Player Matchup

Tsukuyomi
Tsukuyomi
HakiCloudz
Tsukuyomi
Level 68
God Stats
0W - 2L
1,741 SR
Queue Stats
2W - 5L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kumandgoman
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,666 Elo+
Party 1
Surtr
Surtr
MegaNutUGH
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
Puuplad
Charybdis
Level 18
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 10L
1,537 Elo+
Party 1
Geb
Geb
Underweargroomin
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,418 Elo+
Party 1
Team Averages
Level 21
1,516 SR
1,532 Elo+

VS

Team Averages
Level 61
1,512 SR
1,483 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ApexSnipez
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DatBoiJoe
Shiva
Level 41
God Stats
7W - 6L
1,526 SR
Queue Stats
404W - 386L
1,489 Elo+
Party 3
Jing Wei
Jing Wei
SamuriceLad
Jing Wei
Level 59
God Stats
10W - 8L
1,417 SR
Queue Stats
354W - 342L
1,491 Elo+
Party 3
Sol
Sol
shexyo
Sol
Level 42
God Stats
7W - 3L
1,618 SR
Queue Stats
26W - 25L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HakiCloudz
Tsukuyomi
11
3 / 6 / 1
7,160
448
7,612
16,365
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Kumandgoman
Morgan Le Fay
12
1 / 5 / 0
6,932
433
2,679
7,233
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
12
0 / 2 / 2
6,770
423
3,630
10,299
7,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Puuplad
Charybdis
10
1 / 5 / 1
6,313
395
10,096
13,844
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 3
6,605
413
3,167
11,329
8,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 0
7,954
497
8,823
10,115
11,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ApexSnipez
Nemesis
11
0 / 4 / 5
6,973
436
2,092
10,338
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
DatBoiJoe
Shiva
12
2 / 3 / 9
8,185
512
8,507
14,955
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SamuriceLad
Jing Wei
12
3 / 0 / 5
7,720
483
8,000
10,100
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
shexyo
Sol
16
13 / 0 / 2
10,216
639
15,508
9,310
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
W
Nemesis
ApexSnipez
Nemesis
0
4
5
0.63
W
Shiva
DatBoiJoe
Shiva
2
3
9
2.17
L
Tsukuyomi
HakiCloudz
Tsukuyomi
3
6
1
0.58
L
Morgan Le Fay
Kumandgoman
Morgan Le Fay
1
5
0
0.2
L
Surtr
0
2
2
0.5
L
Charybdis
Puuplad
Charybdis
1
5
1
0.3
W
Jing Wei
SamuriceLad
Jing Wei
3
0
5
5.5
L
0
3
3
0.5
W
Sol
shexyo
Sol
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
42,930
59,070
Taken
54,818
29,982
Mitigated
32,364
13,306
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,823
2,181
0
2,659
10,115
11,100
14
257
9,778
298
54,549
W
Nemesis
ApexSnipez
Nemesis
2,092
412
0
121
10,338
3,427
473
1,352
8,986
0
36,892
W
Shiva
DatBoiJoe
Shiva
8,507
1,063
165
4,586
14,955
11,013
0
1,972
12,983
221
39,489
L
Tsukuyomi
HakiCloudz
Tsukuyomi
7,612
1,948
0
1,406
16,365
6,385
0
3,655
12,492
0
51,087
L
Morgan Le Fay
Kumandgoman
Morgan Le Fay
2,679
483
0
87
7,233
3,063
0
4,989
2,188
36,945
0
L
Surtr
3,630
1,309
0
5,385
10,299
7,223
0
1,733
8,470
599
33,340
L
Charybdis
Puuplad
Charybdis
10,096
6,040
0
5,239
13,844
4,448
0
3,617
10,166
0
48,484
W
Jing Wei
SamuriceLad
Jing Wei
8,000
4,991
0
5,684
10,100
3,499
75
1,758
8,342
29
58,015
L
3,167
366
0
1,189
11,329
8,863
0
2,007
9,095
15,474
0
W
Sol
shexyo
Sol
15,508
6,418
0
3,870
9,310
3,325
760
1,692
7,538
82,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
41,048
292
Minions Killed
405
0
Camps Cleared
0
1,478,818
Distance Traveled
1,625,658
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,954
497
83
5
0
337,967
2
W
Nemesis
6,973
436
68
4
0
327,591
0
W
Shiva
8,185
512
42
3
0
324,523
6
L
Tsukuyomi
7,160
448
68
4
0
353,970
0
L
Morgan Le Fay
6,932
433
65
4
0
270,118
0
L
Surtr
6,770
423
69
4
0
276,866
0
L
Charybdis
6,313
395
77
5
0
287,086
0
W
Jing Wei
7,720
483
84
5
0
304,855
4
L
Geb
6,605
413
13
1
0
290,778
4
W
Sol
10,216
639
128
8
0
330,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role