Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
badlildoggy76
Olorun
Level 87
God Stats
14W - 8L
1,834 SR
Queue Stats
613W - 605L
1,442 Elo+
Solo
Fenrir
Fenrir
brandonbella
Fenrir
Level 27
God Stats
12W - 15L
1,507 SR
Queue Stats
289W - 280L
1,382 Elo+
Party 1
Poseidon
Poseidon
pavito2002
Poseidon
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 162L
1,403 Elo+
Solo
Charon
Charon
shanehero
Charon
Level 81
God Stats
26W - 26L
1,424 SR
Queue Stats
173W - 158L
1,431 Elo+
Solo
Team Averages
Level 66
1,553 SR
1,431 Elo+

VS

Team Averages
Level 79
1,523 SR
1,380 Elo+
Hades
Hades
Hake Redd
Hades
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 13L
1,200 Elo+
Party 3
Cthulhu
Cthulhu
Its-Just_Daddy_x
Cthulhu
Level 109
God Stats
26W - 28L
1,427 SR
Queue Stats
386W - 366L
1,420 Elo+
Party 2
Set
Set
Trey_Clxpped_You
Set
Level 67
God Stats
3W - 2L
1,577 SR
Queue Stats
270W - 268L
1,414 Elo+
Party 2
Anubis
Anubis
lil unknxwn
Anubis
Level 80
God Stats
4W - 2L
1,762 SR
Queue Stats
45W - 37L
1,420 Elo+
Party 3
Ullr
Ullr
savge_RickySilva
Ullr
Level 109
God Stats
4W - 5L
1,349 SR
Queue Stats
174W - 161L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 1
6,142
439
5,860
9,592
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
6,095
435
3,335
6,859
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
13
2 / 1 / 1
7,170
512
5,974
11,785
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
pavito2002
Poseidon
13
2 / 6 / 0
7,555
540
6,194
9,795
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
shanehero
Charon
14
2 / 1 / 0
7,218
516
8,805
8,601
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hake Redd
Hades
12
0 / 1 / 0
6,877
491
3,838
10,168
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 0 / 2
6,859
490
6,768
10,416
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 3
7,515
537
3,710
12,783
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
5 / 1 / 0
7,646
546
8,097
7,973
3,690
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 3
6,825
488
6,473
9,875
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
11
12
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Hades
Hake Redd
Hades
0
1
0
0
W
3
0
2
4
W
1
3
3
0.83
L
0
3
1
0.17
L
Fenrir
2
1
1
2.5
W
Anubis
5
1
0
5
L
Poseidon
pavito2002
Poseidon
2
6
0
0.33
W
2
1
3
3.5
L
Charon
shanehero
Charon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
28,886
46,632
Taken
51,215
28,492
Mitigated
26,975
8,664
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,860
537
0
2,126
9,592
11,525
0
2,654
6,938
14,712
0
W
Hades
Hake Redd
Hades
3,838
956
40
3,885
10,168
4,044
0
7,092
1,947
42,394
0
W
6,768
431
748
551
10,416
9,507
34
3,856
6,560
34,169
0
W
3,710
1,259
0
1,165
12,783
6,060
0
3,450
9,059
0
59,585
L
3,335
951
27
1,800
6,859
3,999
684
2,321
4,538
44,603
0
L
Fenrir
5,974
1,592
0
2,607
11,785
5,897
0
2,362
9,423
0
55,304
W
Anubis
8,097
414
138
4,130
7,973
3,690
132
3,611
4,048
44,546
0
L
Poseidon
pavito2002
Poseidon
6,194
659
0
1,354
9,795
2,782
0
6,887
2,908
50,586
0
W
6,473
3,330
0
1,452
9,875
3,674
736
4,426
5,407
0
32,279
L
Charon
shanehero
Charon
8,805
697
0
750
8,601
4,289
0
4,546
4,055
43,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
35,722
331
Minions Killed
310
0
Camps Cleared
0
1,379,413
Distance Traveled
1,393,904
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,142
439
12
1
0
270,334
2
W
Hades
6,877
491
65
5
0
248,337
0
W
Cthulhu
6,859
490
72
5
0
317,463
2
W
Set
7,515
537
84
6
0
321,058
0
L
Olorun
6,095
435
80
6
0
252,179
4
L
Fenrir
7,170
512
80
6
0
329,822
0
W
Anubis
7,646
546
52
4
0
263,017
0
L
Poseidon
7,555
540
93
7
0
267,944
0
W
Ullr
6,825
488
37
3
0
244,029
0
L
Charon
7,218
516
66
5
0
259,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role