Player Matchup

Sun Wukong
Sun Wukong
ImmortalJennTTV
Sun Wukong
Level 155
God Stats
1W - 0L
1,290 SR
Queue Stats
113W - 108L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jinx42308
Morgan Le Fay
Level 105
God Stats
5W - 2L
1,744 SR
Queue Stats
235W - 232L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Mortikus1
Kukulkan
Level 114
God Stats
8W - 2L
1,744 SR
Queue Stats
397W - 377L
1,504 Elo+
Solo
Odin
Odin
TTVFlybyRyan
Odin
Level 113
God Stats
1W - 2L
1,177 SR
Queue Stats
110W - 70L
1,574 Elo+
Party 1
Shiva
Shiva
arsenic_wv
Shiva
Level 129
God Stats
6W - 3L
1,741 SR
Queue Stats
426W - 453L
1,464 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,523 Elo+

VS

Team Averages
Level 96
1,554 SR
1,457 Elo+
Atlas
Atlas
Aiiota
Atlas
Level 124
God Stats
1W - 1L
1,747 SR
Queue Stats
32W - 43L
1,423 Elo+
Party 2
Skadi
Skadi
OG ZamnZaddy
Skadi
Level 127
God Stats
7W - 5L
1,592 SR
Queue Stats
284W - 268L
1,452 Elo+
Solo
Agni
Agni
WaredJilliams
Agni
Level 111
God Stats
8W - 12L
1,432 SR
Queue Stats
351W - 346L
1,484 Elo+
Solo
Hercules
Hercules
XJaylaaaa_
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
evannwar
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImmortalJennTTV
Sun Wukong
15
3 / 3 / 11
8,316
756
8,020
12,132
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jinx42308
Morgan Le Fay
15
6 / 3 / 10
9,127
830
12,615
9,335
4,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Mortikus1
Kukulkan
15
6 / 1 / 11
9,361
851
10,779
8,816
4,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 14
9,111
828
14,029
12,564
13,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
15
2 / 1 / 15
8,568
779
8,106
12,087
6,009
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aiiota
Atlas
14
2 / 3 / 4
8,263
751
10,615
19,940
13,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 4 / 7
8,696
791
15,383
11,902
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
6,996
636
8,093
7,795
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
XJaylaaaa_
Hercules
11
1 / 5 / 2
7,371
670
1,389
7,451
3,332
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
evannwar
Anhur
14
3 / 4 / 2
8,329
757
6,728
9,533
4,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
21
Kills
8
10
Deaths
21
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aiiota
Atlas
2
3
4
1.33
W
Sun Wukong
ImmortalJennTTV
Sun Wukong
3
3
11
2.83
W
Morgan Le Fay
Jinx42308
Morgan Le Fay
6
3
10
3.67
W
Kukulkan
Mortikus1
Kukulkan
6
1
11
11.5
L
2
4
7
1.38
W
4
2
14
5.5
L
0
5
2
0.2
L
Hercules
XJaylaaaa_
Hercules
1
5
2
0.4
W
Shiva
2
1
15
9.5
L
Anhur
evannwar
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,549
Damage
42,208
54,934
Taken
56,621
37,685
Mitigated
29,538
18,175
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aiiota
Atlas
10,615
4,635
1,639
6,669
19,940
13,160
0
7,526
11,924
17,849
0
W
Sun Wukong
ImmortalJennTTV
Sun Wukong
8,020
2,262
1,115
1,536
12,132
10,126
0
4,238
7,802
0
9,576
W
Morgan Le Fay
Jinx42308
Morgan Le Fay
12,615
1,896
275
1,901
9,335
4,043
250
2,777
6,558
27,805
0
W
Kukulkan
Mortikus1
Kukulkan
10,779
1,156
1,669
1,643
8,816
4,083
417
2,209
6,547
20,104
0
L
15,383
3,341
291
1,438
11,902
5,806
0
4,578
7,260
0
30,957
W
14,029
1,628
1,752
3,574
12,564
13,424
297
4,321
7,800
5,963
17,328
L
8,093
209
1,454
449
7,795
3,085
0
5,334
2,461
15,916
0
L
Hercules
XJaylaaaa_
Hercules
1,389
275
0
418
7,451
3,332
0
3,609
3,842
0
2,527
W
Shiva
8,106
1,279
2,689
2,021
12,087
6,009
666
4,978
6,531
150
18,571
L
Anhur
evannwar
Anhur
6,728
3,359
374
396
9,533
4,155
0
6,126
3,147
0
13,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,483
Gold Earned
39,655
118
Minions Killed
88
0
Camps Cleared
0
1,051,606
Distance Traveled
790,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,263
751
15
1
0
194,313
0
W
Sun Wukong
8,316
756
4
0
0
187,296
0
W
Morgan Le Fay
9,127
830
35
3
0
194,189
0
W
Kukulkan
9,361
851
36
3
0
228,670
0
L
Skadi
8,696
791
23
2
0
181,581
0
W
Odin
9,111
828
17
2
0
233,101
0
L
Agni
6,996
636
24
2
0
148,869
0
L
Hercules
7,371
670
2
0
0
116,053
0
W
Shiva
8,568
779
26
2
0
208,350
0
L
Anhur
8,329
757
24
2
0
150,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role