Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HappyPup III
Ne Zha
Level 63
God Stats
19W - 9L
1,770 SR
Queue Stats
804W - 769L
1,556 Elo+
Party 2
Nike
Nike
K9KHEP
Nike
Level 181
God Stats
3W - 2L
1,475 SR
Queue Stats
287W - 286L
1,507 Elo+
Party 2
Chiron
Chiron
Tððthless
Chiron
Level 158
God Stats
5W - 4L
1,610 SR
Queue Stats
434W - 419L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
echoingeuphoria
Guan Yu
Level 129
God Stats
14W - 6L
1,735 SR
Queue Stats
831W - 804L
1,569 Elo+
Party 2
Team Averages
Level 135
1,618 SR
1,532 Elo+

VS

Team Averages
Level 133
1,521 SR
1,490 Elo+
Jormungandr
Jormungandr
Bubba Lou xD
Jormungandr
Level 148
God Stats
6W - 8L
1,487 SR
Queue Stats
735W - 747L
1,440 Elo+
Party 1
Vulcan
Vulcan
Forshack
Vulcan
Level 173
God Stats
5W - 5L
1,587 SR
Queue Stats
530W - 548L
1,508 Elo+
Solo
Sylvanus
Sylvanus
KenjiHozuki959
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kill Tyrants
Ah Muzen Cab
Level 161
God Stats
13W - 11L
1,551 SR
Queue Stats
660W - 638L
1,462 Elo+
Party 1
Sol
Sol
itstime33
Sol
Level 159
God Stats
7W - 4L
1,481 SR
Queue Stats
432W - 424L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 4 / 9
10,042
913
11,313
17,956
17,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
19
2 / 1 / 9
10,386
944
9,679
11,091
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
K9KHEP
Nike
13
1 / 5 / 12
8,253
750
7,096
17,320
14,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
18
5 / 1 / 9
10,508
955
12,436
10,010
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 12
9,260
842
4,707
14,590
14,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bubba Lou xD
Jormungandr
1
0 / 0 / 0
2,808
255
0
0
0
Vulcan
Forshack
Vulcan
15
2 / 4 / 6
8,101
736
12,791
9,521
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
13
1 / 6 / 7
7,233
658
6,435
15,291
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Kill Tyrants
Ah Muzen Cab
19
9 / 3 / 5
10,269
934
17,777
12,295
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 8
8,507
773
9,653
9,637
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
17
Kills
13
15
Deaths
17
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
4
9
2.88
L
Jormungandr
Bubba Lou xD
Jormungandr
0
0
0
0
L
Vulcan
Forshack
Vulcan
2
4
6
1.25
W
Ne Zha
2
1
9
6.5
W
Nike
K9KHEP
Nike
1
5
12
1.4
L
Sylvanus
1
6
7
0.75
L
Ah Muzen Cab
Kill Tyrants
Ah Muzen Cab
9
3
5
3.83
W
Chiron
5
1
9
9.5
W
2
4
12
2
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
46,656
70,967
Taken
46,744
58,423
Mitigated
22,297
26,401
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,313
1,609
1,858
4,286
17,956
17,976
208
7,596
10,260
0
25,189
L
Jormungandr
Bubba Lou xD
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Forshack
Vulcan
12,791
4,238
535
1,487
9,521
3,660
0
133
9,139
24,131
0
W
Ne Zha
9,679
917
2,608
3,532
11,091
6,314
2,013
3,481
7,498
0
28,011
W
Nike
K9KHEP
Nike
7,096
81
418
2,070
17,320
14,661
29
6,916
10,234
0
15,421
L
Sylvanus
6,435
1,634
2,606
2,561
15,291
9,952
0
216
14,554
8,663
722
L
Ah Muzen Cab
Kill Tyrants
Ah Muzen Cab
17,777
4,607
308
1,235
12,295
5,938
0
87
11,775
0
38,465
W
Chiron
12,436
2,531
1,754
1,462
10,010
4,562
2,752
4,387
5,351
0
34,502
W
4,707
342
4,407
4,006
14,590
14,910
0
6,071
8,411
619
7,719
L
9,653
2,835
298
1,807
9,637
2,747
0
127
9,309
20,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,449
Gold Earned
36,918
203
Minions Killed
109
0
Camps Cleared
0
1,187,973
Distance Traveled
775,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,042
913
45
4
0
248,014
0
L
Jormungandr
2,808
255
0
0
0
0
0
L
Vulcan
8,101
736
19
2
0
228,551
0
W
Ne Zha
10,386
944
42
4
0
270,701
0
W
Nike
8,253
750
24
2
0
213,747
0
L
Sylvanus
7,233
658
7
1
0
158,028
0
L
Ah Muzen Cab
10,269
934
50
5
0
176,658
0
W
Chiron
10,508
955
82
7
0
242,495
0
W
Guan Yu
9,260
842
10
1
0
213,016
0
L
Sol
8,507
773
33
3
0
212,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role