Player Matchup

Medusa
Medusa
CurtisJohno
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
KhoaticKev
Terra
Level 42
God Stats
7W - 20L
1,419 SR
Queue Stats
55W - 75L
1,433 Elo+
Solo
Fenrir
Fenrir
Shorty2895
Fenrir
Level 127
God Stats
24W - 20L
1,639 SR
Queue Stats
269W - 270L
1,447 Elo+
Party 2
Merlin
Merlin
The_Chamach
Merlin
Level 147
God Stats
14W - 14L
1,614 SR
Queue Stats
150W - 159L
1,445 Elo+
Party 2
Khepri
Khepri
Yumma
Khepri
Level 199
God Stats
10W - 9L
1,555 SR
Queue Stats
41W - 51L
1,504 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,466 Elo+

VS

Team Averages
Level 110
1,437 SR
1,497 Elo+
Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Diabloo08
Atlas
Level 123
God Stats
2W - 0L
1,379 SR
Queue Stats
180W - 157L
1,470 Elo+
Party 1
Skadi
Skadi
SkYi28
Skadi
Level 103
God Stats
7W - 6L
1,340 SR
Queue Stats
164W - 144L
1,460 Elo+
Party 1
Awilix
Awilix
Snave757048
Awilix
Level 64
God Stats
2W - 3L
1,464 SR
Queue Stats
255W - 239L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 7 / 0
5,762
384
1,844
10,670
3,620
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
14
1 / 1 / 2
8,291
553
10,213
14,680
13,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Shorty2895
Fenrir
12
2 / 3 / 0
7,310
487
5,233
13,831
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
1 / 1 / 0
8,543
570
7,176
7,327
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Yumma
Khepri
10
0 / 0 / 0
6,026
402
1,750
8,380
5,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
8,212
547
7,478
6,087
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
 
King Arthur
14
1 / 2 / 0
7,561
504
8,539
18,153
12,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Diabloo08
Atlas
12
4 / 0 / 4
7,933
529
4,819
9,697
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
SkYi28
Skadi
13
3 / 1 / 4
7,909
527
10,603
7,386
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
14
3 / 1 / 2
8,011
534
7,334
12,197
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
W
King Arthur
 
King Arthur
1
2
0
0.5
L
Medusa
0
7
0
0
W
Atlas
Diabloo08
Atlas
4
0
4
6
L
Terra
1
1
2
2
L
Fenrir
Shorty2895
Fenrir
2
3
0
0.67
W
Skadi
SkYi28
Skadi
3
1
4
5
W
Awilix
3
1
2
4
L
Merlin
1
1
0
1
L
Khepri
Yumma
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
38,773
54,888
Taken
53,520
31,521
Mitigated
28,373
11,161
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,478
198
0
1,000
6,087
2,386
0
3,509
2,328
70,355
0
W
King Arthur
 
King Arthur
8,539
1,089
0
3,320
18,153
12,230
0
9,243
8,910
0
61,190
L
Medusa
1,844
827
0
248
10,670
3,620
23
2,922
7,748
0
26,976
W
Atlas
Diabloo08
Atlas
4,819
1,976
0
1,967
9,697
6,352
289
2,259
7,320
35,221
0
L
Terra
10,213
1,858
105
5,053
14,680
13,434
0
723
13,900
62,033
436
L
Fenrir
Shorty2895
Fenrir
5,233
1,245
0
1,902
13,831
5,991
0
2,585
11,078
0
57,572
W
Skadi
SkYi28
Skadi
10,603
4,877
0
2,767
7,386
2,783
534
1,186
6,182
0
66,383
W
Awilix
7,334
2,989
0
1,519
12,197
4,622
0
2,040
9,953
0
71,804
L
Merlin
7,176
0
0
2,080
7,327
2,643
0
3,716
3,397
71,342
0
L
Khepri
Yumma
Khepri
1,750
47
0
1,773
8,380
5,833
0
1,946
6,380
26,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
39,626
429
Minions Killed
485
0
Camps Cleared
0
1,528,948
Distance Traveled
1,609,333
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,212
547
141
9
0
331,114
3
W
King Arthur
7,561
504
85
6
0
304,808
2
L
Medusa
5,762
384
47
3
0
275,605
4
W
Atlas
7,933
529
66
4
0
319,429
4
L
Terra
8,291
553
105
7
0
312,881
0
L
Fenrir
7,310
487
83
6
0
357,677
4
W
Skadi
7,909
527
97
6
0
289,152
1
W
Awilix
8,011
534
96
6
0
364,830
1
L
Merlin
8,543
570
154
10
0
298,724
2
L
Khepri
6,026
402
40
3
0
284,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role