Player Matchup

Zhong Kui
Zhong Kui
PregnantChimp
Zhong Kui
Level 159
God Stats
2W - 3L
1,310 SR
Queue Stats
81W - 95L
1,467 Elo+
Party 1
Neith
Neith
Yoshi-0994
Neith
Level 110
God Stats
1W - 4L
1,499 SR
Queue Stats
60W - 69L
1,471 Elo+
Party 1
Ra
Ra
Your1Last1Shadow
Ra
Level 126
God Stats
9W - 3L
1,663 SR
Queue Stats
390W - 365L
1,494 Elo+
Party 1
Fenrir
Fenrir
lRevenge1
Fenrir
Level 30
God Stats
15W - 24L
1,228 SR
Queue Stats
63W - 75L
1,286 Elo+
Solo
Ravana
Ravana
xTriance_
Ravana
Level 156
God Stats
10W - 16L
1,433 SR
Queue Stats
414W - 477L
1,370 Elo+
Party 1
Team Averages
Level 116
1,427 SR
1,417 Elo+

VS

Team Averages
Level 113
1,513 SR
1,492 Elo+
Arachne
Arachne
GxdLukee
Arachne
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Josua_ruiz
Baron Samedi
Level 126
God Stats
5W - 3L
1,737 SR
Queue Stats
30W - 32L
1,461 Elo+
Party 2
Medusa
Medusa
MoosesChristus
Medusa
Level 147
God Stats
4W - 1L
1,440 SR
Queue Stats
51W - 37L
1,518 Elo+
Solo
Maui
Maui
Pelitos2Blea
Maui
Level 24
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Sol
Sol
cesitar2003
Sol
Level 156
God Stats
5W - 2L
1,613 SR
Queue Stats
181W - 170L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PregnantChimp
Zhong Kui
8
0 / 1 / 2
4,986
499
4,884
8,637
8,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
9
0 / 0 / 1
4,626
463
4,756
5,288
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 3 / 2
5,679
568
5,713
8,973
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lRevenge1
Fenrir
3
0 / 2 / 0
3,655
366
380
2,266
635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
xTriance_
Ravana
11
2 / 2 / 0
6,024
602
5,395
6,150
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GxdLukee
Arachne
11
1 / 2 / 3
6,255
626
5,505
9,980
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Josua_ruiz
Baron Samedi
9
2 / 2 / 2
6,079
608
5,121
5,883
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 0 / 0
6,871
687
4,739
7,589
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 3
5,616
562
2,221
6,478
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
6,028
603
6,014
4,095
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
GxdLukee
Arachne
1
2
3
1.25
W
Baron Samedi
Josua_ruiz
Baron Samedi
2
2
2
1.5
W
4
0
0
4
W
0
0
3
1.5
L
Zhong Kui
PregnantChimp
Zhong Kui
0
1
2
1
L
Neith
0
0
1
0.5
L
2
3
2
1
W
1
0
0
1
L
Fenrir
lRevenge1
Fenrir
0
2
0
0
L
Ravana
xTriance_
Ravana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
23,600
31,314
Taken
34,025
17,072
Mitigated
15,244
8,741
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GxdLukee
Arachne
5,505
3,515
0
2,904
9,980
4,001
0
3,441
6,423
0
46,055
W
Baron Samedi
Josua_ruiz
Baron Samedi
5,121
127
159
1,295
5,883
3,083
330
2,115
3,768
34,347
0
W
4,739
2,003
0
1,446
7,589
2,224
631
506
7,083
0
45,075
W
2,221
299
0
1,870
6,478
4,369
284
2,428
4,050
7,866
0
L
Zhong Kui
PregnantChimp
Zhong Kui
4,884
371
1,013
2,455
8,637
8,516
0
4,280
4,357
20,190
0
L
Neith
4,756
1,427
0
1,003
5,288
1,860
0
3,018
2,270
0
29,663
L
5,713
251
195
3,123
8,973
3,239
0
4,878
4,095
35,083
0
W
6,014
3,058
0
2,401
4,095
1,567
1,881
2,089
2,006
58,480
0
L
Fenrir
lRevenge1
Fenrir
380
0
0
0
2,266
635
0
314
1,952
0
2,548
L
Ravana
xTriance_
Ravana
5,395
1,236
0
952
6,150
2,822
0
978
5,172
0
40,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
30,849
236
Minions Killed
310
0
Camps Cleared
0
858,669
Distance Traveled
961,677
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,255
626
76
8
0
222,304
0
W
Baron Samedi
6,079
608
55
6
0
196,260
0
W
Medusa
6,871
687
71
7
0
183,941
6
W
Maui
5,616
562
15
2
0
195,564
2
L
Zhong Kui
4,986
499
21
2
0
182,396
1
L
Neith
4,626
463
48
5
0
183,293
0
L
Ra
5,679
568
87
9
0
207,586
0
W
Sol
6,028
603
93
9
0
163,608
0
L
Fenrir
3,655
366
9
1
0
75,347
0
L
Ravana
6,024
602
71
7
0
210,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role