Player Matchup

Hachiman
Hachiman
BenTheMoistOne
Hachiman
Level 168
God Stats
1W - 0L
1,738 SR
Queue Stats
76W - 28L
1,866 Elo+
Party 1
Bacchus
Bacchus
Kayzur
Bacchus
Level 140
God Stats
3W - 0L
1,892 SR
Queue Stats
15W - 7L
1,670 Elo+
Party 1
Charon
Charon
Maxxtax
Charon
Level 156
God Stats
27W - 9L
1,705 SR
Queue Stats
196W - 77L
1,856 Elo+
Party 1
Team Averages
Level 155
1,778 SR
1,797 Elo+

VS

Team Averages
Level 112
1,444 SR
1,699 Elo+
Sobek
Sobek
Shеlket
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 27L
1,692 Elo+
Party 2
Eset
Eset
Tserus
Eset
Level 87
God Stats
1W - 3L
1,265 SR
Queue Stats
218W - 118L
1,717 Elo+
Party 2
Anhur
Anhur
svarii
Anhur
Level 161
God Stats
5W - 7L
1,567 SR
Queue Stats
289W - 190L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
9 / 3 / 4
12,284
877
21,288
11,060
5,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Kayzur
Bacchus
14
2 / 1 / 11
10,887
778
9,874
15,718
18,081
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Maxxtax
Charon
14
2 / 2 / 10
11,241
803
12,206
13,737
13,569
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Shеlket
Sobek
11
1 / 2 / 5
9,725
695
8,124
20,139
23,756
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Tserus
Eset
12
2 / 5 / 2
10,232
731
11,753
11,766
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
svarii
Anhur
13
3 / 6 / 2
10,387
742
11,073
15,275
7,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
6
6
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
9
3
4
3.67
W
Bacchus
Kayzur
Bacchus
2
1
11
7.5
W
Charon
Maxxtax
Charon
2
2
10
3.5
L
Sobek
Shеlket
Sobek
1
2
5
1.75
L
Eset
Tserus
Eset
2
5
2
0.6
L
Anhur
svarii
Anhur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
30,950
40,515
Taken
47,180
36,940
Mitigated
36,324
9,406
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
21,288
15,729
0
2,641
11,060
5,290
2,228
5,355
5,563
0
79,286
W
Bacchus
Kayzur
Bacchus
9,874
1,465
0
2,935
15,718
18,081
319
7,925
7,683
30,536
550
W
Charon
Maxxtax
Charon
12,206
1,328
0
3,830
13,737
13,569
275
6,455
7,282
37,092
1,977
L
Sobek
Shеlket
Sobek
8,124
578
0
3,668
20,139
23,756
75
5,337
14,642
13,420
594
L
Eset
Tserus
Eset
11,753
985
626
998
11,766
5,369
135
6,012
5,719
51,574
0
L
Anhur
svarii
Anhur
11,073
5,615
0
698
15,275
7,199
561
8,281
6,994
0
45,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
30,344
153
Minions Killed
151
0
Camps Cleared
0
817,907
Distance Traveled
784,823
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,284
877
87
6
0
252,358
2
W
Bacchus
10,887
778
28
2
0
285,549
0
W
Charon
11,241
803
38
3
0
280,000
4
L
Sobek
9,725
695
5
0
0
302,045
0
L
Eset
10,232
731
97
7
0
259,370
0
L
Anhur
10,387
742
49
4
0
223,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role