Player Matchup

Tsukuyomi
Tsukuyomi
Delsjord
Tsukuyomi
Level 41
God Stats
1W - 1L
1,705 SR
Queue Stats
34W - 26L
1,485 Elo+
Party 1
Janus
Janus
DoinItStoned
Janus
Level 27
God Stats
7W - 5L
1,625 SR
Queue Stats
29W - 23L
1,463 Elo+
Party 1
King Arthur
King Arthur
ZIGZIG50
King Arthur
Level 14
God Stats
1W - 3L
1,266 SR
Queue Stats
20W - 13L
1,522 Elo+
Party 1
Team Averages
Level 27
1,532 SR
1,490 Elo+

VS

Team Averages
Level 94
1,593 SR
1,407 Elo+
Terra
Terra
ProfKeif
Terra
Level 68
God Stats
2W - 2L
1,668 SR
Queue Stats
32W - 33L
1,388 Elo+
Party 2
Janus
Janus
SlickitySlick
Janus
Level 116
God Stats
24W - 13L
1,565 SR
Queue Stats
235W - 241L
1,480 Elo+
Party 2
Chernobog
Chernobog
loebizinho13
Chernobog
Level 98
God Stats
73W - 52L
1,547 SR
Queue Stats
263W - 294L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Delsjord
Tsukuyomi
13
5 / 7 / 2
11,453
764
14,688
13,881
5,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 4
11,197
746
16,750
11,594
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ZIGZIG50
King Arthur
14
0 / 1 / 7
10,463
698
7,424
15,976
13,486
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ProfKeif
Terra
15
5 / 0 / 5
11,695
780
6,521
19,283
21,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 5 / 6
11,760
784
13,817
13,325
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
loebizinho13
Chernobog
15
2 / 3 / 7
11,501
767
12,900
12,698
5,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
11
11
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Delsjord
Tsukuyomi
5
7
2
0.86
L
3
3
4
1.67
W
Terra
ProfKeif
Terra
5
0
5
7.5
W
4
5
6
1.4
L
King Arthur
ZIGZIG50
King Arthur
0
1
7
3.5
W
Chernobog
loebizinho13
Chernobog
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,862
Damage
33,238
41,451
Taken
45,306
23,587
Mitigated
31,903
6,911
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Delsjord
Tsukuyomi
14,688
2,785
0
2,133
13,881
5,522
0
6,015
7,816
0
38,632
L
16,750
423
0
479
11,594
4,579
0
7,026
4,568
69,727
0
W
Terra
ProfKeif
Terra
6,521
1,061
740
5,528
19,283
21,258
225
7,365
11,874
15,262
0
W
13,817
666
0
2,676
13,325
5,373
480
4,160
8,992
62,981
0
L
King Arthur
ZIGZIG50
King Arthur
7,424
463
0
4,299
15,976
13,486
0
7,677
8,271
0
22,277
W
Chernobog
loebizinho13
Chernobog
12,900
6,900
625
3,178
12,698
5,272
960
5,805
6,886
0
55,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
34,956
157
Minions Killed
171
0
Camps Cleared
0
860,735
Distance Traveled
805,750
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,453
764
46
3
0
276,995
0
L
Janus
11,197
746
88
6
0
280,950
0
W
Terra
11,695
780
8
1
0
318,792
2
W
Janus
11,760
784
88
6
0
252,932
5
L
King Arthur
10,463
698
23
2
0
302,790
0
W
Chernobog
11,501
767
75
5
0
234,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role