Player Matchup

Cupid
Cupid
Grimwnd88
Cupid
Level 76
God Stats
0W - 2L
1,275 SR
Queue Stats
85W - 74L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
KoF Fnatic
Baron Samedi
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 220L
1,495 Elo+
Solo
Mercury
Mercury
Lunar_Light2
Mercury
Level 101
God Stats
2W - 5L
1,308 SR
Queue Stats
85W - 98L
1,393 Elo+
Party 2
Zeus
Zeus
Shadk_ng
Zeus
Level 68
God Stats
2W - 6L
1,200 SR
Queue Stats
58W - 70L
1,354 Elo+
Party 2
Guan Yu
Guan Yu
mavtis
Guan Yu
Level 82
God Stats
0W - 2L
1,289 SR
Queue Stats
206W - 232L
1,447 Elo+
Solo
Team Averages
Level 95
1,314 SR
1,424 Elo+

VS

Team Averages
Level 110
1,503 SR
1,468 Elo+
Ne Zha
Ne Zha
KrypticOblivion
Ne Zha
Level 92
God Stats
23W - 30L
1,514 SR
Queue Stats
510W - 495L
1,476 Elo+
Solo
Atlas
Atlas
Rhaenyris
Atlas
Level 142
God Stats
7W - 7L
1,292 SR
Queue Stats
324W - 318L
1,387 Elo+
Party 1
Cupid
Cupid
Smilinjester
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,674 Elo+
Solo
Janus
Janus
Star_Lord_n_Co
Janus
Level 154
God Stats
65W - 57L
1,699 SR
Queue Stats
532W - 549L
1,431 Elo+
Solo
Charon
Charon
TheMadHatter009
Charon
Level 57
God Stats
11W - 9L
1,509 SR
Queue Stats
145W - 147L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Grimwnd88
Cupid
11
1 / 4 / 1
6,291
419
5,723
13,095
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
KoF Fnatic
Baron Samedi
10
1 / 2 / 1
7,087
472
9,112
13,751
11,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Lunar_Light2
Mercury
11
0 / 4 / 2
6,701
447
3,271
12,596
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
0 / 3 / 0
6,651
443
2,027
7,133
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
mavtis
Guan Yu
13
0 / 3 / 0
7,307
487
4,895
15,878
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,960
597
11,499
11,781
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Rhaenyris
Atlas
12
5 / 1 / 4
8,207
547
5,198
8,820
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 6
7,503
500
8,136
10,915
4,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 1
8,729
582
6,878
4,918
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
9,096
606
10,635
7,538
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
16
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
Grimwnd88
Cupid
1
4
1
0.38
L
Baron Samedi
KoF Fnatic
Baron Samedi
1
2
1
0.75
W
5
1
6
8
L
Mercury
Lunar_Light2
Mercury
0
4
2
0.25
W
Atlas
Rhaenyris
Atlas
5
1
4
7
L
Zeus
0
3
0
0
W
2
1
6
5
W
2
0
1
2.5
W
2
0
1
2.5
L
Guan Yu
mavtis
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
42,346
62,453
Taken
43,972
33,552
Mitigated
23,112
18,202
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Grimwnd88
Cupid
5,723
2,023
153
4,326
13,095
4,301
288
1,862
11,193
0
35,881
L
Baron Samedi
KoF Fnatic
Baron Samedi
9,112
734
1,992
4,313
13,751
11,107
167
3,990
9,653
35,669
0
W
11,499
2,141
0
5,143
11,781
5,955
0
2,461
9,320
0
62,086
L
Mercury
Lunar_Light2
Mercury
3,271
1,229
0
1,078
12,596
4,249
0
3,357
9,067
0
44,632
W
Atlas
Rhaenyris
Atlas
5,198
2,036
0
1,501
8,820
6,494
294
2,884
5,732
15,401
0
L
Zeus
2,027
630
0
750
7,133
2,022
372
2,027
4,909
33,385
0
W
8,136
4,618
528
4,246
10,915
4,121
0
4,166
6,639
0
50,230
W
6,878
704
0
1,340
4,918
1,822
1,188
1,648
3,270
67,958
0
W
10,635
1,415
0
2,653
7,538
4,720
174
462
7,076
55,538
281
L
Guan Yu
mavtis
Guan Yu
4,895
625
68
5,522
15,878
11,873
0
10,823
4,995
0
49,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
42,495
325
Minions Killed
394
0
Camps Cleared
0
1,468,887
Distance Traveled
1,430,306
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,291
419
70
5
0
264,678
0
L
Baron Samedi
7,087
472
34
2
0
273,646
4
W
Ne Zha
8,960
597
74
5
0
351,530
1
L
Mercury
6,701
447
59
4
0
361,487
0
W
Atlas
8,207
547
19
1
0
236,289
2
L
Zeus
6,651
443
68
5
0
264,855
0
W
Cupid
7,503
500
85
6
0
266,010
0
W
Janus
8,729
582
113
8
0
315,236
4
W
Charon
9,096
606
103
7
0
261,241
0
L
Guan Yu
7,307
487
94
6
0
304,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role