Player Matchup

Charon
Charon
Archadon
Charon
Level 149
God Stats
4W - 2L
1,736 SR
Queue Stats
76W - 91L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
ByMyGrace
Baron Samedi
Level 145
God Stats
2W - 1L
1,621 SR
Queue Stats
23W - 25L
1,530 Elo+
Party 1
Sol
Sol
Heavens Ira
Sol
Level 149
God Stats
499W - 436L
1,527 SR
Queue Stats
683W - 680L
1,467 Elo+
Solo
Loki
Loki
Zolray
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,721 Elo+
Party 1
Thor
Thor
yourGARBAGESON
Thor
Level 147
God Stats
29W - 16L
1,705 SR
Queue Stats
425W - 453L
1,606 Elo+
Solo
Team Averages
Level 119
1,618 SR
1,563 Elo+

VS

Team Averages
Level 110
1,634 SR
1,553 Elo+
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DarthVad3r11176
Cerberus
Level 98
God Stats
10W - 1L
1,853 SR
Queue Stats
221W - 199L
1,553 Elo+
Party 2
Mulan
Mulan
DinoEatsEvan
Mulan
Level 29
God Stats
0W - 1L
1,772 SR
Queue Stats
13W - 10L
1,560 Elo+
Party 2
Olorun
Olorun
Eguski
Olorun
Level 115
God Stats
1W - 2L
1,480 SR
Queue Stats
403W - 408L
1,503 Elo+
Solo
Neith
Neith
xXBGMTYCLWSXx
Neith
Level 153
God Stats
3W - 3L
1,568 SR
Queue Stats
500W - 504L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Archadon
Charon
13
2 / 0 / 6
8,188
1,365
5,157
5,665
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
ByMyGrace
Baron Samedi
13
2 / 2 / 6
7,730
1,288
7,952
7,454
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 7
7,576
1,263
11,128
4,931
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Zolray
Loki
12
0 / 4 / 5
6,666
1,111
3,130
5,912
2,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 5
7,958
1,326
12,446
5,417
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

362

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 2
7,640
1,273
4,904
10,100
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
12
0 / 2 / 4
7,125
1,188
4,961
12,930
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 2
7,077
1,180
7,208
10,482
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Eguski
Olorun
11
0 / 0 / 1
6,155
1,026
464
1,686
616
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 4
7,889
1,315
6,774
7,332
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
10
Kills
6
6
Deaths
10
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
2
1.5
W
Charon
Archadon
Charon
2
0
6
5
W
Baron Samedi
ByMyGrace
Baron Samedi
2
2
6
2.5
L
Cerberus
0
2
4
1
L
2
4
2
0.75
L
Olorun
Eguski
Olorun
0
0
1
0.5
W
2
0
7
5.5
W
Loki
Zolray
Loki
0
4
5
0.63
L
2
2
4
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
24,311
29,379
Taken
42,530
17,498
Mitigated
28,911
5,004
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,904
644
0
549
10,100
5,495
0
6,835
3,091
13,323
0
W
Charon
Archadon
Charon
5,157
505
0
821
5,665
5,054
0
1,820
3,765
12,796
0
W
Baron Samedi
ByMyGrace
Baron Samedi
7,952
479
1,553
1,318
7,454
3,710
0
2,989
4,303
21,985
0
L
Cerberus
4,961
737
0
2,063
12,930
12,247
0
6,981
5,677
8,487
0
L
7,208
768
0
679
10,482
7,383
0
6,041
4,237
0
12,677
L
Olorun
Eguski
Olorun
464
234
180
140
1,686
616
0
377
1,309
2,125
0
W
11,128
2,256
0
1,312
4,931
1,723
0
555
4,302
22,116
0
W
Loki
Zolray
Loki
3,130
660
0
0
5,912
2,596
0
2,036
3,754
17
6,695
L
6,774
1,471
0
1,296
7,332
3,170
0
3,398
3,850
0
28,357
W
12,446
3,302
0
0
5,417
4,415
0
2,929
2,410
81
16,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
35,886
99
Minions Killed
103
6
Camps Cleared
5
615,891
Distance Traveled
518,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,640
1,273
25
4
0
124,619
0
W
Charon
8,188
1,365
10
2
1
144,283
0
W
Baron Samedi
7,730
1,288
38
6
1
128,648
0
L
Cerberus
7,125
1,188
13
2
1
129,001
0
L
Mulan
7,077
1,180
8
1
2
110,845
0
L
Olorun
6,155
1,026
3
1
1
25,289
0
W
Sol
7,576
1,263
33
6
1
123,047
0
W
Loki
6,666
1,111
9
2
2
92,574
0
L
Neith
7,889
1,315
54
9
1
128,640
0
W
Thor
7,958
1,326
9
2
1
127,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role