Player Matchup

Ra
Ra
FlyawayMink9761
Ra
Level 96
God Stats
3W - 0L
1,545 SR
Queue Stats
36W - 16L
1,621 Elo+
Solo
Artemis
Artemis
JamesD92
Artemis
Level 64
God Stats
1W - 0L
1,226 SR
Queue Stats
2W - 9L
1,534 Elo+
Party 1
Nemesis
Nemesis
Leroythelion
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
SimplexTraxx
Zhong Kui
Level 65
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 1
Mercury
Mercury
TH_WALL58
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,407 Elo+
Solo
Team Averages
Level 75
1,408 SR
1,506 Elo+

VS

Team Averages
Level 102
1,460 SR
1,457 Elo+
Xing Tian
Xing Tian
NapalonyAzorek
Xing Tian
Level 124
God Stats
1W - 1L
1,721 SR
Queue Stats
59W - 54L
1,483 Elo+
Solo
Fenrir
Fenrir
Tommek790
Fenrir
Level 129
God Stats
0W - 6L
1,009 SR
Queue Stats
131W - 141L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
bylbulyator
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Lancelot
Lancelot
nb-0815
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,447 Elo+
Party 2
He Bo
He Bo
xFrozyx
He Bo
Level 122
God Stats
0W - 2L
1,569 SR
Queue Stats
33W - 60L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 18
9,761
887
15,116
9,442
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
JamesD92
Artemis
16
7 / 6 / 11
9,860
896
8,752
11,620
5,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Leroythelion
Nemesis
17
8 / 4 / 13
10,361
942
13,219
12,702
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SimplexTraxx
Zhong Kui
14
3 / 6 / 10
8,461
769
9,144
12,458
13,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
TH_WALL58
Mercury
18
9 / 6 / 10
10,182
926
13,075
11,565
5,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NapalonyAzorek
Xing Tian
15
2 / 5 / 14
7,852
714
7,589
18,127
21,558
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Tommek790
Fenrir
16
5 / 6 / 4
8,246
750
6,532
12,990
10,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bylbulyator
Sylvanus
14
3 / 5 / 12
8,444
768
5,039
14,047
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
nb-0815
Lancelot
15
5 / 5 / 10
8,880
807
9,092
13,607
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
xFrozyx
He Bo
13
6 / 7 / 8
8,433
767
9,873
10,492
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
28
Kills
21
24
Deaths
28
62
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
W
Artemis
JamesD92
Artemis
7
6
11
2.08
W
Nemesis
Leroythelion
Nemesis
8
4
13
3.63
L
Xing Tian
NapalonyAzorek
Xing Tian
2
5
14
1.8
W
Zhong Kui
SimplexTraxx
Zhong Kui
3
6
10
1.33
W
Mercury
TH_WALL58
Mercury
9
6
10
2.33
L
Fenrir
Tommek790
Fenrir
5
6
4
1.17
L
Sylvanus
bylbulyator
Sylvanus
3
5
12
1.8
L
Lancelot
nb-0815
Lancelot
5
5
10
2
L
He Bo
xFrozyx
He Bo
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,306
Damage
38,125
57,787
Taken
69,263
40,821
Mitigated
59,780
15,715
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,116
819
5,349
5,106
9,442
4,687
431
4,221
5,221
41,007
0
W
Artemis
JamesD92
Artemis
8,752
2,892
408
250
11,620
5,599
1,818
3,825
7,795
0
13,326
W
Nemesis
Leroythelion
Nemesis
13,219
5,195
340
2,179
12,702
11,389
473
5,230
7,131
0
19,793
L
Xing Tian
NapalonyAzorek
Xing Tian
7,589
588
526
1,893
18,127
21,558
0
6,172
11,073
18,577
0
W
Zhong Kui
SimplexTraxx
Zhong Kui
9,144
573
0
1,017
12,458
13,680
0
4,430
8,028
15,128
0
W
Mercury
TH_WALL58
Mercury
13,075
7,789
482
584
11,565
5,466
1,699
4,844
6,413
0
17,384
L
Fenrir
Tommek790
Fenrir
6,532
1,070
274
932
12,990
10,245
0
4,353
8,230
0
15,175
L
Sylvanus
bylbulyator
Sylvanus
5,039
676
2,347
2,576
14,047
14,467
0
5,184
8,394
9,115
0
L
Lancelot
nb-0815
Lancelot
9,092
1,113
658
2,825
13,607
8,883
0
4,604
8,350
0
14,471
L
He Bo
xFrozyx
He Bo
9,873
865
41
577
10,492
4,627
0
3,466
6,805
19,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
41,855
144
Minions Killed
66
0
Camps Cleared
0
1,042,812
Distance Traveled
905,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,761
887
74
7
0
234,077
0
W
Artemis
9,860
896
17
2
0
169,403
0
W
Nemesis
10,361
942
25
2
0
237,126
0
L
Xing Tian
7,852
714
8
1
0
206,843
0
W
Zhong Kui
8,461
769
19
2
0
182,596
0
W
Mercury
10,182
926
9
1
0
219,610
0
L
Fenrir
8,246
750
21
2
0
175,054
0
L
Sylvanus
8,444
768
3
0
0
174,172
0
L
Lancelot
8,880
807
10
1
0
210,137
0
L
He Bo
8,433
767
24
2
0
138,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role