Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CoIonello
Chang'e
Level 67
God Stats
3W - 2L
1,796 SR
Queue Stats
40W - 33L
1,460 Elo+
Party 2
Charybdis
Charybdis
Mr0starot
Charybdis
Level 109
God Stats
3W - 2L
1,598 SR
Queue Stats
274W - 297L
1,398 Elo+
Solo
Charon
Charon
Stealthunt
Charon
Level 96
God Stats
4W - 1L
1,785 SR
Queue Stats
73W - 67L
1,409 Elo+
Party 2
Chaac
Chaac
pir8anth
Chaac
Level 98
God Stats
0W - 1L
1,236 SR
Queue Stats
31W - 41L
1,386 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,431 Elo+

VS

Team Averages
Level 105
1,488 SR
1,427 Elo+
Jing Wei
Jing Wei
Benyaa321
Jing Wei
Level 125
God Stats
5W - 3L
1,589 SR
Queue Stats
120W - 122L
1,484 Elo+
Party 1
Fenrir
Fenrir
CrispySarnie
Fenrir
Level 116
God Stats
6W - 9L
1,373 SR
Queue Stats
117W - 128L
1,353 Elo+
Party 1
Tyr
Tyr
Hichemkhamsa
Tyr
Level 88
God Stats
20W - 22L
1,419 SR
Queue Stats
788W - 766L
1,419 Elo+
Solo
Thoth
Thoth
Sahku
Thoth
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 46L
1,463 Elo+
Solo
Ares
Ares
pricey999
Ares
Level 107
God Stats
5W - 4L
1,559 SR
Queue Stats
20W - 21L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 0
4,208
701
1,082
3,659
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
CoIonello
Chang'e
7
1 / 1 / 1
4,054
676
1,553
3,093
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Mr0starot
Charybdis
6
0 / 1 / 0
3,573
596
2,010
4,906
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon
Stealthunt
Charon
5
0 / 1 / 0
3,590
598
1,861
4,517
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
pir8anth
Chaac
2
0 / 1 / 0
2,886
481
305
1,079
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Benyaa321
Jing Wei
7
1 / 0 / 0
4,113
686
2,071
2,820
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
6
2 / 1 / 1
4,207
701
1,542
3,733
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,702
784
1,900
4,547
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Sahku
Thoth
6
0 / 1 / 1
3,710
618
1,277
3,279
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
6
0 / 0 / 0
4,138
690
1,446
4,170
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Jing Wei
Benyaa321
Jing Wei
1
0
0
1
L
Chang'e
CoIonello
Chang'e
1
1
1
1.5
W
Fenrir
2
1
1
2.5
W
1
0
0
1
L
Charybdis
Mr0starot
Charybdis
0
1
0
0
W
Thoth
Sahku
Thoth
0
1
1
0.5
L
Charon
Stealthunt
Charon
0
1
0
0
L
Chaac
pir8anth
Chaac
0
1
0
0
W
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,811
Damage
8,236
17,254
Taken
18,549
6,202
Mitigated
6,955
6,033
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,082
602
0
865
3,659
992
0
156
3,503
0
22,300
W
Jing Wei
Benyaa321
Jing Wei
2,071
1,650
0
1,035
2,820
903
920
663
2,157
0
20,438
L
Chang'e
CoIonello
Chang'e
1,553
445
0
629
3,093
901
0
1,121
1,972
14,852
0
W
Fenrir
1,542
290
0
556
3,733
1,192
0
344
3,389
0
19,032
W
1,900
176
0
1,893
4,547
1,710
0
247
4,300
0
21,583
L
Charybdis
Mr0starot
Charybdis
2,010
833
0
2,683
4,906
1,503
0
545
4,361
0
19,718
W
Thoth
Sahku
Thoth
1,277
170
0
380
3,279
920
0
1,517
1,762
13,399
0
L
Charon
Stealthunt
Charon
1,861
401
0
1,741
4,517
2,506
0
901
3,616
8,272
0
L
Chaac
pir8anth
Chaac
305
55
0
115
1,079
300
0
0
1,079
0
3,126
W
Ares
1,446
27
121
2,025
4,170
2,230
69
790
3,380
12,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,311
Gold Earned
20,870
124
Minions Killed
154
0
Camps Cleared
0
567,057
Distance Traveled
682,571
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,208
701
53
9
0
156,954
0
W
Jing Wei
4,113
686
48
8
0
123,322
0
L
Chang'e
4,054
676
22
4
0
130,988
0
W
Fenrir
4,207
701
30
5
0
151,895
0
W
Tyr
4,702
784
48
8
0
136,774
0
L
Charybdis
3,573
596
35
6
0
95,871
0
W
Thoth
3,710
618
15
3
0
139,670
3
L
Charon
3,590
598
9
2
0
133,724
3
L
Chaac
2,886
481
5
1
0
49,520
0
W
Ares
4,138
690
13
2
0
130,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role