,156
0
3,746
5,335
37,276
0
L
Ao Kuang
Icebound7869
Ao Kuang
9,267
1,739
0
5,569
16,470
8,925
0
1,659
14,131
36,539
0
W
Bastet
Im JFree
Bastet
11,287
3,037
0
3,075
12,663
4,548
0
3,672
8,983
0
55,771
W
5,740
1,365
0
2,131
9,004
4,461
59
5,971
2,973
0
38,796
L
Thanatos
Sausake
Thanatos
4,794
898
0
10,872
11,186
4,014
0
1,107
10,079
0
44,644
W
2,777
680
546
3,411
8,526
5,438
0
2,767
5,759
14,055
0
L
Izanami
Train01
Izanami
5,676
3,295
190
1,891
6,936
2,134
89
459
6,430
0
48,247
L
Atlas
bigpapa3
Atlas
4,962
1,955
0
1,645
10,553
7,258
0
4,077
6,476
18,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
34,310
298
Minions Killed
329
0
Camps Cleared
0
1,266,931
Distance Traveled
1,278,640
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,312
486
73
6
0
240,448
0
W
Anubis
7,119
548
93
7
0
228,609
0
L
Sol
5,853
450
64
5
0
229,965
0
L
Ao Kuang
7,056
543
63
5
0
214,517
0
W
Bastet
7,302
562
82
6
0
307,297
4
W
Shiva
6,864
528
62
5
0
238,301
1
L
Thanatos
6,403
493
78
6
0
297,655
4
W
Ymir
6,713
516
19
1
0
263,985
0
L
Izanami
5,903
454
75
6
0
246,687
0
L
Atlas
6,112
470
18
1
0
278,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role