Player Matchup

Hel
Hel
BDbobo
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
IV-Pieces
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,705 Elo+
Solo
Neith
Neith
Unniebunnybun
Neith
Level 12
God Stats
2W - 2L
1,364 SR
Queue Stats
6W - 4L
1,421 Elo+
Party 1
Sol
Sol
ZIPFELFROSCH
Sol
Level 61
God Stats
59W - 57L
1,470 SR
Queue Stats
391W - 430L
1,547 Elo+
Solo
Anhur
Anhur
xXBlue4sharkXx
Anhur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,482 Elo+
Solo
Team Averages
Level 72
1,467 SR
1,515 Elo+

VS

Team Averages
Level 70
1,552 SR
1,383 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ArcobalenoSkull
Aphrodite
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,309 Elo+
Solo
Discordia
Discordia
Dravokk
Discordia
Level 88
God Stats
4W - 6L
1,724 SR
Queue Stats
28W - 47L
1,377 Elo+
Party 2
Olorun
Olorun
II-VIDEX-II
Olorun
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,265 Elo+
Solo
Surtr
Surtr
oH KraaTos
Surtr
Level 126
God Stats
8W - 7L
1,536 SR
Queue Stats
112W - 117L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BDbobo
Hel
13
1 / 2 / 2
7,361
1,052
4,562
9,099
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
IV-Pieces
Sun Wukong
13
0 / 1 / 6
7,569
1,081
6,520
9,590
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 4
7,704
1,101
4,332
5,591
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 1
8,769
1,253
8,746
8,780
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 2
7,191
1,027
3,934
6,258
2,661
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 1
6,899
986
2,208
3,194
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
ArcobalenoSkull
Aphrodite
12
0 / 1 / 2
7,410
1,059
2,507
5,090
4,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Dravokk
Discordia
13
2 / 1 / 2
7,951
1,136
14,267
5,326
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
1 / 2 / 2
7,117
1,017
4,486
4,143
1,756
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
13
0 / 1 / 4
7,308
1,044
11,612
13,877
13,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
7
Kills
4
4
Deaths
7
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
1
0.75
L
Aphrodite
ArcobalenoSkull
Aphrodite
0
1
2
1
W
Hel
BDbobo
Hel
1
2
2
1
L
Discordia
Dravokk
Discordia
2
1
2
3
L
Olorun
1
2
2
1
W
Sun Wukong
IV-Pieces
Sun Wukong
0
1
6
3
W
1
1
4
3
W
4
0
1
4.5
L
Surtr
0
1
4
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
35,080
39,318
Taken
31,630
23,244
Mitigated
23,468
17,945
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,208
577
0
170
3,194
933
0
1,071
2,013
0
4,217
L
Aphrodite
ArcobalenoSkull
Aphrodite
2,507
654
2,804
1,701
5,090
4,932
0
2,248
2,747
7,867
0
W
Hel
BDbobo
Hel
4,562
302
6,350
5,589
9,099
4,183
0
5,383
3,704
20,700
0
L
Discordia
Dravokk
Discordia
14,267
103
0
0
5,326
2,424
0
1,104
4,083
36,224
0
L
Olorun
4,486
1,401
90
403
4,143
1,756
0
2,008
2,050
10,872
0
W
Sun Wukong
IV-Pieces
Sun Wukong
6,520
1,370
0
2,379
9,590
8,105
0
5,741
3,702
0
19,651
W
4,332
1,428
0
376
5,591
2,472
0
3,189
2,401
0
19,846
W
8,746
3,699
0
3,076
8,780
5,823
0
4,053
4,714
28,065
0
L
Surtr
11,612
3,172
0
954
13,877
13,423
0
7,104
6,474
515
25,423
W
3,934
2,068
0
175
6,258
2,661
0
3,132
3,026
0
12,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
36,685
181
Minions Killed
118
9
Camps Cleared
3
717,730
Distance Traveled
511,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,899
986
4
1
0
43,408
0
L
Aphrodite
7,410
1,059
17
2
0
105,868
0
W
Hel
7,361
1,052
52
7
2
152,394
0
L
Discordia
7,951
1,136
59
8
1
142,872
0
L
Olorun
7,117
1,017
9
1
2
80,535
0
W
Sun Wukong
7,569
1,081
32
5
1
145,623
0
W
Neith
7,704
1,101
43
6
0
132,723
0
W
Sol
8,769
1,253
38
5
6
145,033
0
L
Surtr
7,308
1,044
29
4
0
139,208
0
W
Anhur
7,191
1,027
16
2
0
141,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role