Player Matchup

Set
Set
Lilmoeboytheog
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,250 Elo+
Party 1
Sol
Sol
councilfraun
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
immotal king216
Cthulhu
Level 29
God Stats
4W - 5L
1,268 SR
Queue Stats
12W - 38L
1,072 Elo+
Party 1
Team Averages
Level 53
1,423 SR
1,186 Elo+

VS

Team Averages
Level 58
1,342 SR
1,308 Elo+
Ah Puch
Ah Puch
AbserdKing
Ah Puch
Level 62
God Stats
1W - 2L
1,249 SR
Queue Stats
17W - 28L
1,298 Elo+
Solo
Hachiman
Hachiman
Mundokh
Hachiman
Level 68
God Stats
4W - 5L
1,248 SR
Queue Stats
30W - 38L
1,260 Elo+
Party 2
Kuzenbo
Kuzenbo
Yoryigang
Kuzenbo
Level 45
God Stats
8W - 6L
1,529 SR
Queue Stats
99W - 96L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
8,993
749
6,088
9,357
4,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 0
8,066
672
5,057
11,168
3,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 1
8,329
694
6,596
18,824
13,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AbserdKing
Ah Puch
13
3 / 2 / 7
9,722
810
18,856
9,933
4,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Mundokh
Hachiman
13
6 / 1 / 6
10,256
855
9,242
8,140
2,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Yoryigang
Kuzenbo
13
3 / 0 / 7
9,663
805
5,078
7,645
10,617
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AbserdKing
Ah Puch
3
2
7
3.25
L
2
3
1
0.83
W
Hachiman
Mundokh
Hachiman
6
1
6
9
W
Kuzenbo
Yoryigang
Kuzenbo
3
0
7
6.5
L
0
2
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
33,176
39,349
Taken
25,718
21,493
Mitigated
18,205
6,229
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AbserdKing
Ah Puch
18,856
1,616
230
1,456
9,933
4,616
696
5,063
4,870
56,534
0
L
6,088
1,805
0
223
9,357
4,087
124
6,079
3,194
0
22,729
W
Hachiman
Mundokh
Hachiman
9,242
6,261
0
2,249
8,140
2,972
1,157
3,431
4,709
0
49,341
W
Kuzenbo
Yoryigang
Kuzenbo
5,078
1,975
0
750
7,645
10,617
0
4,192
3,453
18,057
0
L
5,057
1,101
0
2,851
11,168
3,685
0
8,629
2,539
26,620
0
L
6,596
658
52
3,103
18,824
13,721
0
9,535
9,289
22,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
29,641
127
Minions Killed
146
0
Camps Cleared
0
565,160
Distance Traveled
642,379
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,722
810
61
5
0
189,183
0
L
Set
8,993
749
29
2
0
192,203
0
W
Hachiman
10,256
855
56
5
0
204,379
0
W
Kuzenbo
9,663
805
29
2
0
248,817
5
L
Sol
8,066
672
60
5
0
195,189
0
L
Cthulhu
8,329
694
38
3
0
177,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role