Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
INeedDarkMatter
Fenrir
Level 124
God Stats
4W - 3L
1,672 SR
Queue Stats
198W - 193L
1,481 Elo+
Solo
Thoth
Thoth
Ronnocnoob
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,810 Elo+
Party 1
Baron Samedi
Baron Samedi
WillyG214
Baron Samedi
Level 88
God Stats
5W - 2L
1,587 SR
Queue Stats
590W - 565L
1,476 Elo+
Solo
Geb
Geb
Ziar94
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,810 Elo+
Party 1
Team Averages
Level 62
1,552 SR
1,615 Elo+

VS

Team Averages
Level 118
1,605 SR
1,523 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ElementFrost19
Bastet
Level 126
God Stats
4W - 3L
1,529 SR
Queue Stats
216W - 207L
1,470 Elo+
Solo
Nike
Nike
FeArxiTzElF
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
GoldenBalmung
Ganesha
Level 107
God Stats
7W - 0L
1,997 SR
Queue Stats
152W - 111L
1,625 Elo+
Party 2
Artio
Artio
LoVelocityYt
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 97L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
1,232
246
0
0
0
10
2 / 2 / 1
5,306
1,061
2,190
4,714
4,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
14
2 / 0 / 3
6,171
1,234
8,124
1,593
516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
WillyG214
Baron Samedi
9
1 / 3 / 2
5,059
1,012
3,282
4,825
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Ziar94
Geb
9
0 / 4 / 3
5,232
1,046
3,233
7,934
4,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 6
5,866
1,173
6,805
2,996
1,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
1 / 1 / 4
5,171
1,034
2,579
2,797
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 6
5,903
1,181
4,166
5,846
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
10
0 / 2 / 9
5,665
1,133
2,539
6,953
6,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 2 / 6
5,686
1,137
1,436
5,282
5,623
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
9
9
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Danzaburou
 
Danzaburou
3
0
6
6
W
1
1
4
3
W
3
1
6
6
W
Ganesha
0
2
9
2.25
L
2
2
1
1.25
W
2
2
6
2.5
L
Thoth
2
0
3
3.5
L
Baron Samedi
WillyG214
Baron Samedi
1
3
2
0.67
L
Geb
Ziar94
Geb
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
17,525
19,066
Taken
23,874
11,266
Mitigated
19,088
3,112
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
 
Danzaburou
6,805
2,250
898
1,003
2,996
1,338
273
2,447
549
0
15,717
W
2,579
710
88
392
2,797
1,009
93
1,329
1,468
0
5,754
W
4,166
200
0
260
5,846
4,361
0
2,997
2,829
0
9,330
W
Ganesha
2,539
273
1,082
2,463
6,953
6,757
0
4,241
2,632
5,090
0
L
2,190
567
0
508
4,714
4,080
0
782
3,932
0
2,939
W
1,436
218
577
1,193
5,282
5,623
48
3,313
1,757
3,106
0
L
Thoth
8,124
332
0
365
1,593
516
0
140
1,453
22,417
0
L
Baron Samedi
WillyG214
Baron Samedi
3,282
234
159
815
4,825
2,375
0
1,452
3,373
7,565
0
L
Geb
Ziar94
Geb
3,233
367
595
670
7,934
4,295
0
1,667
6,247
3,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,000
Gold Earned
28,291
52
Minions Killed
54
0
Camps Cleared
0
400,303
Distance Traveled
548,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
1,232
246
0
0
0
0
0
W
Danzaburou
5,866
1,173
22
4
0
99,044
0
W
Bastet
5,171
1,034
11
2
0
125,741
0
W
Nike
5,903
1,181
17
3
0
104,396
0
W
Ganesha
5,665
1,133
0
0
0
114,152
0
L
Fenrir
5,306
1,061
4
1
0
88,310
0
W
Artio
5,686
1,137
4
1
0
105,599
0
L
Thoth
6,171
1,234
38
8
0
120,682
0
L
Baron Samedi
5,059
1,012
8
2
0
93,499
0
L
Geb
5,232
1,046
2
0
0
97,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role