Player Matchup

Tyr
Tyr
AE HebrewHammah
Tyr
Level 152
God Stats
3W - 1L
1,668 SR
Queue Stats
132W - 129L
1,462 Elo+
Party 3
Janus
Janus
Alyshire
Janus
Level 81
God Stats
14W - 7L
1,555 SR
Queue Stats
505W - 506L
1,431 Elo+
Solo
Danzaburou
Danzaburou
AnitaLupin89
Danzaburou
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,453 Elo+
Party 3
Artio
Artio
FadedAlien4
Artio
Level 126
God Stats
1W - 2L
1,301 SR
Queue Stats
190W - 192L
1,451 Elo+
Solo
Ah Puch
Ah Puch
SrOxidoFerroso
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,329 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,425 Elo+

VS

Team Averages
Level 44
1,482 SR
1,420 Elo+
Olorun
Olorun
DarkSamuraii-
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Thoth
Thoth
Lewis_037
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Toxic_Killa_01
Kuzenbo
Level 28
God Stats
0W - 1L
1,117 SR
Queue Stats
4W - 10L
1,320 Elo+
Party 2
Anhur
Anhur
Vetus_Memorias
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,367 Elo+
Party 2
Nemesis
Nemesis
corvus_wolf
Nemesis
Level 123
God Stats
2W - 1L
1,793 SR
Queue Stats
193W - 174L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 20
10,174
925
9,634
13,528
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Alyshire
Janus
17
7 / 1 / 17
10,012
910
17,142
5,124
2,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
AnitaLupin89
Danzaburou
18
7 / 0 / 19
10,325
939
7,867
10,231
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 23
9,881
898
4,932
15,296
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 3 / 15
10,848
986
18,822
9,825
4,032
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,003
818
6,590
12,671
6,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Lewis_037
Thoth
12
0 / 10 / 2
6,854
623
4,939
12,242
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 6 / 7
7,530
685
6,780
15,734
21,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 7 / 3
8,626
784
12,226
13,645
6,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
corvus_wolf
Nemesis
11
1 / 5 / 1
7,082
644
4,375
8,648
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
26
36
Kills
9
9
Deaths
36
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
1
20
19
W
Janus
Alyshire
Janus
7
1
17
15.5
W
Danzaburou
AnitaLupin89
Danzaburou
7
0
19
16.5
L
4
8
4
0.75
W
2
4
23
3.38
L
Thoth
Lewis_037
Thoth
0
10
2
0.1
W
11
3
15
6.17
L
0
6
7
0.58
L
4
7
3
0.79
L
Nemesis
corvus_wolf
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,397
Damage
34,910
54,004
Taken
62,940
41,573
Mitigated
46,371
19,179
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,634
751
1,169
2,196
13,528
13,603
755
3,961
9,095
0
14,667
W
Janus
Alyshire
Janus
17,142
921
1,741
785
5,124
2,354
1,836
1,415
3,509
30,213
0
W
Danzaburou
AnitaLupin89
Danzaburou
7,867
2,151
791
3,042
10,231
4,505
2,121
3,447
6,381
0
21,198
L
6,590
3,720
534
946
12,671
6,174
0
8,399
4,271
14,303
0
W
4,932
577
3,130
4,060
15,296
17,079
14
4,848
9,797
14,940
0
L
Thoth
Lewis_037
Thoth
4,939
1,147
0
0
12,242
4,835
0
8,466
3,776
8,759
0
W
18,822
1,368
89
2,176
9,825
4,032
2,077
4,168
5,353
33,804
0
L
6,780
1,643
0
1,752
15,734
21,024
0
10,791
4,423
10,525
0
L
12,226
5,586
936
1,884
13,645
6,615
330
8,018
5,429
0
25,949
L
Nemesis
corvus_wolf
Nemesis
4,375
919
0
754
8,648
7,723
0
4,694
3,870
0
7,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
39,095
131
Minions Killed
89
0
Camps Cleared
0
1,149,141
Distance Traveled
795,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,174
925
16
1
0
230,683
0
W
Janus
10,012
910
31
3
0
235,454
0
W
Danzaburou
10,325
939
32
3
0
220,710
0
L
Olorun
9,003
818
26
2
0
166,036
0
W
Artio
9,881
898
8
1
0
234,710
0
L
Thoth
6,854
623
10
1
0
172,037
0
W
Ah Puch
10,848
986
44
4
0
227,584
0
L
Kuzenbo
7,530
685
8
1
0
192,427
0
L
Anhur
8,626
784
37
3
0
167,686
0
L
Nemesis
7,082
644
8
1
0
96,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role