Player Matchup

Cthulhu
Cthulhu
Platinum IV
CaptainBook
Cthulhu
Platinum IV
Level 94
God Stats
97W - 89L
1,577 SR
Queue Stats
349W - 359L
1,827 MMR
Solo
Fenrir
Fenrir
Platinum V
DrVoodoooo
Fenrir
Platinum V
Level 81
God Stats
4W - 2L
1,800 SR
Queue Stats
99W - 91L
1,807 MMR
Solo
Hachiman
Hachiman
Platinum II
Persivalj
Hachiman
Platinum II
Level 200
God Stats
16W - 12L
1,645 SR
Queue Stats
82W - 71L
1,922 MMR
Party 1
Surtr
Surtr
Gold I
Telemach0s
Surtr
Gold I
Level 145
God Stats
3W - 4L
1,646 SR
Queue Stats
27W - 21L
1,751 MMR
Solo
Eset
Eset
Gold II
k1kerbol
Eset
Gold II
Level 157
God Stats
1W - 2L
1,312 SR
Queue Stats
56W - 60L
1,614 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,596 SR
1,784 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,558 SR
1,726 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
Predatic
Poseidon
Platinum III
Level 106
God Stats
9W - 6L
1,940 SR
Queue Stats
335W - 320L
1,848 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
hahagotya
Ne Zha
Platinum IV
Level 159
God Stats
20W - 9L
1,664 SR
Queue Stats
166W - 155L
1,768 MMR
Solo
Maui
Maui
Platinum IV
lKatsura_
Maui
Platinum IV
Level 188
God Stats
5W - 11L
1,394 SR
Queue Stats
318W - 319L
1,746 MMR
Solo
Izanami
Izanami
Platinum IV
reecelcfc11
Izanami
Platinum IV
Level 158
God Stats
2W - 1L
1,291 SR
Queue Stats
140W - 135L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainBook
Cthulhu
9
0 / 1 / 4
5,461
546
4,929
7,429
5,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DrVoodoooo
Fenrir
10
3 / 2 / 0
6,025
603
3,428
8,349
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Persivalj
Hachiman
10
1 / 2 / 2
5,595
560
6,273
7,466
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
11
0 / 1 / 0
5,776
578
3,719
10,820
8,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
8
0 / 4 / 0
4,860
486
3,447
5,266
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraSusanoHe BoKali

VS

Bans
MartichorasRavanaAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 1
6,623
662
6,791
7,042
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Predatic
Poseidon
12
3 / 1 / 4
6,578
658
3,826
5,264
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
hahagotya
Ne Zha
11
4 / 1 / 4
6,291
629
5,313
9,237
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
10
0 / 1 / 6
6,120
612
3,131
6,794
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
reecelcfc11
Izanami
11
2 / 1 / 2
6,592
659
5,624
6,686
2,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Cthulhu
CaptainBook
Cthulhu
0
1
4
2
L
Fenrir
DrVoodoooo
Fenrir
3
2
0
1.5
L
Hachiman
Persivalj
Hachiman
1
2
2
1
W
Poseidon
Predatic
Poseidon
3
1
4
5
L
Surtr
0
1
0
0
W
Ne Zha
hahagotya
Ne Zha
4
1
4
6
L
Eset
0
4
0
0
W
Maui
0
1
6
3
W
Izanami
reecelcfc11
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
24,685
39,330
Taken
35,023
21,023
Mitigated
16,650
11,069
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,791
1,892
0
3,411
7,042
3,750
0
285
6,757
0
59,073
L
Cthulhu
CaptainBook
Cthulhu
4,929
286
1,094
2,501
7,429
5,080
0
1,866
5,563
22,206
0
L
Fenrir
DrVoodoooo
Fenrir
3,428
1,316
0
1,469
8,349
3,379
0
1,314
7,035
0
34,763
L
Hachiman
Persivalj
Hachiman
6,273
3,726
0
2,098
7,466
2,103
0
742
6,724
0
40,596
W
Poseidon
Predatic
Poseidon
3,826
653
0
2,260
5,264
1,827
27
2,483
2,781
55,451
0
L
Surtr
3,719
740
0
2,970
10,820
8,542
0
0
10,820
362
45,459
W
Ne Zha
hahagotya
Ne Zha
5,313
2,010
0
1,539
9,237
4,023
0
2,084
7,153
0
44,875
L
Eset
3,447
507
130
807
5,266
1,919
0
3,084
2,182
30,414
0
W
Maui
3,131
809
0
2,598
6,794
4,585
0
2,193
4,601
16,471
0
W
Izanami
reecelcfc11
Izanami
5,624
4,191
0
3,004
6,686
2,465
0
1,520
5,166
0
59,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
32,204
301
Minions Killed
407
0
Camps Cleared
0
1,009,937
Distance Traveled
1,106,901
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,623
662
106
11
0
218,583
2
L
Cthulhu
5,461
546
17
2
0
217,741
2
L
Fenrir
6,025
603
69
7
0
216,808
3
L
Hachiman
5,595
560
77
8
0
197,338
1
W
Poseidon
6,578
658
97
10
0
216,434
1
L
Surtr
5,776
578
86
9
0
206,649
0
W
Ne Zha
6,291
629
78
8
0
247,984
2
L
Eset
4,860
486
52
5
0
171,401
3
W
Maui
6,120
612
21
2
0
226,157
2
W
Izanami
6,592
659
105
11
0
197,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role