Player Matchup

Serqet
Serqet
AEssentials
Serqet
Level 157
God Stats
3W - 6L
1,169 SR
Queue Stats
176W - 192L
1,509 Elo+
Party 1
Ares
Ares
HelmanGhorst
Ares
Level 126
God Stats
3W - 2L
1,766 SR
Queue Stats
108W - 130L
1,446 Elo+
Party 1
Tiamat
Tiamat
Lotalis
Tiamat
Level 158
God Stats
3W - 5L
1,822 SR
Queue Stats
477W - 456L
1,461 Elo+
Party 1
Arachne
Arachne
Swiftly RamPage
Arachne
Level 157
God Stats
1W - 6L
1,241 SR
Queue Stats
103W - 113L
1,494 Elo+
Party 1
Anhur
Anhur
TikTaqTo
Anhur
Level 149
God Stats
11W - 19L
1,300 SR
Queue Stats
137W - 151L
1,456 Elo+
Party 1
Team Averages
Level 149
1,460 SR
1,473 Elo+

VS

Team Averages
Level 143
1,613 SR
1,544 Elo+
Raijin
Raijin
DNolc
Raijin
Level 159
God Stats
6W - 6L
1,744 SR
Queue Stats
504W - 439L
1,608 Elo+
Party 2
Xing Tian
Xing Tian
Infinity Thane
Xing Tian
Level 159
God Stats
4W - 0L
1,878 SR
Queue Stats
275W - 277L
1,432 Elo+
Solo
Hou Yi
Hou Yi
LeopFP
Hou Yi
Level 155
God Stats
1W - 1L
1,528 SR
Queue Stats
229W - 212L
1,566 Elo+
Party 2
Mulan
Mulan
QueenShikimi
Mulan
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
261W - 223L
1,575 Elo+
Party 3
Bastet
Bastet
yoSubby
Bastet
Level 140
God Stats
15W - 12L
1,416 SR
Queue Stats
1,211W - 1,061L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 1 / 0
5,525
502
2,671
6,557
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 5
5,897
536
4,580
9,496
6,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Lotalis
Tiamat
10
1 / 3 / 1
5,774
525
4,624
7,659
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,586
508
3,191
11,852
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
TikTaqTo
Anhur
11
5 / 1 / 1
6,588
599
6,657
7,891
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DNolc
Raijin
11
2 / 1 / 5
6,455
587
7,435
5,413
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Infinity Thane
Xing Tian
9
3 / 0 / 3
6,326
575
4,251
8,312
5,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
LeopFP
Hou Yi
9
1 / 4 / 2
5,320
484
3,275
7,733
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,057
642
3,187
7,382
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
yoSubby
Bastet
11
3 / 1 / 5
6,280
571
7,663
9,211
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
1
0
0
W
Raijin
DNolc
Raijin
2
1
5
4.5
L
0
3
5
0.83
W
Xing Tian
Infinity Thane
Xing Tian
3
0
3
4.5
W
Hou Yi
LeopFP
Hou Yi
1
4
2
0.5
L
Tiamat
Lotalis
Tiamat
1
3
1
0.5
W
1
0
0
1
L
0
2
3
0.75
L
Anhur
TikTaqTo
Anhur
5
1
1
5.5
W
Bastet
yoSubby
Bastet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
25,811
43,455
Taken
38,051
20,016
Mitigated
17,442
14,270
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,671
309
0
1,932
6,557
2,494
0
0
6,557
0
29,697
W
Raijin
DNolc
Raijin
7,435
600
0
680
5,413
1,722
0
2,083
3,330
41,692
0
L
4,580
378
0
2,255
9,496
6,229
0
4,202
5,294
19,312
0
W
Xing Tian
Infinity Thane
Xing Tian
4,251
404
1,291
1,551
8,312
5,033
0
3,116
4,868
19,893
0
W
Hou Yi
LeopFP
Hou Yi
3,275
2,066
0
1,412
7,733
2,341
0
2,676
5,048
0
33,341
L
Tiamat
Lotalis
Tiamat
4,624
595
0
1,517
7,659
4,235
0
4,048
3,509
38,759
0
W
3,187
456
0
2,480
7,382
5,148
0
0
7,088
0
53,578
L
3,191
1,372
0
4,281
11,852
4,272
0
1,223
10,529
0
46,671
L
Anhur
TikTaqTo
Anhur
6,657
3,719
0
4,285
7,891
2,786
0
2,285
5,543
0
40,642
W
Bastet
yoSubby
Bastet
7,663
1,614
0
4,762
9,211
3,198
0
1,421
7,726
0
39,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
31,438
327
Minions Killed
316
0
Camps Cleared
0
1,122,653
Distance Traveled
1,102,333
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,525
502
71
6
0
234,752
0
W
Raijin
6,455
587
86
8
0
221,305
2
L
Ares
5,897
536
26
2
0
218,340
1
W
Xing Tian
6,326
575
29
3
0
234,575
2
W
Hou Yi
5,320
484
57
5
0
199,819
0
L
Tiamat
5,774
525
80
7
0
218,446
1
W
Mulan
7,057
642
87
8
0
204,877
0
L
Arachne
5,586
508
78
7
0
243,330
0
L
Anhur
6,588
599
72
7
0
207,785
0
W
Bastet
6,280
571
57
5
0
241,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role