Player Matchup

Janus
Janus
Gebosaurus
Janus
Level 127
God Stats
34W - 14L
1,691 SR
Queue Stats
73W - 54L
1,582 Elo+
Party 1
Bacchus
Bacchus
Shеlket
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 27L
1,684 Elo+
Party 1
Set
Set
svarii
Set
Level 161
God Stats
3W - 2L
1,604 SR
Queue Stats
289W - 190L
1,679 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,648 Elo+

VS

Team Averages
Level 105
1,581 SR
1,546 Elo+
Anhur
Anhur
AlexTheNinja8
Anhur
Level 106
God Stats
18W - 17L
1,543 SR
Queue Stats
406W - 398L
1,558 Elo+
Party 2
Raijin
Raijin
DBD_CAMPER
Raijin
Level 142
God Stats
47W - 62L
1,549 SR
Queue Stats
248W - 239L
1,502 Elo+
Solo
Poseidon
Poseidon
Hexomancer
Poseidon
Level 68
God Stats
16W - 15L
1,652 SR
Queue Stats
484W - 474L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 7 / 6
10,916
780
14,543
15,777
4,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Shеlket
Bacchus
15
5 / 3 / 7
11,342
810
8,734
15,232
18,175
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Set
svarii
Set
15
6 / 3 / 6
11,846
846
10,420
13,251
10,731
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
11,055
790
7,941
11,630
4,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
DBD_CAMPER
Raijin
13
0 / 5 / 6
9,825
702
6,783
12,915
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Hexomancer
Poseidon
15
6 / 4 / 6
11,518
823
17,904
11,968
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
12
13
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
Raijin
DBD_CAMPER
Raijin
0
5
6
0.6
W
Janus
3
7
6
0.86
L
Poseidon
Hexomancer
Poseidon
6
4
6
2.25
W
Bacchus
Shеlket
Bacchus
5
3
7
2.83
W
Set
svarii
Set
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
32,628
44,260
Taken
36,513
33,794
Mitigated
13,974
10,394
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,941
4,820
0
1,926
11,630
4,512
0
6,131
5,449
0
31,552
L
Raijin
DBD_CAMPER
Raijin
6,783
208
0
2,372
12,915
4,738
0
8,638
4,277
35,411
0
W
Janus
14,543
852
80
3,880
15,777
4,888
136
8,907
6,709
47,818
0
L
Poseidon
Hexomancer
Poseidon
17,904
2,840
0
1,627
11,968
4,724
0
9,188
2,780
59,007
0
W
Bacchus
Shеlket
Bacchus
8,734
655
0
3,812
15,232
18,175
117
8,787
6,170
17,782
573
W
Set
svarii
Set
10,420
3,373
0
2,622
13,251
10,731
779
7,258
5,993
1,446
48,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
32,398
136
Minions Killed
175
0
Camps Cleared
0
757,422
Distance Traveled
735,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,055
790
42
3
0
237,291
0
L
Raijin
9,825
702
59
4
0
237,740
0
W
Janus
10,916
780
56
4
0
259,430
0
L
Poseidon
11,518
823
74
5
0
260,343
0
W
Bacchus
11,342
810
14
1
0
274,582
0
W
Set
11,846
846
66
5
0
223,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role