Player Matchup

Discordia
Discordia
ArkhamAssassinII
Discordia
Level 117
God Stats
10W - 6L
1,677 SR
Queue Stats
70W - 81L
1,483 Elo+
Party 1
Hades
Hades
FatBoyFAO
Hades
Level 89
God Stats
0W - 2L
1,152 SR
Queue Stats
67W - 107L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Lovelessrage_
Danzaburou
Level 146
God Stats
81W - 84L
1,529 SR
Queue Stats
168W - 177L
1,519 Elo+
Solo
Ares
Ares
PapaFransisco
Ares
Level 129
God Stats
4W - 9L
1,379 SR
Queue Stats
212W - 200L
1,434 Elo+
Solo
Kali
Kali
WOLF_fluffy
Kali
Level 157
God Stats
7W - 3L
1,751 SR
Queue Stats
292W - 320L
1,440 Elo+
Party 1
Team Averages
Level 128
1,497 SR
1,452 Elo+

VS

Team Averages
Level 96
1,608 SR
1,473 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
CupOfCJ
Yemoja
Level 50
God Stats
3W - 1L
1,686 SR
Queue Stats
41W - 42L
1,487 Elo+
Solo
Chronos
Chronos
Nailonking
Chronos
Level 118
God Stats
3W - 13L
1,630 SR
Queue Stats
191W - 194L
1,417 Elo+
Solo
Ah Puch
Ah Puch
cucomanolo
Ah Puch
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Cliodhna
Cliodhna
reddraco32
Cliodhna
Level 124
God Stats
3W - 0L
1,726 SR
Queue Stats
88W - 82L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
2 / 0 / 2
7,209
451
17,658
9,008
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
FatBoyFAO
Hades
12
2 / 3 / 0
7,535
471
6,033
12,694
8,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lovelessrage_
Danzaburou
11
1 / 4 / 3
6,796
425
7,179
12,933
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 4
6,662
416
4,152
16,105
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
5 / 2 / 2
8,380
524
13,371
15,480
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 0 / 2
9,963
623
15,081
14,573
13,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
CupOfCJ
Yemoja
11
2 / 2 / 6
7,773
486
6,992
14,594
10,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Nailonking
Chronos
12
0 / 0 / 6
7,258
454
7,231
13,847
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
cucomanolo
Ah Puch
14
5 / 2 / 3
8,512
532
12,217
9,606
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
reddraco32
Cliodhna
11
1 / 7 / 6
7,427
464
6,587
17,040
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
13
13
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
2
6
L
Discordia
2
0
2
3
W
Yemoja
CupOfCJ
Yemoja
2
2
6
2.5
L
Hades
FatBoyFAO
Hades
2
3
0
0.67
L
Danzaburou
Lovelessrage_
Danzaburou
1
4
3
0.63
W
Chronos
Nailonking
Chronos
0
0
6
3
L
0
4
4
0.5
L
5
2
2
3
W
Ah Puch
cucomanolo
Ah Puch
5
2
3
3.25
W
Cliodhna
reddraco32
Cliodhna
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
48,108
66,220
Taken
69,660
42,271
Mitigated
40,570
17,627
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,081
3,038
0
4,730
14,573
13,028
304
5,613
8,900
0
82,610
L
Discordia
17,658
365
0
2,660
9,008
3,696
0
5,008
3,917
56,422
0
W
Yemoja
CupOfCJ
Yemoja
6,992
1,880
3,427
3,731
14,594
10,273
0
6,685
7,909
28,286
0
L
Hades
FatBoyFAO
Hades
6,033
1,020
351
5,140
12,694
8,796
0
1,413
11,281
52,740
0
L
Danzaburou
Lovelessrage_
Danzaburou
7,179
2,128
0
2,784
12,933
5,766
0
7,722
5,211
0
44,075
W
Chronos
Nailonking
Chronos
7,231
1,420
0
3,458
13,847
6,711
135
8,637
5,210
49,976
0
L
4,152
286
400
3,081
16,105
16,317
0
9,555
6,360
15,257
0
L
13,371
6,256
0
3,211
15,480
7,696
0
2,882
12,538
0
72,371
W
Ah Puch
cucomanolo
Ah Puch
12,217
1,058
0
2,075
9,606
3,985
185
2,251
7,215
64,134
0
W
Cliodhna
reddraco32
Cliodhna
6,587
394
0
1,112
17,040
6,573
0
4,599
12,441
0
41,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
40,933
362
Minions Killed
406
0
Camps Cleared
0
1,588,819
Distance Traveled
1,553,558
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,963
623
135
8
0
326,299
0
L
Discordia
7,209
451
83
5
0
315,925
4
W
Yemoja
7,773
486
31
2
0
267,315
4
L
Hades
7,535
471
95
6
0
289,366
1
L
Danzaburou
6,796
425
76
5
0
307,227
3
W
Chronos
7,258
454
82
5
0
292,778
0
L
Ares
6,662
416
23
1
0
315,976
5
L
Kali
8,380
524
85
5
0
360,325
3
W
Ah Puch
8,512
532
95
6
0
303,663
0
W
Cliodhna
7,427
464
63
4
0
363,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role