Player Matchup

Erlang Shen
Erlang Shen
KingMafia36
Erlang Shen
Level 146
God Stats
1W - 0L
1,263 SR
Queue Stats
32W - 34L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
Los2345
Danzaburou
Level 26
God Stats
5W - 5L
1,249 SR
Queue Stats
19W - 14L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
hugo_MINAJ
Nu Wa
Level 122
God Stats
41W - 52L
1,557 SR
Queue Stats
60W - 71L
1,403 Elo+
Solo
Team Averages
Level 98
1,357 SR
1,379 Elo+

VS

Team Averages
Level 96
1,375 SR
1,393 Elo+
Athena
Athena
Raaid
Athena
Level 106
God Stats
51W - 43L
1,526 SR
Queue Stats
1,503W - 1,605L
1,377 Elo+
Solo
Fenrir
Fenrir
jimwardyo
Fenrir
Level 89
God Stats
37W - 40L
1,110 SR
Queue Stats
204W - 212L
1,423 Elo+
Solo
Zeus
Zeus
tacohunta
Zeus
Level 93
God Stats
24W - 21L
1,488 SR
Queue Stats
259W - 275L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingMafia36
Erlang Shen
12
3 / 1 / 2
9,614
801
6,341
9,112
6,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Los2345
Danzaburou
11
2 / 2 / 2
9,492
791
9,017
6,461
2,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
1 / 2 / 3
9,272
773
6,319
6,022
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Raaid
Athena
10
1 / 0 / 4
8,078
673
2,195
9,116
8,452
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jimwardyo
Fenrir
11
1 / 3 / 4
8,203
684
5,107
12,045
8,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
3 / 3 / 2
8,711
726
7,676
6,355
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
5
5
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
KingMafia36
Erlang Shen
3
1
2
4
W
Danzaburou
Los2345
Danzaburou
2
2
2
1.5
L
Athena
Raaid
Athena
1
0
4
3
W
Nu Wa
1
2
3
1.25
L
Fenrir
jimwardyo
Fenrir
1
3
4
1
L
Zeus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
14,978
21,595
Taken
27,516
10,942
Mitigated
19,062
3,856
Healing
1,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
KingMafia36
Erlang Shen
6,341
3,958
0
1,553
9,112
6,804
252
4,202
4,910
0
30,177
W
Danzaburou
Los2345
Danzaburou
9,017
4,713
0
919
6,461
2,222
1,389
2,862
3,599
0
32,341
L
Athena
Raaid
Athena
2,195
263
0
0
9,116
8,452
0
1,875
7,241
11,520
445
W
Nu Wa
6,319
2,071
0
1,384
6,022
1,916
863
3,214
2,808
43,816
0
L
Fenrir
jimwardyo
Fenrir
5,107
1,412
0
1,102
12,045
8,309
0
2,960
9,085
0
17,692
L
Zeus
7,676
940
0
250
6,355
2,301
0
1,710
4,645
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
24,992
133
Minions Killed
81
0
Camps Cleared
0
635,920
Distance Traveled
535,112
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,614
801
40
3
0
226,919
0
W
Danzaburou
9,492
791
26
2
0
204,808
0
L
Athena
8,078
673
11
1
0
182,432
0
W
Nu Wa
9,272
773
67
6
0
204,193
0
L
Fenrir
8,203
684
23
2
0
210,358
2
L
Zeus
8,711
726
47
4
0
142,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role