Player Matchup

Kukulkan
Kukulkan
Confidential SG
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,397 Elo+
Party 2
Atlas
Atlas
FDSx Shockz
Atlas
Level 128
God Stats
0W - 1L
1,570 SR
Queue Stats
80W - 87L
1,440 Elo+
Party 2
King Arthur
King Arthur
FDSx Zepho
King Arthur
Level 117
God Stats
11W - 12L
1,484 SR
Queue Stats
84W - 87L
1,458 Elo+
Party 2
Thanatos
Thanatos
LandSharkz
Thanatos
Level 144
God Stats
0W - 2L
1,267 SR
Queue Stats
90W - 90L
1,541 Elo+
Party 2
Apollo
Apollo
ShootEmUpSonic
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 2
Team Averages
Level 123
1,464 SR
1,467 Elo+

VS

Team Averages
Level 73
1,598 SR
1,567 Elo+
Cerberus
Cerberus
Fwiee
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,556 Elo+
Party 1
Poseidon
Poseidon
WxngedDrxgonOfRa
Poseidon
Level 64
God Stats
2W - 0L
1,802 SR
Queue Stats
18W - 12L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
uncert
Sun Wukong
Level 29
God Stats
10W - 8L
1,688 SR
Queue Stats
92W - 77L
1,675 Elo+
Party 1
Apollo
Apollo
vKeizeR
Apollo
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
105W - 80L
1,591 Elo+
Party 1
Kali
Kali
xDewhurst
Kali
Level 80
God Stats
8W - 9L
1,500 SR
Queue Stats
108W - 105L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 0
6,938
496
2,719
6,330
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 1
6,118
437
4,007
13,537
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
FDSx Zepho
King Arthur
13
0 / 2 / 2
7,394
528
8,354
14,398
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
LandSharkz
Thanatos
13
4 / 6 / 0
7,782
556
11,207
13,790
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
6,307
451
1,635
9,266
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fwiee
Cerberus
12
1 / 1 / 5
6,755
483
5,879
8,245
5,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 2
8,422
602
10,755
7,703
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
uncert
Sun Wukong
14
1 / 2 / 2
8,274
591
9,242
13,191
10,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
vKeizeR
Apollo
15
2 / 0 / 4
8,367
598
9,034
6,699
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
15
6 / 1 / 2
8,667
619
4,355
14,071
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
L
1
3
1
0.5
L
King Arthur
FDSx Zepho
King Arthur
0
2
2
0.5
W
Cerberus
Fwiee
Cerberus
1
1
5
3.5
L
Thanatos
LandSharkz
Thanatos
4
6
0
0.67
L
0
2
1
0.25
W
5
1
2
6
W
Sun Wukong
uncert
Sun Wukong
1
2
2
1
W
Apollo
vKeizeR
Apollo
2
0
4
4
W
Kali
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
39,265
57,321
Taken
49,909
33,058
Mitigated
25,772
15,192
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,719
452
0
625
6,330
2,079
0
4,477
1,834
60,632
0
L
4,007
986
0
1,838
13,537
9,574
0
6,523
6,954
19,517
0
L
King Arthur
FDSx Zepho
King Arthur
8,354
1,028
0
1,580
14,398
11,865
0
924
13,474
0
63,602
W
Cerberus
Fwiee
Cerberus
5,879
358
0
2,116
8,245
5,047
41
2,592
5,653
30,942
0
L
Thanatos
LandSharkz
Thanatos
11,207
3,471
0
9,026
13,790
6,459
0
4,297
9,409
0
55,926
L
1,635
450
0
2,123
9,266
3,081
0
481
8,785
0
40,394
W
10,755
2,775
0
1,330
7,703
1,920
0
1,317
6,386
82,088
0
W
Sun Wukong
uncert
Sun Wukong
9,242
2,718
0
3,352
13,191
10,796
63
0
13,191
0
66,385
W
Apollo
vKeizeR
Apollo
9,034
5,001
0
3,483
6,699
2,261
164
1,517
5,182
0
66,297
W
Kali
4,355
1,780
0
5,014
14,071
5,748
0
1,300
12,771
0
70,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
40,485
417
Minions Killed
517
0
Camps Cleared
0
1,374,613
Distance Traveled
1,407,130
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,938
496
124
9
0
263,779
2
L
Atlas
6,118
437
23
2
0
281,504
3
L
King Arthur
7,394
528
110
8
0
253,573
5
W
Cerberus
6,755
483
42
3
0
277,147
2
L
Thanatos
7,782
556
88
6
0
309,090
0
L
Apollo
6,307
451
72
5
0
266,667
0
W
Poseidon
8,422
602
133
10
0
296,231
2
W
Sun Wukong
8,274
591
122
9
0
271,256
0
W
Apollo
8,367
598
112
8
0
251,262
2
W
Kali
8,667
619
108
8
0
311,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role