Player Matchup

Chaac
Chaac
Cerriman07
Chaac
Level 67
God Stats
17W - 13L
1,590 SR
Queue Stats
25W - 26L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
CrazyPressure
Danzaburou
Level 47
God Stats
1W - 1L
1,251 SR
Queue Stats
85W - 88L
1,325 Elo+
Solo
He Bo
He Bo
Daywalker1304
He Bo
Level 89
God Stats
4W - 4L
1,678 SR
Queue Stats
146W - 125L
1,550 Elo+
Party 3
Kali
Kali
Realfunki
Kali
Level 89
God Stats
42W - 18L
1,626 SR
Queue Stats
190W - 175L
1,557 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Rob_979
Kumbhakarna
Level 87
God Stats
4W - 1L
1,479 SR
Queue Stats
121W - 126L
1,497 Elo+
Party 2
Team Averages
Level 76
1,525 SR
1,470 Elo+

VS

Team Averages
Level 59
1,311 SR
1,392 Elo+
Charon
Charon
ChaosMPG
Charon
Level 33
God Stats
11W - 17L
1,168 SR
Queue Stats
42W - 46L
1,412 Elo+
Party 1
Discordia
Discordia
Mr_Monk47
Discordia
Level 94
God Stats
0W - 2L
1,164 SR
Queue Stats
152W - 148L
1,462 Elo+
Solo
Poseidon
Poseidon
Qttttclatz
Poseidon
Level 65
God Stats
4W - 6L
1,391 SR
Queue Stats
83W - 88L
1,457 Elo+
Solo
Thanatos
Thanatos
Take4way
Thanatos
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,218 Elo+
Party 1
Jing Wei
Jing Wei
deaky2233
Jing Wei
Level 92
God Stats
16W - 18L
1,332 SR
Queue Stats
42W - 46L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 2 / 1
9,608
565
7,718
13,266
8,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CrazyPressure
Danzaburou
13
3 / 2 / 3
7,761
457
11,048
13,923
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 5
8,234
484
11,297
11,586
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
16
9 / 1 / 3
10,055
591
14,471
20,092
9,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
Rob_979
Kumbhakarna
11
1 / 3 / 9
7,504
441
4,195
17,047
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ChaosMPG
Charon
11
3 / 2 / 1
8,066
474
10,401
14,915
10,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Mr_Monk47
Discordia
13
3 / 4 / 0
8,049
473
10,656
12,643
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Qttttclatz
Poseidon
17
3 / 4 / 0
10,613
624
9,454
11,782
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Take4way
Thanatos
10
0 / 5 / 4
6,842
402
8,375
13,806
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
deaky2233
Jing Wei
12
1 / 3 / 1
7,440
438
13,484
16,421
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
10
10
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
1
1.75
L
Charon
ChaosMPG
Charon
3
2
1
1.75
W
Danzaburou
CrazyPressure
Danzaburou
3
2
3
2.25
W
2
2
5
2.25
L
Discordia
Mr_Monk47
Discordia
3
4
0
0.75
L
Poseidon
Qttttclatz
Poseidon
3
4
0
0.75
W
Kali
9
1
3
10.5
W
Kumbhakarna
Rob_979
Kumbhakarna
1
3
9
1.83
L
Thanatos
Take4way
Thanatos
0
5
4
0.4
L
Jing Wei
deaky2233
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,729
Damage
52,370
75,914
Taken
69,567
44,178
Mitigated
33,443
19,822
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,718
864
0
2,959
13,266
8,177
0
7,530
5,312
0
68,397
L
Charon
ChaosMPG
Charon
10,401
1,253
1,996
3,926
14,915
10,802
138
3,513
11,114
32,520
0
W
Danzaburou
CrazyPressure
Danzaburou
11,048
4,558
0
2,899
13,923
6,026
0
4,041
9,882
0
55,135
W
11,297
128
180
4,651
11,586
4,710
567
6,174
5,412
65,224
0
L
Discordia
Mr_Monk47
Discordia
10,656
352
0
695
12,643
5,354
0
6,094
6,433
60,210
0
L
Poseidon
Qttttclatz
Poseidon
9,454
1,775
0
3,445
11,782
4,977
0
0
11,782
87,208
0
W
Kali
14,471
6,480
0
7,700
20,092
9,629
180
6,383
13,665
0
90,164
W
Kumbhakarna
Rob_979
Kumbhakarna
4,195
317
0
1,433
17,047
15,636
0
6,176
10,871
10,008
0
L
Thanatos
Take4way
Thanatos
8,375
1,629
0
6,698
13,806
5,623
0
2,916
10,805
0
41,637
L
Jing Wei
deaky2233
Jing Wei
13,484
10,302
0
6,556
16,421
6,687
1,231
2,679
13,609
0
65,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
41,010
422
Minions Killed
445
0
Camps Cleared
0
1,704,815
Distance Traveled
1,598,749
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,608
565
113
7
0
346,773
2
L
Charon
8,066
474
40
2
0
342,279
3
W
Danzaburou
7,761
457
68
4
0
299,010
0
W
He Bo
8,234
484
106
6
0
341,484
4
L
Discordia
8,049
473
71
4
0
316,825
0
L
Poseidon
10,613
624
179
11
0
299,327
0
W
Kali
10,055
591
124
7
0
364,029
0
W
Kumbhakarna
7,504
441
11
1
0
353,519
3
L
Thanatos
6,842
402
55
3
0
325,679
0
L
Jing Wei
7,440
438
100
6
0
314,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role