Player Matchup

Shiva
Shiva
HoriusField
Shiva
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,297 Elo+
Party 1
Bacchus
Bacchus
QUEEN-OF-GC
Bacchus
Level 64
God Stats
9W - 8L
1,558 SR
Queue Stats
332W - 342L
1,423 Elo+
Party 1
Ra
Ra
Skrap04
Ra
Level 55
God Stats
6W - 2L
1,612 SR
Queue Stats
194W - 183L
1,346 Elo+
Solo
Chiron
Chiron
WOLFGREAT
Chiron
Level 78
God Stats
5W - 4L
1,482 SR
Queue Stats
21W - 24L
1,393 Elo+
Solo
Ne Zha
Ne Zha
x_X-ACEE21-X_x
Ne Zha
Level 69
God Stats
1W - 3L
1,440 SR
Queue Stats
175W - 160L
1,463 Elo+
Party 1
Team Averages
Level 62
1,519 SR
1,384 Elo+

VS

Team Averages
Level 106
1,503 SR
1,346 Elo+
Mercury
Mercury
PeachyKid
Mercury
Level 43
God Stats
18W - 28L
1,320 SR
Queue Stats
96W - 115L
1,303 Elo+
Solo
King Arthur
King Arthur
R-YZE-N
King Arthur
Level 42
God Stats
4W - 6L
1,348 SR
Queue Stats
10W - 19L
1,217 Elo+
Solo
Ix Chel
Ix Chel
Yarik-Kratos
Ix Chel
Level 162
God Stats
10W - 8L
1,475 SR
Queue Stats
249W - 253L
1,407 Elo+
Solo
Anubis
Anubis
gambling_panda
Anubis
Level 127
God Stats
35W - 33L
1,574 SR
Queue Stats
422W - 445L
1,395 Elo+
Party 2
Charon
Charon
shdwtch
Charon
Level 158
God Stats
8W - 3L
1,796 SR
Queue Stats
353W - 346L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
8,174
430
7,437
15,848
10,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
QUEEN-OF-GC
Bacchus
11
0 / 1 / 3
7,586
399
4,262
12,334
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 4 / 2
8,216
432
10,830
10,228
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
WOLFGREAT
Chiron
12
2 / 2 / 1
7,552
397
6,888
10,103
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 5 / 2
7,459
393
5,017
12,720
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PeachyKid
Mercury
20
0 / 2 / 2
12,228
644
2,025
14,100
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
R-YZE-N
King Arthur
16
4 / 3 / 4
9,904
521
8,038
16,729
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Yarik-Kratos
Ix Chel
16
1 / 3 / 1
9,941
523
9,058
10,144
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 3 / 0
12,758
671
16,219
15,240
7,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
shdwtch
Charon
14
0 / 1 / 7
9,959
524
4,943
15,352
10,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
12
Kills
15
17
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Mercury
PeachyKid
Mercury
0
2
2
0.5
L
Bacchus
QUEEN-OF-GC
Bacchus
0
1
3
1.5
W
King Arthur
R-YZE-N
King Arthur
4
3
4
2
L
2
4
2
0.75
L
Chiron
WOLFGREAT
Chiron
2
2
1
1.25
W
Ix Chel
Yarik-Kratos
Ix Chel
1
3
1
0.5
W
10
3
0
3.33
W
Charon
shdwtch
Charon
0
1
7
3.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
40,283
61,233
Taken
71,565
34,212
Mitigated
46,678
10,976
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,437
1,490
541
1,125
15,848
10,510
0
10,390
5,458
126
32,120
W
Mercury
PeachyKid
Mercury
2,025
761
0
2,067
14,100
6,477
4,627
823
13,277
0
151,547
L
Bacchus
QUEEN-OF-GC
Bacchus
4,262
631
0
1,778
12,334
12,513
448
6,067
6,128
25,991
0
W
King Arthur
R-YZE-N
King Arthur
8,038
746
0
589
16,729
17,211
270
6,205
10,484
565
51,818
L
10,830
1,417
36
3,460
10,228
3,698
216
5,134
4,547
55,388
0
L
Chiron
WOLFGREAT
Chiron
6,888
2,955
371
2,603
10,103
3,696
0
4,515
5,408
0
49,141
W
Ix Chel
Yarik-Kratos
Ix Chel
9,058
1,186
131
1,352
10,144
4,374
2,856
2,815
7,329
75,202
0
W
16,219
1,201
0
9,223
15,240
7,761
3,259
1,262
13,836
115,358
0
W
Charon
shdwtch
Charon
4,943
390
2,131
2,860
15,352
10,855
371
4,575
10,516
31,285
0
L
5,017
2,150
0
1,062
12,720
3,795
0
4,529
7,846
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
54,790
282
Minions Killed
619
0
Camps Cleared
0
1,393,290
Distance Traveled
1,854,075
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,174
430
50
3
0
306,076
1
W
Mercury
12,228
644
202
11
0
439,092
0
L
Bacchus
7,586
399
33
2
0
273,571
0
W
King Arthur
9,904
521
69
4
0
362,025
0
L
Ra
8,216
432
93
5
0
273,375
2
L
Chiron
7,552
397
74
4
0
259,319
0
W
Ix Chel
9,941
523
120
6
0
343,696
0
W
Anubis
12,758
671
183
10
0
329,475
6
W
Charon
9,959
524
45
2
0
379,787
12
L
Ne Zha
7,459
393
32
2
0
280,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role