Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackDog15209
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
DarkDragonSoul9
Arachne
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dusk Fenri
Charybdis
Level 129
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
GoldFawn7676903
Khepri
Level 129
God Stats
5W - 4L
1,554 SR
Queue Stats
298W - 271L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Ztempest3
Sun Wukong
Level 146
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,454 Elo+

VS

Team Averages
Level 123
1,698 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BlazingShadow57
Neith
Level 65
God Stats
5W - 6L
1,481 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
Popolo808King69
Xing Tian
Level 160
God Stats
5W - 1L
1,805 SR
Queue Stats
112W - 128L
1,445 Elo+
Party 2
Mercury
Mercury
ToxicTrooper69
Mercury
Level 143
God Stats
18W - 8L
2,017 SR
Queue Stats
207W - 214L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
jilkhlidelu
Baba Yaga
Level 159
God Stats
4W - 7L
1,685 SR
Queue Stats
53W - 54L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackDog15209
Morgan Le Fay
12
0 / 7 / 0
6,962
435
5,225
12,489
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
6,952
435
4,360
13,855
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Dusk Fenri
Charybdis
12
0 / 3 / 0
7,178
449
5,686
13,254
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
6,434
402
3,558
10,221
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Ztempest3
Sun Wukong
13
5 / 1 / 0
8,532
533
9,825
17,304
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 5 / 2
8,162
510
11,451
15,079
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 3
8,849
553
8,203
6,965
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Popolo808King69
Xing Tian
13
2 / 0 / 10
8,740
546
5,892
12,464
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 0 / 0
10,565
660
11,320
14,292
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
jilkhlidelu
Baba Yaga
15
4 / 0 / 4
9,334
583
11,321
6,165
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
17
17
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
5
2
0.4
L
Morgan Le Fay
BlackDog15209
Morgan Le Fay
0
7
0
0
W
3
0
3
4.5
L
0
3
2
0.33
L
Charybdis
Dusk Fenri
Charybdis
0
3
0
0
L
0
3
0
0
W
Xing Tian
Popolo808King69
Xing Tian
2
0
10
7
W
7
0
0
7
L
Sun Wukong
Ztempest3
Sun Wukong
5
1
0
5
W
Baba Yaga
jilkhlidelu
Baba Yaga
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,654
Damage
48,187
67,123
Taken
54,965
37,294
Mitigated
30,415
20,514
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,451
5,292
19
2,478
15,079
7,148
576
0
14,083
0
51,396
L
Morgan Le Fay
BlackDog15209
Morgan Le Fay
5,225
480
0
510
12,489
5,390
0
8,386
4,103
43,418
0
W
8,203
3,402
199
4,148
6,965
2,644
3,119
949
6,016
0
61,504
L
4,360
2,455
0
4,775
13,855
6,262
355
2,407
11,448
0
43,428
L
Charybdis
Dusk Fenri
Charybdis
5,686
3,006
0
3,498
13,254
4,802
159
2,977
10,277
0
61,519
L
3,558
714
0
3,196
10,221
8,420
0
2,272
7,949
16,695
0
W
Xing Tian
Popolo808King69
Xing Tian
5,892
562
132
3,173
12,464
11,030
33
2,969
9,399
29,867
0
W
11,320
6,952
0
2,864
14,292
6,562
0
1,416
12,668
0
127,929
L
Sun Wukong
Ztempest3
Sun Wukong
9,825
510
0
8,535
17,304
12,420
435
1,271
16,033
0
52,447
W
Baba Yaga
jilkhlidelu
Baba Yaga
11,321
396
0
1,623
6,165
3,031
651
4,079
2,086
68,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
45,650
332
Minions Killed
493
0
Camps Cleared
0
1,446,282
Distance Traveled
1,636,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,162
510
77
5
0
304,506
0
L
Morgan Le Fay
6,962
435
58
4
0
295,351
0
W
Neith
8,849
553
104
7
0
281,910
0
L
Arachne
6,952
435
75
5
0
318,686
0
L
Charybdis
7,178
449
110
7
0
280,193
2
L
Khepri
6,434
402
21
1
0
233,975
1
W
Xing Tian
8,740
546
38
2
0
337,018
0
W
Mercury
10,565
660
160
10
0
416,139
0
L
Sun Wukong
8,532
533
68
4
0
318,077
0
W
Baba Yaga
9,334
583
114
7
0
297,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role