Player Matchup

Ix Chel
Ix Chel
Shеlket
Ix Chel
Level 89
God Stats
2W - 1L
1,327 SR
Queue Stats
52W - 27L
1,674 Elo+
Party 2
Skadi
Skadi
Tserus
Skadi
Level 87
God Stats
2W - 1L
1,740 SR
Queue Stats
218W - 118L
1,701 Elo+
Party 2
Charon
Charon
svarii
Charon
Level 161
God Stats
29W - 9L
1,721 SR
Queue Stats
289W - 190L
1,669 Elo+
Party 2
Team Averages
Level 112
1,596 SR
1,681 Elo+

VS

Team Averages
Level 141
1,396 SR
1,619 Elo+
Ullr
Ullr
Drustyy
Ullr
Level 159
God Stats
1W - 3L
1,170 SR
Queue Stats
93W - 87L
1,637 Elo+
Party 1
Surtr
Surtr
MrScavenge
Surtr
Level 116
God Stats
33W - 22L
1,705 SR
Queue Stats
259W - 177L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
NehruvianDoom
Baron Samedi
Level 149
God Stats
2W - 4L
1,314 SR
Queue Stats
294W - 232L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Shеlket
Ix Chel
14
4 / 2 / 2
11,096
740
8,957
10,099
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Tserus
Skadi
16
5 / 1 / 4
11,708
781
13,319
11,396
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
svarii
Charon
15
0 / 0 / 9
10,785
719
13,725
10,897
10,744
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Drustyy
Ullr
13
1 / 3 / 1
9,769
651
8,035
14,367
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
13
2 / 4 / 0
9,966
664
7,165
15,930
18,298
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
NehruvianDoom
Baron Samedi
13
0 / 2 / 3
9,800
653
12,516
9,771
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
Drustyy
Ullr
1
3
1
0.5
L
Surtr
2
4
0
0.5
L
Baron Samedi
NehruvianDoom
Baron Samedi
0
2
3
0.75
W
Ix Chel
Shеlket
Ix Chel
4
2
2
2.5
W
Skadi
Tserus
Skadi
5
1
4
7
W
Charon
svarii
Charon
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,001
Damage
27,716
32,392
Taken
40,068
19,978
Mitigated
30,633
11,239
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Drustyy
Ullr
8,035
1,878
0
1,350
14,367
5,711
0
6,245
8,122
0
46,591
L
Surtr
7,165
1,051
0
2,313
15,930
18,298
0
9,749
6,086
8,436
20,047
L
Baron Samedi
NehruvianDoom
Baron Samedi
12,516
108
1,679
2,474
9,771
6,624
0
5,424
4,347
40,069
0
W
Ix Chel
Shеlket
Ix Chel
8,957
1,701
562
3,020
10,099
4,287
0
5,059
5,040
42,770
0
W
Skadi
Tserus
Skadi
13,319
4,688
0
3,814
11,396
4,947
1,047
5,821
5,575
0
73,612
W
Charon
svarii
Charon
13,725
1,405
0
3,843
10,897
10,744
408
5,828
5,069
38,266
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
29,535
220
Minions Killed
170
0
Camps Cleared
0
840,388
Distance Traveled
820,923
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,769
651
74
5
0
267,510
0
L
Surtr
9,966
664
35
2
0
284,929
1
L
Baron Samedi
9,800
653
61
4
0
268,484
0
W
Ix Chel
11,096
740
69
5
0
275,047
0
W
Skadi
11,708
781
117
8
0
288,742
0
W
Charon
10,785
719
34
2
0
276,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role