Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
CydonPrax
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 76L
1,532 Elo+
Party 1
Bacchus
Bacchus
Dampfwurst
Bacchus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
Jay66920
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,243 Elo+
Party 3
Sun Wukong
Sun Wukong
SirForbi
Sun Wukong
Level 144
God Stats
0W - 3L
1,267 SR
Queue Stats
162W - 147L
1,508 Elo+
Solo
Team Averages
Level 135
1,453 SR
1,485 Elo+

VS

Team Averages
Level 112
1,522 SR
1,521 Elo+
Anubis
Anubis
Buzenochka
Anubis
Level 54
God Stats
6W - 9L
1,460 SR
Queue Stats
458W - 450L
1,613 Elo+
Solo
Athena
Athena
Densii1993
Athena
Level 28
God Stats
1W - 3L
1,209 SR
Queue Stats
387W - 415L
1,497 Elo+
Party 2
Anhur
Anhur
MaestroAddak
Anhur
Level 142
God Stats
11W - 12L
1,871 SR
Queue Stats
400W - 405L
1,536 Elo+
Solo
Hades
Hades
Superponey574
Hades
Level 178
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 168L
1,473 Elo+
Party 2
Odin
Odin
tifredioux24110
Odin
Level 159
God Stats
9W - 5L
1,572 SR
Queue Stats
648W - 643L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 2 / 8
10,287
857
10,417
9,695
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
CydonPrax
Ishtar
15
1 / 5 / 8
8,230
686
10,968
11,593
5,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Dampfwurst
Bacchus
16
5 / 6 / 8
9,778
815
8,077
17,592
25,780
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
Jay66920
Gilgamesh
11
0 / 6 / 7
7,484
624
5,807
11,184
10,171
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SirForbi
Sun Wukong
18
4 / 4 / 7
9,652
804
10,705
15,576
14,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buzenochka
Anubis
15
1 / 3 / 17
9,070
756
12,685
9,170
5,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Densii1993
Athena
17
2 / 3 / 19
10,456
871
8,046
16,202
24,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
12 / 4 / 10
11,236
936
14,987
11,686
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 16
9,368
781
11,059
13,774
11,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 17
10,473
873
13,213
13,511
17,156
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
17
Kills
23
23
Deaths
17
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
2
8
5.5
W
Anubis
Buzenochka
Anubis
1
3
17
3.17
L
Ishtar
CydonPrax
Ishtar
1
5
8
1
L
Bacchus
Dampfwurst
Bacchus
5
6
8
1.5
W
Athena
Densii1993
Athena
2
3
19
3.83
L
Gilgamesh
Jay66920
Gilgamesh
0
6
7
0.58
W
12
4
10
4.25
L
Sun Wukong
SirForbi
Sun Wukong
4
4
7
1.88
W
2
5
16
2
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
59,990
65,640
Taken
64,343
60,451
Mitigated
63,830
13,587
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,417
1,236
800
2,519
9,695
4,744
419
4,936
4,528
0
22,128
W
Anubis
Buzenochka
Anubis
12,685
160
708
2,791
9,170
5,369
951
1,261
7,571
36,813
0
L
Ishtar
CydonPrax
Ishtar
10,968
6,298
461
1,882
11,593
5,520
399
7,065
4,279
0
20,979
L
Bacchus
Dampfwurst
Bacchus
8,077
1,109
802
2,312
17,592
25,780
58
5,244
12,072
11,490
0
W
Athena
Densii1993
Athena
8,046
1,673
1,110
2,871
16,202
24,008
174
1,896
13,945
14,035
0
L
Gilgamesh
Jay66920
Gilgamesh
5,807
615
494
492
11,184
10,171
0
6,803
4,146
0
9,468
W
14,987
8,131
349
1,546
11,686
6,117
3,362
2,034
9,544
0
29,778
L
Sun Wukong
SirForbi
Sun Wukong
10,705
1,776
191
3,634
15,576
14,236
620
8,277
6,664
0
29,032
W
11,059
365
2,887
2,873
13,774
11,180
870
1,923
11,600
15,696
0
W
13,213
1,327
1,218
1,466
13,511
17,156
540
959
12,097
2,421
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
50,603
101
Minions Killed
152
0
Camps Cleared
0
1,079,750
Distance Traveled
1,152,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,287
857
21
2
0
229,828
0
W
Anubis
9,070
756
50
4
0
213,195
0
L
Ishtar
8,230
686
21
2
0
235,546
0
L
Bacchus
9,778
815
9
1
0
206,495
0
W
Athena
10,456
871
8
1
0
248,105
0
L
Gilgamesh
7,484
624
10
1
0
172,345
0
W
Anhur
11,236
936
44
4
0
199,265
0
L
Sun Wukong
9,652
804
40
3
0
235,536
0
W
Hades
9,368
781
19
2
0
232,870
0
W
Odin
10,473
873
31
3
0
259,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role