Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DisgustingRat
Xbalanque
Level 130
God Stats
1W - 0L
1,374 SR
Queue Stats
74W - 29L
1,748 Elo+
Solo
Ix Chel
Ix Chel
Kravedbutato
Ix Chel
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 43L
1,593 Elo+
Party 1
Anubis
Anubis
Theholyfutures
Anubis
Level 129
God Stats
7W - 3L
1,673 SR
Queue Stats
69W - 54L
1,658 Elo+
Party 1
Bacchus
Bacchus
oneshoturdead
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,528 Elo+
Party 1
Team Averages
Level 129
1,509 SR
1,605 Elo+

VS

Team Averages
Level 130
1,670 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
Astralign
Tsukuyomi
Level 138
God Stats
60W - 45L
1,720 SR
Queue Stats
622W - 581L
1,614 Elo+
Solo
Heimdallr
Heimdallr
GebsStrongArm
Heimdallr
Level 149
God Stats
9W - 10L
1,621 SR
Queue Stats
423W - 385L
1,550 Elo+
Solo
Khepri
Khepri
SoftG Dark
Khepri
Level 109
God Stats
1W - 2L
1,723 SR
Queue Stats
689W - 632L
1,535 Elo+
Solo
Loki
Loki
lDeathWing
Loki
Level 125
God Stats
6W - 3L
1,688 SR
Queue Stats
75W - 63L
1,578 Elo+
Solo
Ah Puch
Ah Puch
yusefdx96
Ah Puch
Level 128
God Stats
21W - 20L
1,596 SR
Queue Stats
677W - 617L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 0 / 1
5,444
778
5,451
7,685
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
DisgustingRat
Xbalanque
8
5 / 0 / 0
4,738
677
3,905
4,996
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Kravedbutato
Ix Chel
6
0 / 0 / 5
4,318
617
2,505
2,889
1,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 1 / 0
5,200
743
3,827
3,471
1,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
6
1 / 0 / 4
4,074
582
2,202
4,841
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astralign
Tsukuyomi
7
0 / 4 / 0
4,110
587
3,750
7,641
3,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
GebsStrongArm
Heimdallr
5
0 / 3 / 0
3,490
499
2,334
5,200
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
SoftG Dark
Khepri
4
0 / 2 / 0
3,501
500
702
4,588
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 1
4,090
584
2,076
5,807
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
yusefdx96
Ah Puch
8
1 / 2 / 0
4,308
615
2,517
3,839
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
Tsukuyomi
Astralign
Tsukuyomi
0
4
0
0
W
Xbalanque
DisgustingRat
Xbalanque
5
0
0
5
L
Heimdallr
GebsStrongArm
Heimdallr
0
3
0
0
W
Ix Chel
Kravedbutato
Ix Chel
0
0
5
2.5
L
Khepri
SoftG Dark
Khepri
0
2
0
0
W
4
1
0
4
L
0
2
1
0.25
W
Bacchus
1
0
4
3
L
Ah Puch
yusefdx96
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
11,379
23,882
Taken
27,075
9,912
Mitigated
11,196
8,449
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,451
2,354
0
1,981
7,685
2,826
0
0
7,685
0
33,559
L
Tsukuyomi
Astralign
Tsukuyomi
3,750
1,500
0
1,184
7,641
3,871
0
281
7,360
0
24,343
W
Xbalanque
DisgustingRat
Xbalanque
3,905
2,467
0
2,743
4,996
1,564
0
372
4,624
0
27,220
L
Heimdallr
GebsStrongArm
Heimdallr
2,334
1,470
0
1,601
5,200
2,028
0
1,981
3,219
0
17,622
W
Ix Chel
Kravedbutato
Ix Chel
2,505
764
270
1,050
2,889
1,238
0
606
2,217
11,359
0
L
Khepri
SoftG Dark
Khepri
702
0
0
1,426
4,588
2,843
0
840
3,748
7,290
0
W
3,827
163
0
1,713
3,471
1,554
20
1,332
2,009
42,287
0
L
2,076
484
0
2,276
5,807
1,478
0
2,805
3,002
0
21,872
W
Bacchus
2,202
309
0
692
4,841
2,730
0
697
4,053
18,610
0
L
Ah Puch
yusefdx96
Ah Puch
2,517
279
0
1,432
3,839
976
0
2,760
1,079
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
19,499
215
Minions Killed
177
0
Camps Cleared
0
682,966
Distance Traveled
653,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,444
778
63
9
0
147,870
2
L
Tsukuyomi
4,110
587
46
7
0
133,308
0
W
Xbalanque
4,738
677
39
6
0
127,221
0
L
Heimdallr
3,490
499
29
4
0
118,546
0
W
Ix Chel
4,318
617
15
2
0
138,379
0
L
Khepri
3,501
500
5
1
0
91,539
0
W
Anubis
5,200
743
69
10
0
121,134
0
L
Loki
4,090
584
44
6
0
172,865
0
W
Bacchus
4,074
582
29
4
0
148,362
0
L
Ah Puch
4,308
615
53
8
0
136,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role