Player Matchup

Cliodhna
Cliodhna
Hyakkimaru9432
Cliodhna
Level 48
God Stats
46W - 21L
1,844 SR
Queue Stats
194W - 193L
1,531 Elo+
Solo
Serqet
Serqet
Remire__
Serqet
Level 37
God Stats
1W - 3L
1,280 SR
Queue Stats
64W - 87L
1,359 Elo+
Solo
Discordia
Discordia
equalityofoutcum
Discordia
Level 63
God Stats
5W - 0L
1,768 SR
Queue Stats
109W - 96L
1,468 Elo+
Solo
Team Averages
Level 49
1,630 SR
1,453 Elo+

VS

Team Averages
Level 52
1,545 SR
1,469 Elo+
Agni
Agni
IvanTheMeerkat
Agni
Level 67
God Stats
5W - 1L
1,544 SR
Queue Stats
65W - 43L
1,602 Elo+
Solo
Fenrir
Fenrir
Rollover90
Fenrir
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 35L
1,341 Elo+
Solo
Izanami
Izanami
SaylessPID
Izanami
Level 46
God Stats
1W - 3L
1,805 SR
Queue Stats
135W - 146L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
8 / 3 / 5
13,605
850
21,255
16,478
6,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Remire__
Serqet
15
3 / 2 / 9
12,256
766
7,202
16,839
17,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
16
2 / 1 / 8
12,146
759
12,601
9,682
3,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
12,318
770
18,062
11,153
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Rollover90
Fenrir
12
0 / 5 / 5
10,310
644
7,806
18,977
17,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SaylessPID
Izanami
14
2 / 5 / 2
11,476
717
10,226
16,047
5,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
3
5
3.5
L
4
3
2
1.67
W
Serqet
Remire__
Serqet
3
2
9
3.75
L
Fenrir
Rollover90
Fenrir
0
5
5
0.5
L
Izanami
SaylessPID
Izanami
2
5
2
0.6
W
Discordia
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,058
Damage
36,094
42,999
Taken
46,177
27,101
Mitigated
26,231
12,104
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
21,255
3,349
0
6,795
16,478
6,450
648
7,139
9,146
0
77,867
L
18,062
1,090
0
800
11,153
3,690
0
3,353
7,584
54,787
0
W
Serqet
Remire__
Serqet
7,202
2,031
0
2,152
16,839
17,047
299
6,902
9,679
0
15,056
L
Fenrir
Rollover90
Fenrir
7,806
1,874
0
2,059
18,977
17,047
0
4,177
14,180
0
13,974
L
Izanami
SaylessPID
Izanami
10,226
5,825
0
4,243
16,047
5,494
0
5,459
10,400
0
65,835
W
Discordia
12,601
550
85
3,072
9,682
3,604
663
4,670
5,012
61,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
34,104
193
Minions Killed
181
0
Camps Cleared
0
938,658
Distance Traveled
870,759
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,605
850
88
6
0
337,240
0
L
Agni
12,318
770
57
4
0
310,875
5
W
Serqet
12,256
766
14
1
0
312,577
2
L
Fenrir
10,310
644
9
1
0
291,448
4
L
Izanami
11,476
717
115
7
0
268,436
0
W
Discordia
12,146
759
91
6
0
288,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role