Player Matchup

Kuzenbo
Kuzenbo
Aiiota
Kuzenbo
Level 124
God Stats
1W - 1L
1,744 SR
Queue Stats
32W - 43L
1,444 Elo+
Party 1
Terra
Terra
CHeeSY GoRD1Ta
Terra
Level 114
God Stats
0W - 2L
1,375 SR
Queue Stats
43W - 50L
1,458 Elo+
Solo
Chronos
Chronos
SotaBoiBam
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 130L
1,369 Elo+
Solo
Discordia
Discordia
WarSonkaMon
Discordia
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 250L
1,542 Elo+
Solo
Ishtar
Ishtar
evannwar
Ishtar
Level 103
God Stats
0W - 3L
1,313 SR
Queue Stats
31W - 39L
1,448 Elo+
Party 1
Team Averages
Level 98
1,486 SR
1,452 Elo+

VS

Team Averages
Level 113
1,548 SR
1,482 Elo+
Merlin
Merlin
IsaacZuriel
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 245L
1,508 Elo+
Solo
Nemesis
Nemesis
JJ-BYRD
Nemesis
Level 125
God Stats
6W - 3L
1,643 SR
Queue Stats
435W - 434L
1,451 Elo+
Solo
Chang'e
Chang'e
Manuelitope26
Chang'e
Level 124
God Stats
2W - 6L
1,148 SR
Queue Stats
388W - 368L
1,435 Elo+
Solo
Chaac
Chaac
NOMRAH20
Chaac
Level 120
God Stats
3W - 2L
1,726 SR
Queue Stats
103W - 79L
1,473 Elo+
Solo
Poseidon
Poseidon
Saucy Tipz
Poseidon
Level 88
God Stats
2W - 0L
1,725 SR
Queue Stats
15W - 12L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aiiota
Kuzenbo
18
3 / 4 / 6
10,306
687
12,593
36,134
38,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 4 / 3
10,199
680
6,323
23,827
23,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
SotaBoiBam
Chronos
11
0 / 10 / 3
7,635
509
4,802
16,220
6,350
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
WarSonkaMon
Discordia
18
4 / 4 / 4
10,264
684
20,246
12,891
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
evannwar
Ishtar
17
1 / 6 / 5
9,295
620
9,691
17,659
9,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 2 / 10
10,699
713
14,803
12,874
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
JJ-BYRD
Nemesis
18
7 / 4 / 10
11,169
745
12,953
16,920
9,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
18
6 / 1 / 15
11,100
740
16,745
18,230
8,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
NOMRAH20
Chaac
19
8 / 3 / 14
12,006
800
26,894
25,753
39,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Saucy Tipz
Poseidon
20
3 / 1 / 20
11,844
790
29,776
11,218
5,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
10
Kills
28
28
Deaths
11
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aiiota
Kuzenbo
3
4
6
1.5
L
2
4
3
0.88
W
Merlin
4
2
10
4.5
W
Nemesis
JJ-BYRD
Nemesis
7
4
10
3
W
Chang'e
6
1
15
13.5
W
Chaac
NOMRAH20
Chaac
8
3
14
5
W
Poseidon
Saucy Tipz
Poseidon
3
1
20
13
L
Chronos
SotaBoiBam
Chronos
0
10
3
0.15
L
Discordia
WarSonkaMon
Discordia
4
4
4
1.5
L
Ishtar
evannwar
Ishtar
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,655
Damage
101,171
106,731
Taken
84,995
83,476
Mitigated
68,154
34,039
Healing
44,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aiiota
Kuzenbo
12,593
2,833
3,240
12,143
36,134
38,401
0
22,208
12,910
19,386
0
L
6,323
634
7,433
6,313
23,827
23,116
0
14,778
8,353
17,072
0
W
Merlin
14,803
704
3,063
2,080
12,874
5,567
1,905
5,514
7,276
34,359
0
W
Nemesis
JJ-BYRD
Nemesis
12,953
4,712
2,096
3,761
16,920
9,479
908
9,239
7,539
0
21,636
W
Chang'e
16,745
1,274
12,124
9,582
18,230
8,748
2,099
10,152
7,879
32,482
0
W
Chaac
NOMRAH20
Chaac
26,894
572
1,431
8,646
25,753
39,172
523
11,091
14,268
0
46,256
W
Poseidon
Saucy Tipz
Poseidon
29,776
3,412
528
1,160
11,218
5,188
2,816
7,137
3,627
59,816
0
L
Chronos
SotaBoiBam
Chronos
4,802
1,116
0
367
16,220
6,350
0
9,787
6,433
12,049
0
L
Discordia
WarSonkaMon
Discordia
20,246
921
495
2,272
12,891
5,751
0
5,907
6,892
41,766
0
L
Ishtar
evannwar
Ishtar
9,691
3,305
557
1,219
17,659
9,858
0
7,506
10,077
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
56,818
116
Minions Killed
205
0
Camps Cleared
0
1,213,324
Distance Traveled
1,515,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,306
687
17
1
0
268,837
0
L
Terra
10,199
680
14
1
0
298,782
0
W
Merlin
10,699
713
41
3
0
282,803
0
W
Nemesis
11,169
745
18
1
0
318,101
0
W
Chang'e
11,100
740
23
2
0
298,329
0
W
Chaac
12,006
800
41
3
0
314,054
0
W
Poseidon
11,844
790
82
5
0
302,214
0
L
Chronos
7,635
509
17
1
0
177,570
0
L
Discordia
10,264
684
45
3
0
261,976
0
L
Ishtar
9,295
620
23
2
0
206,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role