Player Matchup

Danzaburou
Danzaburou
FoodIsPower6122
Danzaburou
Level 8
God Stats
0W - 3L
1,074 SR
Queue Stats
1W - 9L
1,101 Elo+
Party 1
Chang'e
Chang'e
Greenflame17104
Chang'e
Level 76
God Stats
9W - 7L
1,026 SR
Queue Stats
128W - 133L
1,246 Elo+
Party 1
Pele
Pele
sadtxmes
Pele
Level 28
God Stats
30W - 27L
1,032 SR
Queue Stats
132W - 136L
1,241 Elo+
Party 1
Team Averages
Level 37
1,044 SR
1,196 Elo+

VS

Team Averages
Level 56
1,426 SR
1,318 Elo+
Janus
Janus
dominic_D_coco
Janus
Level 81
God Stats
68W - 97L
1,329 SR
Queue Stats
239W - 294L
1,315 Elo+
Party 2
Jing Wei
Jing Wei
kurtzyy
Jing Wei
Level 48
God Stats
5W - 5L
1,509 SR
Queue Stats
160W - 162L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
mgzar
Sun Wukong
Level 38
God Stats
54W - 53L
1,438 SR
Queue Stats
207W - 271L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoodIsPower6122
Danzaburou
14
0 / 4 / 8
11,203
700
7,783
13,541
6,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 1 / 1
12,323
770
9,766
19,593
7,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
1 / 3 / 2
9,739
609
5,591
10,865
3,790
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
12,312
770
18,231
9,563
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
kurtzyy
Jing Wei
15
3 / 1 / 4
12,278
767
12,259
10,720
4,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mgzar
Sun Wukong
13
1 / 5 / 6
11,141
696
5,786
13,690
13,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
8
8
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FoodIsPower6122
Danzaburou
0
4
8
1
L
7
1
1
7.5
W
4
2
4
3
W
Jing Wei
kurtzyy
Jing Wei
3
1
4
5
W
Sun Wukong
mgzar
Sun Wukong
1
5
6
0.8
L
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
36,276
43,999
Taken
33,973
18,460
Mitigated
20,996
16,222
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FoodIsPower6122
Danzaburou
7,783
2,224
0
2,555
13,541
6,969
0
8,351
4,942
0
32,629
L
9,766
251
3,537
9,656
19,593
7,701
0
7,913
11,680
51,052
0
W
18,231
646
0
0
9,563
3,610
120
2,137
7,426
75,029
0
W
Jing Wei
kurtzyy
Jing Wei
12,259
8,868
0
1,020
10,720
4,191
1,655
3,253
7,467
0
37,264
W
Sun Wukong
mgzar
Sun Wukong
5,786
803
0
2,291
13,690
13,195
403
4,347
9,052
0
24,513
L
Pele
5,591
1,307
0
474
10,865
3,790
0
3,108
7,709
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
35,731
119
Minions Killed
150
0
Camps Cleared
0
756,822
Distance Traveled
1,000,947
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,203
700
41
3
0
221,307
0
L
Chang'e
12,323
770
55
3
0
311,492
0
W
Janus
12,312
770
91
6
0
334,315
0
W
Jing Wei
12,278
767
40
3
0
344,249
0
W
Sun Wukong
11,141
696
19
1
0
322,383
2
L
Pele
9,739
609
23
1
0
224,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role