Player Matchup

Atlas
Atlas
JoshIsBright1995
Atlas
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 84L
1,413 Elo+
Solo
Fenrir
Fenrir
Wolf_LowTe
Fenrir
Level 45
God Stats
3W - 0L
1,801 SR
Queue Stats
29W - 39L
1,398 Elo+
Solo
Danzaburou
Danzaburou
chicoly918
Danzaburou
Level 27
God Stats
8W - 8L
1,366 SR
Queue Stats
112W - 131L
1,356 Elo+
Party 2
Vulcan
Vulcan
guillechu
Vulcan
Level 68
God Stats
3W - 3L
1,604 SR
Queue Stats
282W - 275L
1,484 Elo+
Party 2
Hades
Hades
legendary-76l
Hades
Level 111
God Stats
10W - 3L
1,658 SR
Queue Stats
298W - 297L
1,476 Elo+
Solo
Team Averages
Level 62
1,586 SR
1,425 Elo+

VS

Team Averages
Level 89
1,378 SR
1,464 Elo+
Freya
Freya
Alvaro17ss
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,438 Elo+
Party 1
Ishtar
Ishtar
VIIKNIGHT99
Ishtar
Level 58
God Stats
5W - 9L
1,246 SR
Queue Stats
52W - 68L
1,418 Elo+
Solo
Scylla
Scylla
cardenosajando
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 1
Kali
Kali
jammy_dodger70
Kali
Level 126
God Stats
17W - 14L
1,314 SR
Queue Stats
230W - 223L
1,483 Elo+
Solo
Ymir
Ymir
marcossdls
Ymir
Level 89
God Stats
3W - 8L
1,329 SR
Queue Stats
25W - 23L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,259
558
6,247
9,407
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Wolf_LowTe
Fenrir
13
1 / 1 / 3
7,524
579
3,485
10,513
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
chicoly918
Danzaburou
10
2 / 3 / 3
6,725
517
5,583
10,342
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
guillechu
Vulcan
14
4 / 2 / 1
8,564
659
5,492
5,199
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 0
9,134
703
7,704
8,554
4,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 2 / 4
6,160
474
8,717
8,441
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
8
0 / 2 / 1
5,584
430
2,985
7,127
2,533
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 2
6,441
495
2,654
6,156
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 3 / 1
7,176
552
3,898
12,479
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 3 / 1
6,348
488
5,430
11,381
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
7
7
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
0
2
4
1
W
1
1
3
2.5
L
Ishtar
0
2
1
0.25
W
Fenrir
Wolf_LowTe
Fenrir
1
1
3
2.5
L
0
2
2
0.5
W
Danzaburou
chicoly918
Danzaburou
2
3
3
1.17
W
Vulcan
guillechu
Vulcan
4
2
1
2.25
L
4
3
1
1.5
W
4
0
0
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
23,684
44,015
Taken
45,584
22,086
Mitigated
24,126
15,560
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
8,717
3,232
0
3,007
8,441
3,538
0
2,615
5,826
43,578
0
W
6,247
2,675
0
2,568
9,407
6,865
0
5,652
3,755
26,595
0
L
Ishtar
2,985
1,274
0
2,280
7,127
2,533
0
4,586
2,541
0
23,560
W
Fenrir
Wolf_LowTe
Fenrir
3,485
1,035
0
1,697
10,513
4,761
0
2,216
8,213
0
63,248
L
2,654
155
0
548
6,156
2,328
0
4,468
1,688
43,228
0
W
Danzaburou
chicoly918
Danzaburou
5,583
2,087
0
2,853
10,342
4,167
0
6,813
3,529
0
31,259
W
Vulcan
guillechu
Vulcan
5,492
1,345
0
999
5,199
2,113
667
1,668
3,341
61,202
0
L
3,898
1,306
0
2,626
12,479
5,268
0
4,003
8,476
0
55,217
W
7,704
1,058
405
7,038
8,554
4,180
0
257
8,293
71,449
0
L
5,430
740
0
1,756
11,381
10,459
0
3,771
7,610
21,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
31,709
412
Minions Killed
302
0
Camps Cleared
0
1,296,460
Distance Traveled
1,171,808
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,160
474
71
5
0
258,953
1
W
Atlas
7,259
558
32
2
0
249,814
0
L
Ishtar
5,584
430
41
3
0
179,133
0
W
Fenrir
7,524
579
88
7
0
315,526
0
L
Scylla
6,441
495
73
6
0
222,303
0
W
Danzaburou
6,725
517
45
3
0
235,134
0
W
Vulcan
8,564
659
116
9
0
266,753
1
L
Kali
7,176
552
88
7
0
257,549
0
W
Hades
9,134
703
131
10
0
229,233
0
L
Ymir
6,348
488
29
2
0
253,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role