Player Matchup

He Bo
He Bo
Anubisbooty
He Bo
Level 119
God Stats
0W - 2L
1,307 SR
Queue Stats
378W - 368L
1,525 Elo+
Solo
Chronos
Chronos
EviiLise
Chronos
Level 38
God Stats
5W - 6L
1,464 SR
Queue Stats
444W - 425L
1,520 Elo+
Solo
Neith
Neith
MightyxVo
Neith
Level 148
God Stats
10W - 10L
1,515 SR
Queue Stats
886W - 885L
1,462 Elo+
Solo
Tyr
Tyr
SlimDmncn
Tyr
Level 109
God Stats
2W - 4L
1,437 SR
Queue Stats
262W - 249L
1,503 Elo+
Solo
Vulcan
Vulcan
atrich1983
Vulcan
Level 143
God Stats
3W - 4L
1,707 SR
Queue Stats
132W - 134L
1,456 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,493 Elo+

VS

Team Averages
Level 107
1,384 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
Artemis-CGTH
Ah Muzen Cab
Level 125
God Stats
5W - 2L
1,561 SR
Queue Stats
120W - 109L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
Cosmic_Neith
Jing Wei
Level 142
God Stats
1W - 3L
1,259 SR
Queue Stats
113W - 105L
1,518 Elo+
Party 1
Ishtar
Ishtar
DJ DONBON
Ishtar
Level 126
God Stats
1W - 2L
1,073 SR
Queue Stats
57W - 66L
1,454 Elo+
Solo
Osiris
Osiris
bellyblasty
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gatosgrandes
Morgan Le Fay
Level 128
God Stats
5W - 2L
1,527 SR
Queue Stats
210W - 214L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
9,931
709
8,222
13,795
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
EviiLise
Chronos
18
4 / 4 / 12
10,584
756
13,745
12,709
5,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MightyxVo
Neith
18
5 / 4 / 12
10,362
740
14,345
14,019
6,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 11
9,182
656
8,716
20,777
21,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
atrich1983
Vulcan
18
7 / 4 / 9
11,118
794
20,238
10,383
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Artemis-CGTH
Ah Muzen Cab
20
9 / 3 / 12
12,062
862
17,396
16,124
8,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Cosmic_Neith
Jing Wei
17
4 / 5 / 11
9,962
712
11,067
11,314
4,801
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
DJ DONBON
Ishtar
15
2 / 4 / 5
8,658
618
5,720
10,387
4,525
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
16
1 / 7 / 14
9,248
661
5,180
22,081
21,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
gatosgrandes
Morgan Le Fay
20
9 / 3 / 10
11,516
823
19,830
10,701
5,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
77
21
Kills
25
26
Deaths
22
51
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Ah Muzen Cab
Artemis-CGTH
Ah Muzen Cab
9
3
12
5
W
Jing Wei
Cosmic_Neith
Jing Wei
4
5
11
1.9
W
Ishtar
DJ DONBON
Ishtar
2
4
5
1.13
L
Chronos
EviiLise
Chronos
4
4
12
2.5
L
Neith
MightyxVo
Neith
5
4
12
2.75
L
2
7
11
1.07
L
Vulcan
atrich1983
Vulcan
7
4
9
2.88
W
Osiris
1
7
14
1.14
W
Morgan Le Fay
gatosgrandes
Morgan Le Fay
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,266
Damage
59,193
71,683
Taken
70,607
42,336
Mitigated
43,823
22,643
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,222
242
283
2,594
13,795
4,765
0
4,081
9,297
18,451
0
W
Ah Muzen Cab
Artemis-CGTH
Ah Muzen Cab
17,396
5,705
452
3,477
16,124
8,194
943
9,342
6,674
0
49,730
W
Jing Wei
Cosmic_Neith
Jing Wei
11,067
9,645
1,291
1,640
11,314
4,801
639
6,955
4,294
0
26,906
W
Ishtar
DJ DONBON
Ishtar
5,720
2,559
749
2,163
10,387
4,525
0
7,501
2,886
0
13,407
L
Chronos
EviiLise
Chronos
13,745
3,845
1,509
2,485
12,709
5,292
2,095
3,162
9,428
26,092
0
L
Neith
MightyxVo
Neith
14,345
5,892
1,757
5,384
14,019
6,041
920
5,638
8,241
0
27,261
L
8,716
713
838
4,547
20,777
21,781
0
2,507
17,397
0
21,700
L
Vulcan
atrich1983
Vulcan
20,238
8,559
1,250
1,996
10,383
4,457
245
4,340
5,829
34,866
0
W
Osiris
5,180
1,639
553
4,103
22,081
21,283
264
11,841
10,148
0
7,917
W
Morgan Le Fay
gatosgrandes
Morgan Le Fay
19,830
762
2,201
2,365
10,701
5,020
757
6,283
4,234
36,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
51,446
164
Minions Killed
176
0
Camps Cleared
0
1,257,973
Distance Traveled
1,240,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,931
709
34
2
0
239,867
0
W
Ah Muzen Cab
12,062
862
76
5
0
247,627
0
W
Jing Wei
9,962
712
44
3
0
232,523
0
W
Ishtar
8,658
618
15
1
0
234,306
0
L
Chronos
10,584
756
38
3
0
257,597
0
L
Neith
10,362
740
38
3
0
236,111
0
L
Tyr
9,182
656
20
1
0
260,452
0
L
Vulcan
11,118
794
34
2
0
263,946
0
W
Osiris
9,248
661
6
0
0
242,979
0
W
Morgan Le Fay
11,516
823
35
3
0
282,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role