Player Matchup

Thanatos
Thanatos
BigDJ14
Thanatos
Level 104
God Stats
57W - 37L
1,140 SR
Queue Stats
468W - 434L
1,422 Elo+
Solo
Thoth
Thoth
GreekEh
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,440 Elo+
Solo
Charon
Charon
MMrrSSppaaccee
Charon
Level 50
God Stats
5W - 4L
1,679 SR
Queue Stats
44W - 55L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Qokedealer
Cu Chulainn
Level 116
God Stats
19W - 26L
1,461 SR
Queue Stats
299W - 275L
1,533 Elo+
Solo
Apollo
Apollo
WarBeast092
Apollo
Level 124
God Stats
1W - 1L
1,826 SR
Queue Stats
43W - 49L
1,454 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,467 Elo+

VS

Team Averages
Level 125
1,544 SR
1,480 Elo+
Awilix
Awilix
 
Awilix
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MAICONIGHT89
Nike
Level 192
God Stats
9W - 9L
1,549 SR
Queue Stats
1,564W - 1,526L
1,450 Elo+
Solo
Hachiman
Hachiman
Uziki
Hachiman
Level 83
God Stats
5W - 7L
1,515 SR
Queue Stats
315W - 301L
1,477 Elo+
Solo
Nu Wa
Nu Wa
xbigdaddyjuicex
Nu Wa
Level 154
God Stats
6W - 5L
1,658 SR
Queue Stats
369W - 347L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDJ14
Thanatos
12
4 / 4 / 1
7,460
466
9,218
17,472
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
GreekEh
Thoth
13
1 / 5 / 3
7,816
489
4,929
9,867
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 1
6,611
413
4,306
11,719
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Qokedealer
Cu Chulainn
13
0 / 4 / 0
8,006
500
7,813
14,473
11,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
0 / 2 / 1
7,063
441
2,063
12,653
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
6 / 0 / 3
9,644
603
11,739
10,570
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
 
Baron Samedi
14
7 / 1 / 3
9,384
587
8,979
8,567
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
8,676
542
7,391
14,172
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Uziki
Hachiman
15
0 / 1 / 5
8,539
534
7,264
12,117
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
8,586
537
10,862
9,113
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
18
18
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
3
7.5
W
Baron Samedi
 
Baron Samedi
7
1
3
8.5
L
Thanatos
BigDJ14
Thanatos
4
4
1
1.13
L
Thoth
GreekEh
Thoth
1
5
3
0.5
W
2
0
3
3.5
L
0
3
1
0.17
L
Cu Chulainn
Qokedealer
Cu Chulainn
0
4
0
0
W
Hachiman
Uziki
Hachiman
0
1
5
2.5
L
Apollo
0
2
1
0.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,329
Damage
46,235
66,184
Taken
54,539
30,504
Mitigated
25,564
14,763
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,739
5,336
0
2,410
10,570
4,303
0
1,960
8,610
0
90,252
W
Baron Samedi
 
Baron Samedi
8,979
1,067
419
2,443
8,567
4,687
156
1,536
7,031
53,550
0
L
Thanatos
BigDJ14
Thanatos
9,218
2,930
0
6,268
17,472
5,801
0
5,460
12,012
0
40,854
L
Thoth
GreekEh
Thoth
4,929
400
0
750
9,867
3,260
0
5,247
4,620
66,339
0
W
7,391
564
0
2,591
14,172
9,083
0
0
14,172
0
68,367
L
4,306
850
0
1,000
11,719
5,074
512
2,902
8,817
37,430
0
L
Cu Chulainn
Qokedealer
Cu Chulainn
7,813
1,106
0
1,533
14,473
11,899
0
3,181
11,292
192
68,123
W
Hachiman
Uziki
Hachiman
7,264
2,683
0
6,639
12,117
5,150
1,342
2,799
9,318
0
74,733
L
Apollo
2,063
1,451
0
5,212
12,653
4,470
318
3,051
9,602
0
46,925
W
10,862
2,434
0
500
9,113
2,341
1,852
3,143
5,970
60,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
44,829
419
Minions Killed
506
0
Camps Cleared
0
1,501,412
Distance Traveled
1,607,619
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,644
603
120
8
0
375,546
0
W
Baron Samedi
9,384
587
77
5
0
302,550
7
L
Thanatos
7,460
466
58
4
0
309,171
0
L
Thoth
7,816
489
107
7
0
292,998
2
W
Nike
8,676
542
120
8
0
346,393
5
L
Charon
6,611
413
53
3
0
307,272
0
L
Cu Chulainn
8,006
500
103
6
0
270,017
2
W
Hachiman
8,539
534
98
6
0
277,225
0
L
Apollo
7,063
441
98
6
0
321,954
8
W
Nu Wa
8,586
537
91
6
0
305,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role