Player Matchup

Aphrodite
Aphrodite
AlessoLuciel
Aphrodite
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,489 Elo+
Party 1
Fenrir
Fenrir
BeastMode11304
Fenrir
Level 76
God Stats
3W - 14L
1,141 SR
Queue Stats
137W - 150L
1,436 Elo+
Party 1
Ra
Ra
SaltySpitoon_671
Ra
Level 60
God Stats
3W - 4L
1,730 SR
Queue Stats
17W - 23L
1,143 Elo+
Solo
Neith
Neith
Shruol
Neith
Level 81
God Stats
1W - 3L
1,301 SR
Queue Stats
330W - 296L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Unsure4life
Sun Wukong
Level 158
God Stats
31W - 27L
1,585 SR
Queue Stats
1,046W - 1,058L
1,491 Elo+
Solo
Team Averages
Level 92
1,451 SR
1,408 Elo+

VS

Team Averages
Level 97
1,571 SR
1,371 Elo+
Cerberus
Cerberus
Anbu X Prime
Cerberus
Level 144
God Stats
2W - 0L
1,799 SR
Queue Stats
131W - 135L
1,404 Elo+
Party 2
Charon
Charon
Blaxk_69420
Charon
Level 88
God Stats
3W - 3L
1,451 SR
Queue Stats
31W - 27L
1,276 Elo+
Solo
Anhur
Anhur
C3Zero
Anhur
Level 80
God Stats
2W - 2L
1,312 SR
Queue Stats
129W - 124L
1,462 Elo+
Party 2
Hades
Hades
PanzerVGrenadier
Hades
Level 112
God Stats
115W - 92L
1,539 SR
Queue Stats
272W - 286L
1,388 Elo+
Solo
Cliodhna
Cliodhna
Theflipside808
Cliodhna
Level 61
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 1L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlessoLuciel
Aphrodite
11
0 / 2 / 0
7,434
437
4,027
12,678
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 5 / 0
7,314
430
3,928
15,519
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 1
7,879
463
6,464
12,023
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shruol
Neith
14
0 / 2 / 0
8,125
478
6,523
10,914
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Unsure4life
Sun Wukong
13
0 / 2 / 0
7,550
444
8,468
20,102
22,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anbu X Prime
Cerberus
15
2 / 1 / 5
9,411
554
11,392
12,546
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
13
0 / 0 / 9
8,779
516
6,018
7,705
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
C3Zero
Anhur
16
1 / 0 / 1
9,615
566
7,635
8,621
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
7 / 0 / 1
11,296
664
19,250
16,893
10,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
15
5 / 0 / 4
9,502
559
7,140
11,045
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlessoLuciel
Aphrodite
0
2
0
0
W
Cerberus
Anbu X Prime
Cerberus
2
1
5
4.5
L
1
5
0
0.2
W
Charon
0
0
9
4.5
W
Anhur
C3Zero
Anhur
1
0
1
1.5
W
7
0
1
7.5
L
0
4
1
0.13
L
Neith
Shruol
Neith
0
2
0
0
W
Cliodhna
5
0
4
7
L
Sun Wukong
Unsure4life
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
51,435
71,236
Taken
56,810
45,936
Mitigated
30,936
23,977
Healing
28,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlessoLuciel
Aphrodite
4,027
1,277
2,420
5,020
12,678
8,255
0
8,207
4,213
23,436
0
W
Cerberus
Anbu X Prime
Cerberus
11,392
481
0
5,241
12,546
6,373
201
4,863
7,455
69,729
0
L
3,928
1,505
0
2,241
15,519
5,843
0
3,859
11,550
0
57,027
W
Charon
6,018
777
188
2,401
7,705
6,086
124
2,019
5,438
30,472
0
W
Anhur
C3Zero
Anhur
7,635
5,629
0
5,004
8,621
3,609
2,980
426
8,195
0
83,325
W
19,250
2,779
569
14,228
16,893
10,299
632
1,461
15,375
107,218
0
L
6,464
682
1,111
3,722
12,023
5,040
0
6,765
4,950
75,226
0
L
Neith
Shruol
Neith
6,523
3,057
0
2,772
10,914
4,111
0
3,274
7,616
0
71,705
W
Cliodhna
7,140
636
0
1,359
11,045
4,569
717
1,398
9,591
0
80,476
L
Sun Wukong
Unsure4life
Sun Wukong
8,468
1,941
0
6,691
20,102
22,687
41
13,876
6,226
0
61,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
48,603
468
Minions Killed
646
0
Camps Cleared
0
1,688,593
Distance Traveled
1,680,916
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,434
437
43
3
0
326,146
4
W
Cerberus
9,411
554
184
11
0
334,724
2
L
Fenrir
7,314
430
81
5
0
389,168
0
W
Charon
8,779
516
36
2
0
305,871
5
W
Anhur
9,615
566
140
8
0
314,298
5
W
Hades
11,296
664
172
10
0
290,967
0
L
Ra
7,879
463
127
7
0
333,512
4
L
Neith
8,125
478
132
8
0
318,709
0
W
Cliodhna
9,502
559
114
7
0
435,056
0
L
Sun Wukong
7,550
444
85
5
0
321,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role