Player Matchup

Skadi
Skadi
LukeA-69
Skadi
Level 120
God Stats
2W - 2L
1,285 SR
Queue Stats
89W - 70L
1,481 Elo+
Party 2
Cerberus
Cerberus
Tom147-
Cerberus
Level 104
God Stats
4W - 6L
1,715 SR
Queue Stats
147W - 155L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
TroyD_143
Jing Wei
Level 60
God Stats
8W - 4L
1,500 SR
Queue Stats
172W - 174L
1,497 Elo+
Party 2
Artemis
Artemis
W-100k
Artemis
Level 65
God Stats
2W - 0L
1,152 SR
Queue Stats
88W - 74L
1,514 Elo+
Solo
Fafnir
Fafnir
bughyskull2
Fafnir
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
493W - 488L
1,410 Elo+
Solo
Team Averages
Level 88
1,387 SR
1,467 Elo+

VS

Team Averages
Level 115
1,492 SR
1,110 Elo+
Discordia
Discordia
Old djok
Discordia
Level 146
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 10L
1,027 Elo+
Party 1
Tiamat
Tiamat
Psykosaiden
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,167 Elo+
Party 1
Thanatos
Thanatos
ninohh31
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,027 Elo+
Party 1
Arachne
Arachne
shurtex
Arachne
Level 122
God Stats
0W - 1L
1,870 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 1
Ah Puch
Ah Puch
wil97431
Ah Puch
Level 141
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 8L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LukeA-69
Skadi
20
8 / 4 / 13
14,792
740
16,096
14,885
9,156
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Tom147-
Cerberus
20
3 / 3 / 17
14,925
746
8,314
23,521
31,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TroyD_143
Jing Wei
20
9 / 4 / 9
14,842
742
15,449
17,928
11,495
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
W-100k
Artemis
20
2 / 4 / 10
12,598
630
16,459
12,513
7,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
19
3 / 6 / 12
13,033
652
5,702
15,868
14,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Old djok
Discordia
20
4 / 6 / 12
13,256
663
22,213
16,822
8,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
1 / 4 / 8
11,003
550
10,014
12,859
9,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ninohh31
Thanatos
18
5 / 8 / 10
11,780
589
5,597
16,297
10,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Arachne
shurtex
Arachne
20
4 / 4 / 11
12,961
648
8,336
14,803
9,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
wil97431
Ah Puch
20
7 / 3 / 9
14,048
702
25,886
13,176
7,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
71
25
Kills
21
21
Deaths
25
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Skadi
LukeA-69
Skadi
8
4
13
3.63
L
Discordia
Old djok
Discordia
4
6
12
1.67
L
Tiamat
1
4
8
1.25
W
Cerberus
Tom147-
Cerberus
3
3
17
3.83
W
Jing Wei
TroyD_143
Jing Wei
9
4
9
3.38
W
Artemis
W-100k
Artemis
2
4
10
1.75
W
Fafnir
3
6
12
1.5
L
Thanatos
ninohh31
Thanatos
5
8
10
1.25
L
Arachne
shurtex
Arachne
4
4
11
2.38
L
Ah Puch
wil97431
Ah Puch
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,020
Damage
72,046
84,715
Taken
73,957
74,127
Mitigated
45,619
31,475
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
LukeA-69
Skadi
16,096
4,599
1,217
2,701
14,885
9,156
1,690
10,538
4,147
0
51,848
L
Discordia
Old djok
Discordia
22,213
503
1,216
3,751
16,822
8,562
1,124
4,017
12,488
49,179
0
L
Tiamat
10,014
158
445
1,726
12,859
9,643
368
1,898
10,929
27,045
0
W
Cerberus
Tom147-
Cerberus
8,314
161
4,523
10,851
23,521
31,510
257
13,141
9,928
35,775
0
W
Jing Wei
TroyD_143
Jing Wei
15,449
13,070
375
3,853
17,928
11,495
1,606
13,389
4,539
0
46,380
W
Artemis
W-100k
Artemis
16,459
5,005
1,938
1,944
12,513
7,373
4,625
9,404
2,957
0
43,681
W
Fafnir
5,702
2,518
2,073
2,000
15,868
14,593
0
10,891
4,849
21,892
0
L
Thanatos
ninohh31
Thanatos
5,597
126
1,306
3,549
16,297
10,137
568
2,751
13,546
0
11,774
L
Arachne
shurtex
Arachne
8,336
6,686
781
2,951
14,803
9,967
619
2,513
12,202
0
24,257
L
Ah Puch
wil97431
Ah Puch
25,886
592
735
4,857
13,176
7,310
471
3,053
9,959
61,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,190
Gold Earned
63,048
342
Minions Killed
230
0
Camps Cleared
0
1,851,200
Distance Traveled
1,746,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,792
740
69
3
0
397,236
0
L
Discordia
13,256
663
75
4
0
338,915
0
L
Tiamat
11,003
550
28
1
0
290,958
0
W
Cerberus
14,925
746
76
4
0
374,220
0
W
Jing Wei
14,842
742
110
6
0
333,423
0
W
Artemis
12,598
630
59
3
0
375,708
0
W
Fafnir
13,033
652
28
1
0
370,613
0
L
Thanatos
11,780
589
12
1
0
359,123
0
L
Arachne
12,961
648
33
2
0
395,148
0
L
Ah Puch
14,048
702
82
4
0
361,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role