Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JED-ORTON
Lancelot
Level 145
God Stats
85W - 85L
1,646 SR
Queue Stats
1,575W - 1,530L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
custard611
Danzaburou
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,478 Elo+
Solo
Fenrir
Fenrir
hemo4444x
Fenrir
Level 68
God Stats
4W - 11L
1,284 SR
Queue Stats
70W - 78L
1,435 Elo+
Party 2
Team Averages
Level 106
1,486 SR
1,496 Elo+

VS

Team Averages
Level 87
1,640 SR
1,555 Elo+
Awilix
Awilix
ELCHILAS
Awilix
Level 127
God Stats
8W - 6L
1,419 SR
Queue Stats
304W - 301L
1,468 Elo+
Solo
Poseidon
Poseidon
Fwiee
Poseidon
Level 85
God Stats
2W - 0L
1,630 SR
Queue Stats
36W - 31L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
iFlaqZz
Aphrodite
Level 88
God Stats
9W - 3L
1,889 SR
Queue Stats
88W - 74L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
uncert
Sun Wukong
Level 29
God Stats
10W - 8L
1,568 SR
Queue Stats
92W - 77L
1,690 Elo+
Party 1
Olorun
Olorun
vKeizeR
Olorun
Level 108
God Stats
4W - 0L
1,695 SR
Queue Stats
105W - 80L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 0
4,949
495
809
5,926
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
 
Nu Wa
9
0 / 2 / 0
4,925
493
3,052
6,450
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
JED-ORTON
Lancelot
11
2 / 1 / 0
5,932
593
6,273
8,734
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
custard611
Danzaburou
10
0 / 3 / 1
5,567
557
2,193
6,525
2,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
hemo4444x
Fenrir
8
1 / 2 / 1
5,146
515
2,353
7,416
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ELCHILAS
Awilix
10
2 / 0 / 1
5,609
561
2,975
7,250
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Fwiee
Poseidon
11
1 / 1 / 2
6,307
631
5,057
3,683
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
iFlaqZz
Aphrodite
9
0 / 0 / 6
6,179
618
1,782
3,886
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
uncert
Sun Wukong
10
3 / 1 / 0
6,202
620
5,904
8,579
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
vKeizeR
Olorun
11
2 / 1 / 0
6,346
635
4,433
4,648
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Awilix
ELCHILAS
Awilix
2
0
1
2.5
W
Poseidon
Fwiee
Poseidon
1
1
2
2
L
Lancelot
JED-ORTON
Lancelot
2
1
0
2
L
Danzaburou
custard611
Danzaburou
0
3
1
0.17
L
Fenrir
hemo4444x
Fenrir
1
2
1
0.75
W
Aphrodite
iFlaqZz
Aphrodite
0
0
6
3
W
Sun Wukong
uncert
Sun Wukong
3
1
0
3
W
Olorun
vKeizeR
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,680
Damage
20,151
35,051
Taken
28,046
16,766
Mitigated
13,647
9,832
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
809
96
1,472
2,572
5,926
3,922
0
3,833
2,013
14,619
0
L
Nu Wa
 
Nu Wa
3,052
512
0
1,610
6,450
2,106
0
1,975
4,351
39,638
0
W
Awilix
ELCHILAS
Awilix
2,975
810
0
1,000
7,250
2,571
268
1,174
6,076
0
35,486
W
Poseidon
Fwiee
Poseidon
5,057
636
0
875
3,683
1,250
294
1,012
2,671
55,601
0
L
Lancelot
JED-ORTON
Lancelot
6,273
1,017
0
1,250
8,734
5,749
0
378
8,352
0
41,511
L
Danzaburou
custard611
Danzaburou
2,193
772
0
2,023
6,525
2,350
0
3,087
3,438
0
40,900
L
Fenrir
hemo4444x
Fenrir
2,353
730
0
905
7,416
2,639
0
1,746
5,590
0
23,081
W
Aphrodite
iFlaqZz
Aphrodite
1,782
225
2,442
2,835
3,886
2,389
323
947
2,939
19,385
0
W
Sun Wukong
uncert
Sun Wukong
5,904
1,564
0
1,774
8,579
5,571
0
301
8,278
0
37,409
W
Olorun
vKeizeR
Olorun
4,433
2,384
60
1,247
4,648
1,866
495
475
4,173
48,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
30,643
284
Minions Killed
341
0
Camps Cleared
0
942,493
Distance Traveled
987,646
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,949
495
25
3
0
200,519
2
L
Nu Wa
4,925
493
55
6
0
168,216
2
W
Awilix
5,609
561
60
6
0
230,609
0
W
Poseidon
6,307
631
103
10
0
195,461
0
L
Lancelot
5,932
593
74
7
0
204,938
0
L
Danzaburou
5,567
557
80
8
0
178,921
0
L
Fenrir
5,146
515
50
5
0
189,899
0
W
Aphrodite
6,179
618
29
3
0
175,978
3
W
Sun Wukong
6,202
620
54
5
0
221,671
0
W
Olorun
6,346
635
95
10
0
163,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role