Player Matchup

Cthulhu
Cthulhu
EtherealMagi
Cthulhu
Level 107
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 6L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Makhai666
Heimdallr
Level 127
God Stats
3W - 2L
1,205 SR
Queue Stats
81W - 70L
1,413 Elo+
Party 1
Vamana
Vamana
N0 LIMIT S0NIKK
Vamana
Level 133
God Stats
1W - 3L
1,294 SR
Queue Stats
250W - 246L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
WarChiefUub
Zhong Kui
Level 107
God Stats
8W - 4L
1,599 SR
Queue Stats
123W - 104L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
dropatudo
Baron Samedi
Level 122
God Stats
9W - 8L
1,730 SR
Queue Stats
129W - 119L
1,441 Elo+
Solo
Team Averages
Level 119
1,421 SR
1,470 Elo+

VS

Team Averages
Level 126
1,491 SR
1,469 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
RULO8198
Charon
Level 150
God Stats
1W - 4L
1,857 SR
Queue Stats
194W - 222L
1,510 Elo+
Solo
Cabrakan
Cabrakan
Teamwolfman212
Cabrakan
Level 101
God Stats
0W - 2L
1,727 SR
Queue Stats
271W - 245L
1,444 Elo+
Solo
Medusa
Medusa
crawhey
Medusa
Level 131
God Stats
1W - 4L
1,196 SR
Queue Stats
69W - 73L
1,444 Elo+
Solo
Nox
Nox
iFastLife
Nox
Level 119
God Stats
3W - 9L
1,176 SR
Queue Stats
682W - 677L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EtherealMagi
Cthulhu
10
0 / 2 / 5
6,695
558
3,254
8,464
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Makhai666
Heimdallr
11
3 / 1 / 2
6,809
567
5,756
6,583
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 1 / 1
8,349
696
5,178
7,387
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
WarChiefUub
Zhong Kui
13
1 / 0 / 0
7,561
630
3,626
4,183
3,954
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
dropatudo
Baron Samedi
10
2 / 4 / 5
6,264
522
6,723
8,928
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 3
6,946
579
4,651
11,305
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
RULO8198
Charon
12
0 / 1 / 0
6,680
557
1,894
7,129
4,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
8
2 / 4 / 2
5,334
445
3,877
11,969
11,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
crawhey
Medusa
8
0 / 3 / 2
5,415
451
3,393
4,987
1,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 2
6,392
533
3,868
7,448
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
8
8
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
3
4.5
W
Cthulhu
EtherealMagi
Cthulhu
0
2
5
1.25
W
Heimdallr
Makhai666
Heimdallr
3
1
2
4
W
5
1
1
5.5
L
Charon
RULO8198
Charon
0
1
0
0
L
Cabrakan
2
4
2
0.75
W
Zhong Kui
WarChiefUub
Zhong Kui
1
0
0
1
L
Medusa
crawhey
Medusa
0
3
2
0.33
W
Baron Samedi
dropatudo
Baron Samedi
2
4
5
1.13
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
17,683
35,545
Taken
42,838
20,132
Mitigated
25,653
15,700
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,651
1,349
0
2,568
11,305
4,872
0
2,772
8,533
0
48,973
W
Cthulhu
EtherealMagi
Cthulhu
3,254
344
1,372
1,452
8,464
6,262
495
1,217
7,247
16,756
0
W
Heimdallr
Makhai666
Heimdallr
5,756
3,281
0
2,696
6,583
2,673
323
1,542
5,041
0
42,558
W
5,178
3,145
0
4,222
7,387
3,505
0
919
6,432
0
63,663
L
Charon
RULO8198
Charon
1,894
326
0
1,715
7,129
4,909
0
2,809
4,320
46,973
0
L
Cabrakan
3,877
640
0
2,628
11,969
11,054
0
5,738
6,071
16,965
0
W
Zhong Kui
WarChiefUub
Zhong Kui
3,626
364
0
3,495
4,183
3,954
606
1,894
2,289
54,787
0
L
Medusa
crawhey
Medusa
3,393
758
661
160
4,987
1,930
0
1,058
3,928
0
29,581
W
Baron Samedi
dropatudo
Baron Samedi
6,723
665
287
2,176
8,928
3,738
569
4,116
4,812
26,882
0
L
3,868
368
0
1,568
7,448
2,888
0
1,926
5,522
34,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
30,767
327
Minions Killed
266
0
Camps Cleared
0
1,239,301
Distance Traveled
1,244,989
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,946
579
72
6
0
284,259
1
W
Cthulhu
6,695
558
19
2
0
259,566
4
W
Heimdallr
6,809
567
78
7
0
224,829
0
W
Vamana
8,349
696
104
9
0
267,103
0
L
Charon
6,680
557
78
7
0
228,298
1
L
Cabrakan
5,334
445
21
2
0
260,577
0
W
Zhong Kui
7,561
630
92
8
0
234,162
5
L
Medusa
5,415
451
51
4
0
252,679
0
W
Baron Samedi
6,264
522
34
3
0
253,641
0
L
Nox
6,392
533
44
4
0
219,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role