Player Matchup

Bakasura
Bakasura
AN-The-Ghost
Bakasura
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 156L
1,488 Elo+
Solo
Geb
Geb
BigJaFF
Geb
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 378L
1,468 Elo+
Party 2
King Arthur
King Arthur
ChinsWorth182
King Arthur
Level 116
God Stats
7W - 15L
1,300 SR
Queue Stats
416W - 423L
1,411 Elo+
Solo
Hachiman
Hachiman
Temujin1162
Hachiman
Level 140
God Stats
8W - 13L
1,444 SR
Queue Stats
368W - 341L
1,479 Elo+
Party 2
Anubis
Anubis
VisionnHG
Anubis
Level 102
God Stats
4W - 5L
1,481 SR
Queue Stats
49W - 39L
1,501 Elo+
Solo
Team Averages
Level 123
1,445 SR
1,469 Elo+

VS

Team Averages
Level 148
1,462 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Gigolas
Terra
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 354L
1,544 Elo+
Party 1
Chiron
Chiron
Unsa1nted
Chiron
Level 155
God Stats
2W - 1L
1,282 SR
Queue Stats
267W - 270L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
thelfenix
Kukulkan
Level 155
God Stats
5W - 0L
1,854 SR
Queue Stats
54W - 41L
1,543 Elo+
Party 1
Kali
Kali
x_Niroshini_x
Kali
Level 120
God Stats
4W - 4L
1,172 SR
Queue Stats
166W - 186L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AN-The-Ghost
Bakasura
16
4 / 4 / 2
9,496
528
10,743
18,205
8,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
11
0 / 4 / 3
7,415
412
4,965
14,711
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ChinsWorth182
King Arthur
16
0 / 2 / 5
9,765
543
10,162
15,890
15,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Temujin1162
Hachiman
15
0 / 3 / 3
8,816
490
9,729
12,864
5,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VisionnHG
Anubis
14
3 / 7 / 1
8,984
499
11,490
14,484
7,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 2 / 1
9,688
538
8,996
15,003
12,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Gigolas
Terra
13
0 / 1 / 13
8,694
483
9,075
17,228
15,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Unsa1nted
Chiron
15
4 / 2 / 3
9,517
529
11,515
12,763
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
thelfenix
Kukulkan
18
12 / 0 / 4
11,450
636
19,799
7,648
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
2 / 2 / 9
9,587
533
5,276
16,463
7,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
7
Kills
20
20
Deaths
7
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
2
1
1.25
L
Bakasura
AN-The-Ghost
Bakasura
4
4
2
1.25
L
Geb
0
4
3
0.38
L
King Arthur
ChinsWorth182
King Arthur
0
2
5
1.25
W
Terra
Gigolas
Terra
0
1
13
6.5
L
Hachiman
Temujin1162
Hachiman
0
3
3
0.5
W
Chiron
Unsa1nted
Chiron
4
2
3
2.75
L
Anubis
VisionnHG
Anubis
3
7
1
0.5
W
Kukulkan
thelfenix
Kukulkan
12
0
4
14
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,089
Damage
54,661
76,154
Taken
69,105
49,967
Mitigated
44,765
20,767
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,996
1,418
0
3,053
15,003
12,449
0
3,561
11,222
76,048
580
L
Bakasura
AN-The-Ghost
Bakasura
10,743
7,029
0
5,949
18,205
8,985
0
7,690
10,467
0
68,074
L
Geb
4,965
787
0
2,241
14,711
12,651
0
7,741
6,932
18,874
0
L
King Arthur
ChinsWorth182
King Arthur
10,162
649
0
3,474
15,890
15,450
64
8,569
7,298
4,912
78,997
W
Terra
Gigolas
Terra
9,075
2,140
2,922
3,463
17,228
15,931
0
5,266
11,820
23,541
0
L
Hachiman
Temujin1162
Hachiman
9,729
5,623
0
4,697
12,864
5,558
83
2,939
9,876
35
75,914
W
Chiron
Unsa1nted
Chiron
11,515
5,041
342
4,591
12,763
5,228
831
2,631
10,132
0
72,373
L
Anubis
VisionnHG
Anubis
11,490
220
0
4,406
14,484
7,323
399
10,193
4,241
75,788
0
W
Kukulkan
thelfenix
Kukulkan
19,799
1,643
0
875
7,648
3,291
0
2,627
4,587
105,492
0
W
5,276
2,369
0
3,447
16,463
7,866
0
4,730
11,593
0
76,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
48,936
532
Minions Killed
531
0
Camps Cleared
0
1,738,971
Distance Traveled
1,754,393
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,688
538
118
7
0
300,680
1
L
Bakasura
9,496
528
135
8
0
406,480
0
L
Geb
7,415
412
25
1
0
365,331
4
L
King Arthur
9,765
543
128
7
0
308,627
2
W
Terra
8,694
483
23
1
0
361,954
0
L
Hachiman
8,816
490
122
7
0
346,358
3
W
Chiron
9,517
529
124
7
0
332,294
0
L
Anubis
8,984
499
122
7
0
312,175
0
W
Kukulkan
11,450
636
169
9
0
356,998
2
W
Kali
9,587
533
97
5
0
402,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role