Player Matchup

Tsukuyomi
Tsukuyomi
Olithechicken
Tsukuyomi
Level 99
God Stats
5W - 0L
1,794 SR
Queue Stats
52W - 45L
1,558 Elo+
Party 1
Chang'e
Chang'e
bariels
Chang'e
Level 108
God Stats
3W - 0L
1,097 SR
Queue Stats
60W - 46L
1,633 Elo+
Party 1
Charybdis
Charybdis
faversaver
Charybdis
Level 180
God Stats
13W - 7L
1,809 SR
Queue Stats
107W - 87L
1,645 Elo+
Party 1
Team Averages
Level 129
1,567 SR
1,612 Elo+

VS

Team Averages
Level 107
1,477 SR
1,593 Elo+
Danzaburou
Danzaburou
LegendaryZoe-
Danzaburou
Level 120
God Stats
90W - 61L
1,607 SR
Queue Stats
407W - 399L
1,478 Elo+
Solo
Sobek
Sobek
LiveForTheFunk
Sobek
Level 53
God Stats
0W - 1L
1,291 SR
Queue Stats
48W - 31L
1,665 Elo+
Party 2
Ix Chel
Ix Chel
RobinHearts
Ix Chel
Level 148
God Stats
8W - 12L
1,534 SR
Queue Stats
74W - 69L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Olithechicken
Tsukuyomi
14
6 / 4 / 5
11,545
825
16,473
11,440
4,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
bariels
Chang'e
16
4 / 0 / 12
11,797
843
9,361
7,948
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
faversaver
Charybdis
15
6 / 1 / 10
11,845
846
21,248
13,632
5,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegendaryZoe-
Danzaburou
12
2 / 6 / 3
10,447
746
8,096
15,416
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 4
9,586
685
4,660
24,468
22,499
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
RobinHearts
Ix Chel
13
2 / 5 / 2
10,605
758
12,817
13,409
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LegendaryZoe-
Danzaburou
2
6
3
0.58
L
1
5
4
0.6
W
Tsukuyomi
Olithechicken
Tsukuyomi
6
4
5
2.13
L
Ix Chel
RobinHearts
Ix Chel
2
5
2
0.6
W
Chang'e
bariels
Chang'e
4
0
12
10
W
Charybdis
faversaver
Charybdis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,082
Damage
25,573
33,020
Taken
53,293
12,705
Mitigated
31,422
14,493
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LegendaryZoe-
Danzaburou
8,096
1,711
0
950
15,416
4,758
0
3,260
12,072
0
32,891
L
4,660
507
561
4,605
24,468
22,499
0
3,893
20,295
10,888
316
W
Tsukuyomi
Olithechicken
Tsukuyomi
16,473
3,964
0
1,818
11,440
4,373
123
5,964
5,476
0
33,331
L
Ix Chel
RobinHearts
Ix Chel
12,817
1,198
1,256
1,879
13,409
4,165
0
2,576
10,833
64,547
0
W
Chang'e
bariels
Chang'e
9,361
414
4,236
5,568
7,948
3,087
742
4,585
3,363
45,053
0
W
Charybdis
faversaver
Charybdis
21,248
11,275
0
2,871
13,632
5,245
2,175
6,861
6,771
0
80,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
30,638
179
Minions Killed
143
0
Camps Cleared
0
832,574
Distance Traveled
764,749
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,447
746
33
2
0
224,128
1
L
Sobek
9,586
685
16
1
0
268,617
6
W
Tsukuyomi
11,545
825
10
1
0
288,547
0
L
Ix Chel
10,605
758
94
7
0
272,004
0
W
Chang'e
11,797
843
64
5
0
300,363
0
W
Charybdis
11,845
846
105
8
0
243,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role