Player Matchup

Medusa
Medusa
FURTHERMOREWISE
Medusa
Level 142
God Stats
17W - 18L
1,458 SR
Queue Stats
92W - 96L
1,494 Elo+
Solo
Jing Wei
Jing Wei
RCGS47
Jing Wei
Level 12
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 2
Achilles
Achilles
Yōhei113300
Achilles
Level 39
God Stats
8W - 12L
1,508 SR
Queue Stats
53W - 63L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
af_abod
Baron Samedi
Level 68
God Stats
10W - 9L
1,296 SR
Queue Stats
98W - 95L
1,523 Elo+
Solo
Ah Puch
Ah Puch
cysco30
Ah Puch
Level 171
God Stats
19W - 12L
1,592 SR
Queue Stats
124W - 111L
1,466 Elo+
Solo
Team Averages
Level 86
1,432 SR
1,452 Elo+

VS

Team Averages
Level 57
1,523 SR
1,447 Elo+
Izanami
Izanami
Fade x metro
Izanami
Level 2
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KQ Galaxr
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,771 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
KQ Hunter4r2
King Arthur
Level 85
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
KQ White
Poseidon
Level 64
God Stats
0W - 2L
1,453 SR
Queue Stats
7W - 9L
1,315 Elo+
Party 1
Nemesis
Nemesis
zS3ssh0m4rUx
Nemesis
Level 65
God Stats
30W - 28L
1,514 SR
Queue Stats
207W - 219L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
12,554
1,255
12,515
9,841
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
RCGS47
Jing Wei
16
3 / 0 / 7
10,790
1,079
5,420
6,323
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Yōhei113300
Achilles
16
2 / 2 / 9
10,419
1,042
6,943
13,695
18,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
af_abod
Baron Samedi
17
1 / 0 / 7
10,516
1,052
9,491
5,482
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
cysco30
Ah Puch
17
2 / 3 / 9
11,032
1,103
12,815
7,129
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

292

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fade x metro
Izanami
15
0 / 4 / 2
9,580
958
5,016
11,301
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
KQ Galaxr
Morgan Le Fay
16
2 / 7 / 4
10,553
1,055
12,837
15,865
8,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KQ Hunter4r2
King Arthur
15
3 / 4 / 3
10,680
1,068
11,773
15,522
14,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
KQ White
Poseidon
15
3 / 2 / 1
10,528
1,053
8,974
7,821
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
zS3ssh0m4rUx
Nemesis
14
0 / 0 / 0
8,624
862
0
0
0
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
17
Kills
8
8
Deaths
17
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Izanami
Fade x metro
Izanami
0
4
2
0.25
L
Morgan Le Fay
KQ Galaxr
Morgan Le Fay
2
7
4
0.57
L
King Arthur
KQ Hunter4r2
King Arthur
3
4
3
1.13
L
Poseidon
KQ White
Poseidon
3
2
1
1.75
W
Jing Wei
RCGS47
Jing Wei
3
0
7
6.5
W
Achilles
Yōhei113300
Achilles
2
2
9
3.25
W
Baron Samedi
af_abod
Baron Samedi
1
0
7
4.5
W
Ah Puch
cysco30
Ah Puch
2
3
9
2.17
L
Nemesis
zS3ssh0m4rUx
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,184
Damage
38,600
42,470
Taken
50,509
31,522
Mitigated
30,074
5,160
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,515
6,091
48
613
9,841
4,368
0
4,723
5,118
0
31,740
L
Izanami
Fade x metro
Izanami
5,016
3,910
0
529
11,301
4,390
0
6,876
4,044
0
14,372
L
Morgan Le Fay
KQ Galaxr
Morgan Le Fay
12,837
1,522
0
347
15,865
8,137
0
4,940
10,788
33,043
0
L
King Arthur
KQ Hunter4r2
King Arthur
11,773
653
0
502
15,522
14,769
0
6,490
8,695
0
22,885
L
Poseidon
KQ White
Poseidon
8,974
897
260
236
7,821
2,778
0
4,086
3,394
34,443
0
W
Jing Wei
RCGS47
Jing Wei
5,420
4,287
0
899
6,323
2,580
0
3,026
3,205
0
23,952
W
Achilles
Yōhei113300
Achilles
6,943
595
0
859
13,695
18,859
0
6,553
7,142
0
8,726
W
Baron Samedi
af_abod
Baron Samedi
9,491
224
803
1,110
5,482
3,130
0
3,100
2,315
28,628
0
W
Ah Puch
cysco30
Ah Puch
12,815
170
0
828
7,129
2,585
0
4,311
2,818
39,405
0
L
Nemesis
zS3ssh0m4rUx
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
49,965
210
Minions Killed
177
6
Camps Cleared
4
1,001,637
Distance Traveled
755,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,554
1,255
51
5
4
189,284
0
L
Izanami
9,580
958
26
3
0
154,295
0
L
Morgan Le Fay
10,553
1,055
40
4
0
174,602
0
L
King Arthur
10,680
1,068
25
3
1
206,534
0
L
Poseidon
10,528
1,053
86
9
3
214,222
0
W
Jing Wei
10,790
1,079
41
4
0
218,521
0
W
Achilles
10,419
1,042
3
0
0
220,822
0
W
Baron Samedi
10,516
1,052
46
5
1
192,533
0
W
Ah Puch
11,032
1,103
69
7
1
180,477
0
L
Nemesis
8,624
862
0
0
0
5,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role