Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
KenTrael
Cliodhna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,335 Elo+
Party 3
Apollo
Apollo
NoSurrender2393
Apollo
Level 129
God Stats
27W - 14L
1,383 SR
Queue Stats
139W - 135L
1,531 Elo+
Solo
Odin
Odin
PHANTOM_GREG4231
Odin
Level 80
God Stats
0W - 3L
1,027 SR
Queue Stats
351W - 400L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
TyShawon
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,362 Elo+
Party 3
Team Averages
Level 73
1,382 SR
1,413 Elo+

VS

Team Averages
Level 68
1,448 SR
1,349 Elo+
Loki
Loki
Dakatsuki
Loki
Level 27
God Stats
7W - 3L
1,551 SR
Queue Stats
25W - 27L
1,300 Elo+
Party 1
Tyr
Tyr
DutchGnashty
Tyr
Level 59
God Stats
8W - 2L
1,716 SR
Queue Stats
25W - 14L
1,519 Elo+
Solo
Janus
Janus
Faze35S
Janus
Level 85
God Stats
5W - 2L
1,468 SR
Queue Stats
46W - 38L
1,459 Elo+
Party 1
Athena
Athena
Novakrone
Athena
Level 63
God Stats
4W - 5L
1,297 SR
Queue Stats
4W - 7L
1,034 Elo+
Solo
Rama
Rama
thiago133smm
Rama
Level 107
God Stats
1W - 4L
1,211 SR
Queue Stats
47W - 41L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 0
5,075
423
2,040
12,367
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
KenTrael
Cliodhna
6
0 / 3 / 0
4,905
409
2,681
7,934
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,297
441
3,032
9,181
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,530
461
6,684
8,425
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
TyShawon
Nu Wa
8
0 / 3 / 0
5,074
423
4,102
7,043
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 0 / 2
6,169
514
2,942
5,908
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,837
570
6,386
11,253
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Faze35S
Janus
13
4 / 0 / 1
7,588
632
8,939
5,255
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Novakrone
Athena
10
1 / 0 / 4
6,879
573
3,494
8,783
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 4
7,004
584
7,423
6,027
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
10
10
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Loki
1
0
2
2
W
1
0
2
2
W
Janus
Faze35S
Janus
4
0
1
4.5
L
Cliodhna
KenTrael
Cliodhna
0
3
0
0
L
0
2
0
0
W
Athena
Novakrone
Athena
1
0
4
3
L
0
0
0
0
L
Nu Wa
TyShawon
Nu Wa
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
29,184
44,950
Taken
37,226
22,638
Mitigated
23,594
6,022
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,040
769
0
414
12,367
6,695
0
1,870
10,346
14,501
0
W
Loki
2,942
504
0
1,585
5,908
1,898
810
742
5,085
0
31,944
W
6,386
1,178
0
2,081
11,253
10,384
416
961
9,576
0
36,335
W
Janus
Faze35S
Janus
8,939
630
0
500
5,255
2,009
422
1,345
3,910
68,184
0
L
Cliodhna
KenTrael
Cliodhna
2,681
461
0
1,797
7,934
2,470
0
1,565
6,287
0
19,215
L
3,032
1,909
0
2,605
9,181
3,700
0
3,286
5,759
0
31,263
W
Athena
Novakrone
Athena
3,494
1,195
0
2,056
8,783
7,319
542
1,476
7,223
20,624
0
L
6,684
1,102
0
456
8,425
7,288
0
1,051
7,374
0
27,899
L
Nu Wa
TyShawon
Nu Wa
4,102
1,505
0
750
7,043
2,485
0
4,094
2,733
24,665
0
W
7,423
6,796
0
3,697
6,027
1,984
2,149
1,632
4,395
0
45,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
34,477
186
Minions Killed
306
0
Camps Cleared
0
1,084,724
Distance Traveled
1,218,930
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,075
423
29
2
0
233,330
0
W
Loki
6,169
514
41
3
0
296,527
0
W
Tyr
6,837
570
52
4
0
224,229
4
W
Janus
7,588
632
109
9
0
248,815
4
L
Cliodhna
4,905
409
25
2
0
202,618
0
L
Apollo
5,297
441
56
5
0
229,112
0
W
Athena
6,879
573
28
2
0
245,754
2
L
Odin
5,530
461
41
3
0
219,053
0
L
Nu Wa
5,074
423
35
3
0
200,611
0
W
Rama
7,004
584
76
6
0
203,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role