Player Matchup

Heimdallr
Heimdallr
Exor9585
Heimdallr
Level 110
God Stats
7W - 14L
1,422 SR
Queue Stats
119W - 116L
1,600 Elo+
Solo
Izanami
Izanami
LiLChicha1
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,561 Elo+
Party 1
Charon
Charon
PeterGrün
Charon
Level 148
God Stats
3W - 5L
1,578 SR
Queue Stats
39W - 33L
1,544 Elo+
Solo
Vulcan
Vulcan
Skubidudov
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,700 Elo+
Party 1
Sol
Sol
TommyHeellFinger
Sol
Level 63
God Stats
3W - 3L
1,541 SR
Queue Stats
13W - 10L
1,513 Elo+
Party 1
Team Averages
Level 102
1,508 SR
1,584 Elo+

VS

Team Averages
Level 113
1,552 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Dasty
Aphrodite
Level 167
God Stats
9W - 5L
1,656 SR
Queue Stats
181W - 179L
1,525 Elo+
Solo
Anubis
Anubis
Mipe5267
Anubis
Level 69
God Stats
28W - 30L
1,530 SR
Queue Stats
293W - 284L
1,480 Elo+
Party 3
Ymir
Ymir
ZxckosSmite
Ymir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 47L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
jutgh61
Danzaburou
Level 121
God Stats
16W - 11L
1,574 SR
Queue Stats
255W - 244L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Exor9585
Heimdallr
15
4 / 3 / 9
9,871
548
10,039
14,016
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
LiLChicha1
Izanami
13
0 / 5 / 6
8,470
471
6,291
11,701
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
PeterGrün
Charon
15
4 / 1 / 7
10,317
573
7,685
14,575
13,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Skubidudov
Vulcan
15
3 / 6 / 3
9,633
535
17,945
11,662
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 6 / 3
10,234
569
9,394
13,738
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 6
8,359
464
8,519
15,316
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Dasty
Aphrodite
16
7 / 4 / 1
9,921
551
9,800
17,020
6,598
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
Mipe5267
Anubis
14
5 / 6 / 7
9,211
512
12,441
17,079
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 3
6,659
370
1,554
4,043
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jutgh61
Danzaburou
16
6 / 1 / 1
9,946
553
10,585
14,980
5,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
15
Kills
21
21
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
6
1.25
L
Aphrodite
Dasty
Aphrodite
7
4
1
1.88
W
Heimdallr
Exor9585
Heimdallr
4
3
9
2.83
W
Izanami
LiLChicha1
Izanami
0
5
6
0.6
L
Anubis
Mipe5267
Anubis
5
6
7
1.42
W
Charon
PeterGrün
Charon
4
1
7
7.5
W
Vulcan
Skubidudov
Vulcan
3
6
3
0.75
W
4
6
3
0.92
L
1
0
3
2.5
L
Danzaburou
jutgh61
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,354
Damage
42,899
65,692
Taken
68,438
35,181
Mitigated
27,331
15,650
Healing
25,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,519
1,906
0
3,569
15,316
5,482
0
8,123
7,187
0
63,448
L
Aphrodite
Dasty
Aphrodite
9,800
38
1,269
8,966
17,020
6,598
270
10,694
6,326
73,806
0
W
Heimdallr
Exor9585
Heimdallr
10,039
3,360
0
4,850
14,016
6,661
1,107
4,957
9,059
0
62,470
W
Izanami
LiLChicha1
Izanami
6,291
4,424
111
2,164
11,701
4,049
2,014
3,369
8,332
0
55,304
L
Anubis
Mipe5267
Anubis
12,441
293
0
4,811
17,079
7,459
0
8,913
8,166
64,430
0
W
Charon
PeterGrün
Charon
7,685
1,853
2,429
2,571
14,575
13,726
546
2,813
11,762
29,195
0
W
Vulcan
Skubidudov
Vulcan
17,945
5,166
0
520
11,662
4,769
222
5,067
6,595
69,095
0
W
9,394
3,284
0
3,005
13,738
5,976
3,342
7,733
6,005
63,902
7,051
L
1,554
754
0
1,742
4,043
2,092
0
1,323
2,636
11,502
0
L
Danzaburou
jutgh61
Danzaburou
10,585
3,446
0
5,608
14,980
5,700
330
5,718
9,262
0
70,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
44,096
433
Minions Killed
446
0
Camps Cleared
0
1,766,490
Distance Traveled
1,491,568
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,359
464
99
6
0
325,167
0
L
Aphrodite
9,921
551
124
7
0
282,453
0
W
Heimdallr
9,871
548
88
5
0
407,960
0
W
Izanami
8,470
471
105
6
0
297,408
0
L
Anubis
9,211
512
93
5
0
377,323
4
W
Charon
10,317
573
29
2
0
373,680
2
W
Vulcan
9,633
535
98
5
0
376,493
0
W
Sol
10,234
569
113
6
0
310,949
0
L
Ymir
6,659
370
21
1
0
159,531
0
L
Danzaburou
9,946
553
109
6
0
347,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role