Player Matchup

Loki
Loki
Doug_Mendes
Loki
Level 105
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 8L
1,191 Elo+
Solo
Hercules
Hercules
Hake Redd
Hercules
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,322 Elo+
Party 1
Ix Chel
Ix Chel
PAHTO
Ix Chel
Level 101
God Stats
18W - 19L
1,468 SR
Queue Stats
705W - 649L
1,493 Elo+
Solo
Charon
Charon
lil unknxwn
Charon
Level 80
God Stats
7W - 4L
1,540 SR
Queue Stats
45W - 37L
1,434 Elo+
Party 1
Artemis
Artemis
predawnport690
Artemis
Level 44
God Stats
16W - 10L
1,562 SR
Queue Stats
502W - 450L
1,385 Elo+
Solo
Team Averages
Level 72
1,472 SR
1,365 Elo+

VS

Team Averages
Level 63
1,491 SR
1,419 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ANewHaus
Bellona
Level 67
God Stats
0W - 2L
1,262 SR
Queue Stats
6W - 12L
1,473 Elo+
Solo
Thanatos
Thanatos
MarlonZatara
Thanatos
Level 99
God Stats
12W - 14L
1,511 SR
Queue Stats
726W - 715L
1,429 Elo+
Solo
Apollo
Apollo
The-Detroit-Jew
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,265 Elo+
Party 2
Jormungandr
Jormungandr
badlildoggy76
Jormungandr
Level 87
God Stats
14W - 12L
1,683 SR
Queue Stats
613W - 605L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,621
511
1,237
6,473
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Hake Redd
Hercules
10
1 / 2 / 0
6,146
559
3,669
5,887
3,638
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
PAHTO
Ix Chel
12
6 / 1 / 0
7,195
654
4,982
4,087
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
10
3 / 1 / 3
6,619
602
4,414
5,688
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 3
5,687
517
7,617
5,220
1,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 0
4,550
414
578
6,475
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ANewHaus
Bellona
9
1 / 1 / 0
5,626
511
3,548
9,000
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
MarlonZatara
Thanatos
10
3 / 4 / 1
5,932
539
2,894
10,275
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 4 / 1
4,632
421
3,214
9,433
3,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
badlildoggy76
Jormungandr
8
0 / 1 / 2
5,198
473
3,454
6,851
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Bellona
ANewHaus
Bellona
1
1
0
1
W
1
0
2
2
W
Hercules
Hake Redd
Hercules
1
2
0
0.5
L
Thanatos
MarlonZatara
Thanatos
3
4
1
0.88
W
Ix Chel
PAHTO
Ix Chel
6
1
0
6
L
1
4
1
0.38
L
Jormungandr
badlildoggy76
Jormungandr
0
1
2
1
W
Charon
3
1
3
4.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
13,688
27,355
Taken
42,034
12,339
Mitigated
22,698
10,168
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
578
308
0
1,432
6,475
2,167
0
2,808
3,441
15,548
0
L
Bellona
ANewHaus
Bellona
3,548
1,528
0
3,245
9,000
8,674
0
58
8,942
0
35,225
W
1,237
219
0
1,457
6,473
2,151
0
262
6,211
0
29,499
W
Hercules
Hake Redd
Hercules
3,669
1,714
0
1,653
5,887
3,638
0
251
5,636
0
32,233
L
Thanatos
MarlonZatara
Thanatos
2,894
100
0
4,320
10,275
3,742
0
2,130
8,003
0
37,247
W
Ix Chel
PAHTO
Ix Chel
4,982
465
220
1,640
4,087
1,093
0
459
3,546
47,272
0
L
3,214
2,524
0
2,477
9,433
3,168
0
2,194
7,239
0
20,630
L
Jormungandr
badlildoggy76
Jormungandr
3,454
755
0
1,720
6,851
4,947
0
1,535
5,316
26,597
0
W
Charon
4,414
1,160
172
2,276
5,688
3,719
237
1,485
4,203
19,150
378
W
7,617
4,646
0
2,750
5,220
1,738
965
1,746
3,474
0
40,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
25,938
251
Minions Killed
209
0
Camps Cleared
0
1,050,885
Distance Traveled
979,513
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,550
414
32
3
0
164,682
0
L
Bellona
5,626
511
54
5
0
208,150
2
W
Loki
5,621
511
46
4
0
222,589
2
W
Hercules
6,146
559
53
5
0
226,610
0
L
Thanatos
5,932
539
62
6
0
217,349
0
W
Ix Chel
7,195
654
79
7
0
233,521
2
L
Apollo
4,632
421
25
2
0
180,926
0
L
Jormungandr
5,198
473
36
3
0
208,406
3
W
Charon
6,619
602
24
2
0
186,046
0
W
Artemis
5,687
517
49
4
0
182,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role