Player Matchup

Arachne
Arachne
ABCFlyingToast
Arachne
Level 116
God Stats
10W - 10L
1,413 SR
Queue Stats
161W - 133L
1,540 Elo+
Solo
King Arthur
King Arthur
DigBicRic_
King Arthur
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
329W - 397L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
TWINSFIGHTES12
Cthulhu
Level 69
God Stats
19W - 7L
1,704 SR
Queue Stats
122W - 100L
1,570 Elo+
Solo
Olorun
Olorun
XannyST
Olorun
Level 127
God Stats
1W - 4L
1,247 SR
Queue Stats
505W - 613L
1,516 Elo+
Party 1
He Bo
He Bo
iDeliverBread
He Bo
Level 123
God Stats
10W - 6L
1,707 SR
Queue Stats
426W - 521L
1,535 Elo+
Party 1
Team Averages
Level 108
1,514 SR
1,514 Elo+

VS

Team Averages
Level 59
1,451 SR
1,457 Elo+
Hachiman
Hachiman
 
Hachiman
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Barcagoal9182
Thanatos
Level 64
God Stats
4W - 10L
1,476 SR
Queue Stats
22W - 37L
1,455 Elo+
Solo
Horus
Horus
DrowsyBigFish1
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,487 Elo+
Solo
Jormungandr
Jormungandr
HoneiBadgerr
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,451 Elo+
Solo
Hera
Hera
Nachoeltripu
Hera
Level 31
God Stats
1W - 3L
1,280 SR
Queue Stats
135W - 134L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,720
636
4,203
6,334
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
DigBicRic_
King Arthur
10
1 / 2 / 0
5,480
609
3,440
6,712
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 7
5,590
621
3,769
6,536
3,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
XannyST
Olorun
8
3 / 3 / 3
5,465
607
6,309
6,687
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 2 / 2
5,540
616
3,432
5,211
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 1 / 2
5,235
582
5,675
5,317
1,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Barcagoal9182
Thanatos
5
1 / 4 / 0
4,045
449
1,708
5,323
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,036
560
2,503
6,798
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
HoneiBadgerr
Jormungandr
6
1 / 4 / 1
4,548
505
3,258
7,537
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 2
4,944
549
3,463
4,907
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
2
4
W
4
0
2
5
L
Thanatos
Barcagoal9182
Thanatos
1
4
0
0.25
W
King Arthur
DigBicRic_
King Arthur
1
2
0
0.5
L
1
2
1
0.75
L
Jormungandr
HoneiBadgerr
Jormungandr
1
4
1
0.38
L
1
3
2
0.67
W
1
0
7
4.5
W
Olorun
XannyST
Olorun
3
3
3
1.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
16,607
31,480
Taken
29,882
14,690
Mitigated
14,695
10,332
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,675
2,795
0
1,842
5,317
1,913
418
4,273
1,032
0
25,699
W
4,203
3,067
0
2,624
6,334
2,151
0
558
5,735
0
40,468
L
Thanatos
Barcagoal9182
Thanatos
1,708
269
0
1,742
5,323
1,550
0
1,212
3,997
0
13,961
W
King Arthur
DigBicRic_
King Arthur
3,440
360
0
750
6,712
4,469
0
0
6,294
0
36,124
L
2,503
1,021
0
2,745
6,798
3,974
0
0
6,798
0
29,180
L
Jormungandr
HoneiBadgerr
Jormungandr
3,258
821
0
456
7,537
5,661
189
5,596
1,899
16,188
0
L
3,463
938
0
250
4,907
1,597
0
2,218
2,521
28,383
0
W
3,769
631
1,207
2,150
6,536
3,858
0
2,022
4,386
20,312
0
W
Olorun
XannyST
Olorun
6,309
2,146
282
1,574
6,687
2,523
0
1,991
4,664
34,810
0
W
3,432
73
0
1,745
5,211
1,689
0
2,334
2,877
32,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
23,808
240
Minions Killed
201
0
Camps Cleared
0
862,907
Distance Traveled
828,036
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,235
582
45
5
0
183,138
0
W
Arachne
5,720
636
70
8
0
203,307
2
L
Thanatos
4,045
449
23
3
0
147,022
0
W
King Arthur
5,480
609
44
5
0
154,436
2
L
Horus
5,036
560
55
6
0
166,468
0
L
Jormungandr
4,548
505
24
3
0
160,256
0
L
Hera
4,944
549
54
6
0
171,152
0
W
Cthulhu
5,590
621
19
2
0
194,629
2
W
Olorun
5,465
607
52
6
0
141,466
0
W
He Bo
5,540
616
55
6
0
169,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role