Player Matchup

Mercury
Mercury
Jonn THICCCC
Mercury
Level 69
God Stats
1W - 1L
1,331 SR
Queue Stats
47W - 32L
1,627 Elo+
Party 3
Charon
Charon
Lokai Gsd
Charon
Level 113
God Stats
7W - 10L
1,382 SR
Queue Stats
181W - 152L
1,519 Elo+
Party 3
Agni
Agni
SirBananaMan
Agni
Level 102
God Stats
1W - 0L
1,948 SR
Queue Stats
9W - 6L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
Tennisballs
Cernunnos
Level 103
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 2
Horus
Horus
makelolilegal
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 2
Team Averages
Level 79
1,501 SR
1,442 Elo+

VS

Team Averages
Level 109
1,564 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Game_of_Thorness
Gilgamesh
Level 141
God Stats
40W - 29L
1,639 SR
Queue Stats
556W - 476L
1,579 Elo+
Party 1
Bastet
Bastet
Roguester_G
Bastet
Level 152
God Stats
50W - 34L
1,699 SR
Queue Stats
500W - 457L
1,563 Elo+
Solo
Charon
Charon
TheLightskinKai
Charon
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 301L
1,567 Elo+
Party 1
Ullr
Ullr
halodarkstarv2
Ullr
Level 68
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo
Ra
Ra
seldon456
Ra
Level 64
God Stats
2W - 1L
1,711 SR
Queue Stats
274W - 238L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jonn THICCCC
Mercury
13
5 / 0 / 6
7,688
591
8,724
10,788
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Lokai Gsd
Charon
10
0 / 0 / 5
6,225
479
2,788
5,516
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 4
6,881
529
5,485
6,327
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Tennisballs
Cernunnos
12
3 / 0 / 4
7,213
555
4,555
8,438
3,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 0
5,845
450
1,901
7,675
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 2 / 1
6,517
501
3,227
12,275
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
13
3 / 1 / 0
8,293
638
7,671
8,362
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
6,076
467
3,223
8,582
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,391
492
4,805
6,100
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 1
6,788
522
5,706
8,012
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
5
6
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
2
1
0.75
W
Mercury
Jonn THICCCC
Mercury
5
0
6
8
W
Charon
Lokai Gsd
Charon
0
0
5
2.5
L
Bastet
3
1
0
3
W
2
2
4
2
W
Cernunnos
Tennisballs
Cernunnos
3
0
4
5
L
0
3
1
0.17
L
0
2
0
0
W
1
4
0
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
24,632
38,744
Taken
43,331
18,292
Mitigated
20,682
9,157
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
3,227
786
0
1,745
12,275
5,668
0
1,885
10,355
0
52,452
W
Mercury
Jonn THICCCC
Mercury
8,724
4,345
0
1,543
10,788
4,403
0
1,231
9,478
0
71,161
W
Charon
Lokai Gsd
Charon
2,788
518
0
1,433
5,516
4,421
0
2,269
3,066
20,933
0
L
Bastet
7,671
1,389
0
3,220
8,362
3,230
884
135
8,010
0
59,660
W
5,485
303
0
1,190
6,327
2,390
0
3,993
2,135
45,120
0
W
Cernunnos
Tennisballs
Cernunnos
4,555
2,846
0
3,583
8,438
3,315
946
983
7,455
0
46,496
L
3,223
442
0
1,786
8,582
6,064
0
1,621
6,961
18,927
0
L
4,805
1,451
0
475
6,100
2,451
0
1,027
5,073
0
41,296
W
1,901
1,074
40
1,368
7,675
3,763
0
15
7,660
0
24,758
L
5,706
171
185
2,625
8,012
3,269
0
3,605
4,407
46,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
34,065
348
Minions Killed
375
0
Camps Cleared
0
1,343,956
Distance Traveled
1,274,500
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,517
501
76
6
0
297,574
0
W
Mercury
7,688
591
99
8
0
325,810
6
W
Charon
6,225
479
36
3
0
236,690
8
L
Bastet
8,293
638
104
8
0
263,023
0
W
Agni
6,881
529
87
7
0
254,792
1
W
Cernunnos
7,213
555
80
6
0
254,960
0
L
Charon
6,076
467
24
2
0
239,551
3
L
Ullr
6,391
492
83
6
0
218,699
0
W
Horus
5,845
450
46
4
0
271,704
0
L
Ra
6,788
522
88
7
0
255,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role