Player Matchup

Lancelot
Lancelot
BarbeNoireQc
Lancelot
Level 86
God Stats
1W - 1L
1,215 SR
Queue Stats
89W - 70L
1,516 Elo+
Party 1
Hera
Hera
Concpt
Hera
Level 109
God Stats
2W - 0L
1,746 SR
Queue Stats
240W - 204L
1,537 Elo+
Party 1
Artemis
Artemis
GoEasy1996
Artemis
Level 45
God Stats
4W - 1L
1,928 SR
Queue Stats
200W - 178L
1,578 Elo+
Party 1
Vamana
Vamana
StampFPS
Vamana
Level 126
God Stats
4W - 1L
1,631 SR
Queue Stats
241W - 207L
1,585 Elo+
Party 1
Chang'e
Chang'e
pinky16rocks
Chang'e
Level 153
God Stats
1W - 0L
1,548 SR
Queue Stats
100W - 94L
1,540 Elo+
Solo
Team Averages
Level 104
1,614 SR
1,551 Elo+

VS

Team Averages
Level 93
1,679 SR
1,513 Elo+
Ne Zha
Ne Zha
Fallonzer
Ne Zha
Level 148
God Stats
4W - 6L
1,297 SR
Queue Stats
271W - 264L
1,502 Elo+
Solo
Achilles
Achilles
Kamui_Mangekyo
Achilles
Level 31
God Stats
0W - 1L
1,657 SR
Queue Stats
45W - 55L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
StipeTapped
Guan Yu
Level 68
God Stats
1W - 1L
1,875 SR
Queue Stats
63W - 68L
1,521 Elo+
Party 2
Ullr
Ullr
V3nomouscarnage5
Ullr
Level 74
God Stats
1W - 1L
1,763 SR
Queue Stats
56W - 60L
1,521 Elo+
Party 2
Chiron
Chiron
craydk
Chiron
Level 145
God Stats
3W - 3L
1,802 SR
Queue Stats
86W - 84L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarbeNoireQc
Lancelot
15
4 / 5 / 16
9,771
752
9,439
18,173
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hera
Concpt
Hera
18
5 / 3 / 19
10,988
845
18,977
12,754
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GoEasy1996
Artemis
19
9 / 3 / 12
11,646
896
15,549
15,383
8,146
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
StampFPS
Vamana
20
13 / 3 / 14
12,473
959
21,862
20,336
29,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
pinky16rocks
Chang'e
17
1 / 1 / 20
9,847
757
7,694
18,144
18,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fallonzer
Ne Zha
18
5 / 7 / 4
10,099
777
16,044
15,477
8,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
1 / 5 / 9
8,558
658
7,738
14,792
17,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
StipeTapped
Guan Yu
16
4 / 7 / 5
10,101
777
6,862
19,862
19,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

12
1 / 7 / 4
7,886
607
8,246
13,977
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
craydk
Chiron
17
3 / 6 / 3
9,629
741
13,754
15,453
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
32
Kills
14
15
Deaths
32
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BarbeNoireQc
Lancelot
4
5
16
2.4
W
Hera
Concpt
Hera
5
3
19
4.83
L
Ne Zha
Fallonzer
Ne Zha
5
7
4
1
W
Artemis
GoEasy1996
Artemis
9
3
12
5
L
Achilles
1
5
9
1.1
W
Vamana
StampFPS
Vamana
13
3
14
6.67
L
Guan Yu
StipeTapped
Guan Yu
4
7
5
0.93
L
1
7
4
0.43
L
Chiron
craydk
Chiron
3
6
3
0.75
W
Chang'e
pinky16rocks
Chang'e
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,521
Damage
52,644
84,790
Taken
79,561
72,646
Mitigated
59,237
35,748
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BarbeNoireQc
Lancelot
9,439
1,904
168
1,796
18,173
11,073
886
61
17,887
173
18,110
W
Hera
Concpt
Hera
18,977
2,934
1,459
1,369
12,754
5,710
1,669
6
12,490
32,668
0
L
Ne Zha
Fallonzer
Ne Zha
16,044
6,358
1,174
2,387
15,477
8,181
0
4,919
10,175
0
33,082
W
Artemis
GoEasy1996
Artemis
15,549
9,137
1,281
2,178
15,383
8,146
1,554
21
15,277
0
36,543
L
Achilles
7,738
468
241
1,371
14,792
17,060
0
4,707
9,030
0
12,564
W
Vamana
StampFPS
Vamana
21,862
10,450
1,541
3,028
20,336
29,187
166
28
19,674
673
31,473
L
Guan Yu
StipeTapped
Guan Yu
6,862
76
2,164
3,665
19,862
19,433
10
6,440
12,056
0
10,047
L
8,246
3,236
322
588
13,977
6,338
273
5,159
8,543
0
19,004
L
Chiron
craydk
Chiron
13,754
2,176
928
2,349
15,453
8,225
0
5,434
9,554
0
31,247
W
Chang'e
pinky16rocks
Chang'e
7,694
641
12,833
10,095
18,144
18,530
2,253
113
17,812
14,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,725
Gold Earned
46,273
145
Minions Killed
103
0
Camps Cleared
0
1,262,636
Distance Traveled
1,042,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,771
752
21
2
0
289,601
0
W
Hera
10,988
845
31
2
0
253,179
0
L
Ne Zha
10,099
777
30
2
0
209,066
0
W
Artemis
11,646
896
54
4
0
213,444
0
L
Achilles
8,558
658
2
0
0
172,505
0
W
Vamana
12,473
959
25
2
0
251,194
0
L
Guan Yu
10,101
777
4
0
0
252,922
0
L
Ullr
7,886
607
24
2
0
183,967
0
L
Chiron
9,629
741
43
3
0
224,220
0
W
Chang'e
9,847
757
14
1
0
255,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role