Player Matchup

Nemesis
Nemesis
AhegAraRa
Nemesis
Level 45
God Stats
10W - 6L
1,496 SR
Queue Stats
261W - 261L
1,338 Elo+
Solo
Rama
Rama
JoKerMadPain
Rama
Level 128
God Stats
2W - 3L
1,326 SR
Queue Stats
109W - 110L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
ScottieVibe4595
Gilgamesh
Level 45
God Stats
6W - 6L
1,355 SR
Queue Stats
249W - 270L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spratlin
Morgan Le Fay
Level 63
God Stats
13W - 10L
1,459 SR
Queue Stats
124W - 133L
1,397 Elo+
Solo
Chaac
Chaac
worriedstream560
Chaac
Level 85
God Stats
1W - 2L
1,174 SR
Queue Stats
98W - 95L
1,443 Elo+
Solo
Team Averages
Level 73
1,362 SR
1,372 Elo+

VS

Team Averages
Level 87
1,573 SR
1,472 Elo+
Anubis
Anubis
Crazy_Ahs021
Anubis
Level 69
God Stats
20W - 14L
1,591 SR
Queue Stats
61W - 59L
1,438 Elo+
Party 1
Hachiman
Hachiman
Diggs911
Hachiman
Level 59
God Stats
1W - 2L
1,245 SR
Queue Stats
149W - 115L
1,499 Elo+
Solo
Ne Zha
Ne Zha
TotTot23
Ne Zha
Level 86
God Stats
13W - 11L
1,702 SR
Queue Stats
578W - 526L
1,540 Elo+
Solo
Bacchus
Bacchus
amir2413_A
Bacchus
Level 87
God Stats
2W - 1L
1,664 SR
Queue Stats
155W - 135L
1,465 Elo+
Party 1
Sol
Sol
iTz Wolfie 126
Sol
Level 136
God Stats
3W - 2L
1,663 SR
Queue Stats
101W - 138L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhegAraRa
Nemesis
11
3 / 0 / 3
6,551
596
2,529
9,564
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,284
571
4,868
4,326
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ScottieVibe4595
Gilgamesh
9
1 / 2 / 3
5,228
475
5,183
10,898
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Spratlin
Morgan Le Fay
10
0 / 1 / 1
5,539
504
5,094
4,605
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
6,290
572
7,949
9,491
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 1 / 2
5,945
540
3,850
7,331
3,391
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Diggs911
Hachiman
8
1 / 4 / 2
5,018
456
7,143
8,137
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
TotTot23
Ne Zha
3
0 / 0 / 0
4,086
371
696
1,410
364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
amir2413_A
Bacchus
8
0 / 2 / 3
5,264
479
4,221
11,181
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
6,116
556
4,626
7,651
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AhegAraRa
Nemesis
3
0
3
4.5
L
Anubis
1
1
2
2
L
Hachiman
Diggs911
Hachiman
1
4
2
0.5
W
2
0
3
3.5
W
Gilgamesh
ScottieVibe4595
Gilgamesh
1
2
3
1.25
W
Morgan Le Fay
Spratlin
Morgan Le Fay
0
1
1
0.5
L
Ne Zha
TotTot23
Ne Zha
0
0
0
0
L
Bacchus
amir2413_A
Bacchus
0
2
3
0.75
L
2
2
1
1.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
20,536
38,884
Taken
35,710
15,911
Mitigated
19,989
11,024
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AhegAraRa
Nemesis
2,529
819
0
1,562
9,564
3,284
0
1,211
8,229
0
48,573
L
Anubis
3,850
111
55
3,488
7,331
3,391
0
3,752
3,579
44,466
0
L
Hachiman
Diggs911
Hachiman
7,143
4,012
0
2,152
8,137
2,576
0
89
8,030
0
25,269
W
4,868
3,958
0
3,078
4,326
1,424
858
1,670
2,656
0
34,178
W
Gilgamesh
ScottieVibe4595
Gilgamesh
5,183
1,651
44
2,815
10,898
4,569
0
3,127
7,671
0
23,661
W
Morgan Le Fay
Spratlin
Morgan Le Fay
5,094
922
0
1,062
4,605
1,366
0
2,729
1,876
38,924
0
L
Ne Zha
TotTot23
Ne Zha
696
123
0
718
1,410
364
0
360
1,050
0
5,966
L
Bacchus
amir2413_A
Bacchus
4,221
511
240
3,750
11,181
11,316
0
918
10,263
16,840
0
L
4,626
1,365
0
2,814
7,651
2,342
1,148
42
7,609
36,856
0
W
7,949
640
0
2,463
9,491
5,268
0
3,727
5,692
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
26,429
292
Minions Killed
193
0
Camps Cleared
0
1,099,135
Distance Traveled
883,886
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,551
596
79
7
0
260,722
0
L
Anubis
5,945
540
71
6
0
219,898
3
L
Hachiman
5,018
456
33
3
0
190,397
0
W
Rama
6,284
571
63
6
0
202,350
1
W
Gilgamesh
5,228
475
24
2
0
224,605
0
W
Morgan Le Fay
5,539
504
58
5
0
194,296
4
L
Ne Zha
4,086
371
8
1
0
61,662
0
L
Bacchus
5,264
479
27
2
0
228,472
0
L
Sol
6,116
556
54
5
0
183,457
0
W
Chaac
6,290
572
68
6
0
217,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role