Player Matchup

Cerberus
Cerberus
BAYronn-fr
Cerberus
Level 88
God Stats
2W - 2L
1,174 SR
Queue Stats
65W - 67L
1,374 Elo+
Party 2
Erlang Shen
Erlang Shen
Escanor640
Erlang Shen
Level 65
God Stats
3W - 0L
1,718 SR
Queue Stats
96W - 92L
1,399 Elo+
Party 2
Zeus
Zeus
FROST_NOATO
Zeus
Level 40
God Stats
1W - 1L
1,285 SR
Queue Stats
68W - 63L
1,348 Elo+
Party 2
Chiron
Chiron
GirthVaderrr
Chiron
Level 100
God Stats
5W - 2L
1,506 SR
Queue Stats
156W - 158L
1,504 Elo+
Solo
Lancelot
Lancelot
TRLS_thailey_Fr
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,380 Elo+
Party 2
Team Averages
Level 76
1,436 SR
1,401 Elo+

VS

Team Averages
Level 91
1,533 SR
1,433 Elo+
Thanatos
Thanatos
Kaelisra
Thanatos
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 105L
1,438 Elo+
Party 1
Loki
Loki
TRILLV
Loki
Level 142
God Stats
6W - 6L
1,595 SR
Queue Stats
515W - 517L
1,393 Elo+
Solo
Fenrir
Fenrir
chocolatesexy
Fenrir
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 122L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
ert1157
Jing Wei
Level 42
God Stats
4W - 5L
1,568 SR
Queue Stats
403W - 374L
1,502 Elo+
Solo
Sol
Sol
poohdeadlocke
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 307L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAYronn-fr
Cerberus
17
2 / 3 / 25
11,607
774
9,056
20,168
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Escanor640
Erlang Shen
17
0 / 2 / 21
10,255
684
6,324
14,256
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 7 / 18
11,665
778
11,840
12,617
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
10 / 3 / 16
13,537
902
24,022
12,906
6,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
19
11 / 4 / 15
12,165
811
13,970
18,326
15,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaelisra
Thanatos
19
8 / 6 / 7
11,255
750
14,246
15,200
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
TRILLV
Loki
19
8 / 6 / 7
11,323
755
16,985
12,722
5,175
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 7
9,169
611
8,647
17,316
10,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
ert1157
Jing Wei
20
2 / 4 / 9
10,678
712
14,370
13,601
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 7 / 8
9,353
624
10,447
12,406
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
57
29
Kills
19
19
Deaths
30
95
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BAYronn-fr
Cerberus
2
3
25
4.83
W
Erlang Shen
Escanor640
Erlang Shen
0
2
21
5.25
W
6
7
18
2.14
W
Chiron
10
3
16
6
L
Thanatos
Kaelisra
Thanatos
8
6
7
1.92
L
Loki
TRILLV
Loki
8
6
7
1.92
W
Lancelot
11
4
15
4.63
L
1
7
7
0.64
L
Jing Wei
ert1157
Jing Wei
2
4
9
1.63
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,212
Damage
64,695
78,273
Taken
71,245
67,482
Mitigated
31,629
28,436
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BAYronn-fr
Cerberus
9,056
681
1,700
6,818
20,168
25,713
728
2,838
17,134
18,085
891
W
Erlang Shen
Escanor640
Erlang Shen
6,324
2,031
1,150
4,683
14,256
15,170
818
2,304
11,686
0
9,589
W
11,840
952
1,283
1,007
12,617
4,477
1,392
1,366
11,135
27,181
0
W
Chiron
24,022
7,759
2,171
2,371
12,906
6,447
3,596
1,913
10,853
0
51,955
L
Thanatos
Kaelisra
Thanatos
14,246
3,735
0
4,600
15,200
6,386
564
3,585
11,047
0
19,711
L
Loki
TRILLV
Loki
16,985
1,463
1,797
1,152
12,722
5,175
0
4,357
8,078
0
34,580
W
Lancelot
13,970
2,875
2,212
5,041
18,326
15,675
1,492
2,226
15,262
0
26,033
L
8,647
2,421
1,473
4,589
17,316
10,179
0
5,289
11,517
0
17,731
L
Jing Wei
ert1157
Jing Wei
14,370
9,369
443
3,486
13,601
5,709
0
3,210
10,071
0
28,813
L
10,447
904
368
1,219
12,406
4,180
694
3,288
8,778
26,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,229
Gold Earned
51,778
176
Minions Killed
130
0
Camps Cleared
0
1,504,849
Distance Traveled
1,274,615
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,607
774
32
2
0
334,221
0
W
Erlang Shen
10,255
684
10
1
0
318,495
0
W
Zeus
11,665
778
47
3
0
249,232
1
W
Chiron
13,537
902
72
5
0
255,621
0
L
Thanatos
11,255
750
17
1
0
248,817
0
L
Loki
11,323
755
24
2
0
250,574
0
W
Lancelot
12,165
811
15
1
0
347,280
0
L
Fenrir
9,169
611
16
1
0
280,242
0
L
Jing Wei
10,678
712
38
3
0
275,898
0
L
Sol
9,353
624
35
2
0
219,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role